Well for starters wise guy, don’t put words in my mouth. Never once in any of my replies, in any of my threads, in any of my ANYTHINGS have I said that I wanted to bring double barrier back. When I said buff and sigma and Orisa, when and where exactly did I specify their barriers in my reply? Sure that’s a good start but you’re thinking so narrow minded to the point you think buffing them will bring it back despite me never specifying what could be buffed about them.
For starters, I would change how Orisa’s shield functions. It’s on a recall and recharge system like Reinhardt and Sigma. Sure if you use both of them in tandem they can still spam shields but they can’t do it every 10 seconds. If that shield breaks, they gotta wait until it recharges. May as well increase the time it takes to recharge as well to further reduce the synergy. As for changing it’s HP… I’m not sure on that at the moment. Definitely wouldn’t hurt bumping it to 700 or 750. You could also buff fortify back to 50%
For Sigma, his kinetic grasp gathers shields in real time. Not after the animation is done. This means he can survive after getting hooked. Maybe a bump in his damage would be good too.
I’ve done this twice for a total of 5 days, can’t relate.
Even in the week he’s not banned, double off tank was meta in OWL.
Let’s not buff other tanks, instead let’s nerf the only remaining viable tanks. It’s like saying if 4 out of 5 students failed the exam, let’s fail the 5th one also because others also failed
Double this. Well, spam damage and long range oneshots should be toned down then but I think the game will be much more healthy overall. MT concept bring imbalance in both heroes and playerbase.