Inspired by a post by Tron (love name) here → Add Mana potion drops - PC General Discussion - Diablo IV Forums (blizzard.com)
Here is something they could do to spice up potion drops with different colors and effects. All of them stack with others and itself which adds duration.
Rarity Scale:
Common:
Uncommon:
Rare:
Epic:
Legendary:
Mythical:
Black - Legendary - Summon undead skeleton archers, mages, or warriors on defeated elites. Duration 5 min. Max summons is 7 of each.
Blue - Common - Restores 10% resource. No duration as its instant.
Brown - Uncommon - Gain 50,000 thorns for 1 minute.
Clear - Legendary - Random effect of another legendary or less rare potion but at double duration.
Copper - Uncommon - 100% non-boss material drops for 1 min.
Gray - Rare. The next elixir you use will have triple duration and double effect. Does not expire until an elixir is used.
Green - Uncommon - Adds poison damage to attacks. Chance for poison nova on defeated elites. Gain 75% poison resist and 10% max poison resist. Duration 20s.
Gold - Epic. 1000% Gold drop. Chance for explosions of gold on defeated elites. Duration 45s.
Orange - Uncommon - Adds fire damage to attacks. Chance for flame nova on defeated elites. Gain 75% fire resist and 10% max fire resist. Duration 20s.
Pink - Epic. An invulnerable pink orb follows you and copies all your attacks for 1 minute.
Platinum - Legendary, 100% item find for 3 min. Chance for explosions of items on defeated elites.
Purple - Uncommon. Restore health and resource to full. Break CC and become unstoppable for 5s.
Rainbow - Mythical. Effect of all other potions except yin-yang and for 2 min if duration is shorter.
Red - Common. Current Health Potion
Silver - Rare. Refresh CD on your ultimate and and then gain 50% reduced CD for ultimate for 45 seconds. Your ultimate does 500%x more damage.
Teal - Uncommon - Adds lightning damage to attacks. Chance for lightning nova on defeated elites. Gain 75% lightning resist and 10% max lightning resist. Duration 20s.
White - Rare. 100% movement speed. Gain Flickerstep unique effect. Duration 30s.
Yellow - Rare. Double experience on defeated enemies for 30 seconds.
Yin/Yang - Mythical. Gain 15 to all stats on first use, 1 skill point on second use, and 1 paragon point on third use permanently. Your character can only use 3 of these.
There is no option to create these potions at an alchemy table as that would have a drastic effect on pvp. These potions like the current red heal one just have a chance to drop from defeated enemies.
Thoughts?