Can no longer target deployment locations through enemy barriers.
This would target Mei’s viability in OWL, without dumpstering her viability on ladder.
Similar to how Roadhog can’t Hook through barriers.
What if Mei was blocked from placing an Icewall behind a Reinhardt who has his barrier up. That the barrier blocked Icewall deployment locations the same way a brick wall would.
Would be just what’s needed to knock Mei down a bit in OWL/GM pickrate.
And overall make her feel “Less Oppressive” to barrier tanks on ladder.
NOTE, I didn’t originally think of this idea. BarronOfSD did.
I’d rather widen the pillars and make CD start on destruction rather than deployment but it’s an interesting idea. I just don’t like how it interacts with Reinhardt.
That seems inconsistent somehow, but could work obviously.
I think a better idea would be shared barrier HP / regen rate, so when at least one barrier is up, there’s no regen going on for the other, you must get both down to regen it.
IDK I kind of feel like maybe she should just get reworked into an off tank instead of nerfing her wall and everything. Because if she stays a DPS I think she needs some substantial nerfs.
She already has 250 HP, a thicker hitbox, her ult is area denial, her kit is based on CC and area denial, wall helps her take or control or block off space and is basically a thick shield. She’s already pretty much an offtank, which is why the current OWL Meta is like mini-GOATS because Mei is like the third tank with how much sustain and space-control she brings.
She is also one of the few DPS who punishes tanks for moving forward and doing their job. Tanks are supposed to take space and make DPS leave said space, but Mei just walks forward, walls off tanks, freezes them, and iceblocks if she gets in trouble. She takes space from the space-taking role.
Both teams can damage it. It forces the enemy team to hold off firing, the team can help free an ally behind a dead ally Mei wall and lessens Mei trolling by walling you off in spawn.