“WiLd Is WiLd WAAAAHHHHH”

I swear if I hear this braindead dribble one more time I’m going to be mildly irritated for at least like 30 seconds.

Yes, wild has incomparably higher power level to standard. Yes there is a multitude of broken combos and decks.

No, that does not mean it should just be left alone forever. It definitely needs no where as many balance changes as standard, nor should it be balanced to a similar level. That doesn’t mean clearly broken, unfun and ridiculous decks that take away what’s left of enjoyment in the format should be left to run wild.

“WiLd Is WiLd :nerd_face:” with no actual substance or argument from people who play the format and once a month, if that ,is genuinely more of a disease on these forums then the rigged mmr crowd.

Good day.

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Enjoy, Haunter.

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This is not a place of discussion. You read what I’ve said and thing about your actions.

I’ve been playing Darkglare and been crushing the Stealer of Souls decks but I really hope it gets reworked…

Deck isn’t very fun to play against and oppressive again anything that’s slower.

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Since I don’t stand for trolls who try to speak for others, I will respond directly to this post.
First: Team 5 has been very clear about nerfs to Wild only happening when there are what they declare are game breaking effects.
If you think that is “brain dead dribble”, then take it up with the designers.
Second: No one wants to play Standard 2.0 where every month
someone is crying about how they lost and so the deck that beat them is too good and should be destroyed.
We already have Standard for that.
I lose every day in Wild.
That’s just the way it is.

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So you admit wild gets balanced, and as such “WILD IS WILD SO NERF NOTHING” as a sentiment is not only backwards, but objectively incorrect?

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This topic went in a different direction than I presumed. I figured you were mocking wild players but you’re actually defending them. Cool. And I am totally down with broken things being fixed, even if that’s in wild. Certainly, it’s possible to do in a technical sense, and I imagine the resources exist, too. Wild players shouldn’t be left out to dry or become so infuriated and hopeless that they stop playing. These are customers, after all, just like us standard players.

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Exactly, this new warlock combo is clearly broken but I can’t believe that free to players think its ok to ignore broken stuff in wild just because its wild. Some of us pay good money to built a wild collection and we shouldn’t be left in the dust here

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I agree.

Cannot stand the argument that wild should be full of busted decks that all teeter on the verge of insane levels of power or completely solitaire experiences.

I would rather that they just focus on balancing standard and touching wild every now and then similar to how they do now. I would prefer wild cards get nerfed over standard cards in order to fix messed up interactions in wild due to standard cards.

What they can’t do is ignore wild decks that end the game extremely fast with almost no interaction with the board state or enemy hero. I think those are the decks that make the entire experience unfun. The new warlock deck in wild ending the game on turn 5 if they get a good draw and not having to pay attention to the board state at all is part of the problem.

My takeaway is that if you can put a black sheet of paper up and completely cover up the opponent’s hero and their side of the board and still win with ease without ever needing to know a single bit of information from your opponent, the game isn’t fun. You aren’t playing Hearthstone anymore, you’re playing a solitaire game against your own deck.

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Much like when tiller besieged us, I have yet to even encounter this latest travesty.

I see the posts about the new combo, and run for the hills. I’m just glad this coincided with TBC Classic so I have something else to play while I wait for changes- no matter how long they take :joy:

Honestly, despite my preference for eternal formats, APM mage had already more or less killed my desire to play the format. I keep telling myself that sooner or later Blizzard will grace us with wild balance changes once more.

But alas- I am a dreamer.

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Just lost on turn 4 against it. Mechathun

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Its like 80% of warlocks in Wild now thought are pleasuring themselves with their new found power lol

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Let’s imagine a world where Wild gets regular nerfs.
Does anyone here actually believe that will improve the format?
I’ll tell you what it will do.
It will cause Wild to become just like Standard, where nothing is ever right and no one is ever satisfied.
Be careful what you wish for.

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oh be quiet, when something is clearly this broken there is no way your defending it

Just played another game and on turn 5 opponent played stealer of souls>plot twist and from that illutionist, 2 nerubian swarmers and 2 scrap yard colossus

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The card (SoS) will get altered, I have no doubt.
But I still stand by what I say.
Regular nerfs to Wild will destroy the format.

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Is one or two nerfs to Wild per expansion really that much to ask for? As someone else said, its the standard cards causing these broken interactions, the least they could do is make it right

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Well, I do disagree they regular balancing would destroy it. Its entirely up to blizzard to decide in the end and take everyone point of view into account

Right now SoS is turning me away from playing the game right now

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Yes. It’s a little too much to ask for 1 or 2 nerfs each expansion for wild.

No one wanna play standard 2.0

Even more because there is actual standard for that.
I rather have the wasteland were people can and should play crazy decks to reach near insanity.

If that isn’t fun there are in fact other formats were you don’t need to deal with unintended card combinations.

I for one that wild nerfs should be done by the tier list and not by “how much the bad deck hurt your feelings”.

To do it the other way we already standard and the modes should actually be different experiences.

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I don’t think you’ve really taken in anything that’s been discussed in this thread if that’s what you are imagining.

Just leave if you are going to straw man points no one has made to try and maintain relevance.

Standard so far has had 3 nerf patches this expansion that totaled at like 8 or so cards (and that’s not counting the like 10 buffs) I think off the top of my head, I believe a quarter of that being directed at wild is more then fine and would not turn it into standard 2.0.

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Until when?

The problem is that I and everyone knows how that happens.

You give a hand and before you even notice they wanna your entire body.

The problem with that is that it would make some players in the wild player base feel entitled and before you see we gonna have people screaming for nerfs like crazy equal they do for standard.

And blizzard is bad at saying no. Therefore it would end not being “a small set of changes” and it would turn in standard 2.0 .

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