Wild is Wild. And that's the way it should be

I’m tired of your opinion when it is defamatory.
Get on message or go away.
You’re trolling.
And you don’t know me at all.
All you know is I play mage and I believe Spell classes get treated unfairly.
That’s all you know, period.

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Stealer of Souls should be nerfed for wild (and nerfed VERY SOON). 90% of players are playing the new meme deck, and it’s almost always unbeatable. The only way to win is to get lucky that their draw is rotten when they reshuffle their hand. Whoever dreamed up such a card obviously took leave of their senses. At the very least it should cost 8 mana and preferably 10, since there are ways to reduce its cost. Warlocks should have to work to get the combo going rather than have an almost-automatic win around turn five (or three if they’re lucky).

I love wild, but this isn’t wild. It’s ludicrous. There’s little fun to be had when 9 out of 10 games match you against that same warlock deck.

Defamatory ?

Do I really need to browse your post history and showcase every time you’ve complained about your decks being weak , rigged matchmaking, terrible game balance, etc ?

Any regular poster knows that’s what you’ve been doing for years.

This is laughable that you call that ‘‘defamatory’’
I am far from a troll… however sometimes I wonder if you are one yourself.

I did not know this because I don’t play wild, but everything in this thread now makes actual sense, lol.

Isn’t Stealer of Souls a Standard card?
I think Team 5 should wait and see what effect it has on Standard,
as nerfing just based on Wild makes little sense when it might cripple Warlock in Standard.

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Oh but wait… apparently I am being defamatory and got it all wrong. Even if it had a 90% win rate against Secret Mage, wild is wild and that’s fine.

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Don’t reply to me any more. Ignoring you now.

Crazy how different he’s acting when his deck dominates the new and most popular net deck.

He’s upset about mage being weak to the new decks… but now he’s cool with it because…

Very sad that Mallenroh is that type of individual… he’s living in his own fantasy world.

I’ve actually lobbied for this in the past. I love the idea, but I got
slammed for it.

but
it does make sense he doesnt want the deck to be nerfed

so he can keep farming them!

I have only won one matchup against this deck.
And I won that because the opponent misplayed.
How exactly, is that farming them?
I had never seen the deck before today.
Assuming that someone has an ulterior motive every single time they post says far more about others’ frame of mind than it does mine.
I think the deck is sickening and if I had the cards for it,
I would be playing it.

Just tried to build the deck. Don’t have the Legend or the spellstones plus none of the Barrens cards:(

I tried that deck and I have to say it’s very RNG dependant: if you don’t draw the new demon into plotwist into immune girl, it’s probably GG.

Is it safe to assume the only time it wins on turn 5 is due to a crazy highroll? The same high roll that makes a druid having a full board of 3/3 (kinda) on turn 1?

Since the highroll is on turn 5, it is also possible to play cards to prevent it; because of that, it may be an highroll that is less problematic than the druid ones?

My experience is obviously not the truth, but I speak for what I see.
I faced other people with a similar deck and they managed to do the combo before me, but only because I had 0 pressure on board.

When I was against some control decks (shaman and priest), I literally passed/draw till I had 8 mana to play everything I needed to win.
Maybe it’s just a problem that I have, but I can’t draw all the deck and win with chtun in only one turn, becasue plot twist + change mana to health has a very slow animation that require you to waste a lot of time.

Against aggro, even if I had defile and dark skies in hand, I couldn’t play a good plottist (because of not enough cards in hand), so the staler + plot twist didn’t give me the immune girl, which isn’t good news when you are against an aggro deck.

So maybe the opioion of the deck that I have now is wrong, but to me it looks like a meme deck that wins only with the god draw + not fast opponent.
(version with mechatun as win condition)

this card imo is a bait: it doesn’t upgrade when you play a card that costs health (even while not immune) and you can’t cast it if you are at 3 health (I don’t know about 4).
It’s bad for what I have seen (and that’s why I removed it after 2 games, when I find out it didn’t upgrade)

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Well, maybe there is a version I can craft, and I haven’t found it yet:)

I think I might personally do what I did with tiller, I was far from making any of the netdeck lists, if I craft mechathun and then I craft a single cataclysm then I basically have the deck, but missing some of the legendaries. Then I have have to work out a build around for the cards I am missing. I am sure they will nerf this deck though and I’m also pretty sure that because people are spending all of their dust on warlock that after this becomes nerfed you’ll still see a huge jump in other warlock decks especially given that darkglare and cubelock are incredibly strong decks already.

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How is it that Haunter sees those defending Wild as the whiners, lol
We aren’t the ones complaining or asking for anything.
It’s like Trump’s version of logic.

I think in his or her view that it’s being dismissive of actual problems to wave away complaints by saying ‘wild is wild.’ If wild players (and I know you’re one, too) are popularly having an issue with certain, potentially overpowered strategies, I can understand that, perhaps, justifying some nerfs, or at least changes. I’d hate to see players leave the game over something awful. I don’t play the mode myself so have really no experience with it other than to know that it’s crazy.

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Oh my god your brain is actually huge, please whisper sweet nothings in my ear you big beautiful man.

Genuinely the first standard player I’ve seen to actually have the intellectual capacity to understand the point completely without having to thoroughly explain it for 3 hours until they get the picture. I’m so happy I could cry.

I stand by what I have always said.
You cannot improve Wild by attempting to balance it.
All you can do is destroy it.

https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/249667-anyone-else-feels-sad-wild-is-treated-the-way-it?comment=44

Don’t worry. Even when you mess up their combo and somehow kill their win condition, they find a way to make bigger boards. Here is the replay for those who are interested to see how I’ve lost to this deck despite having spoiled their Mecha’thun combo.
https://hsreplay.net/replay/Su3kwJnzAubg7ucf2ttEkP

I’ve lost my good faith in the competence and goodwill of Team 5 devs, community managers and others who I’ve been following for so long, listening to and appreciating the work they put in to change the game for the better. An 8-years-old could see this coming from light years away.