And this is why you’re supposed to test the changed theme on PTR rather than just pushing it to live without testing…
The theme weather effects can still kill guardians, because it’s possible to get the kill stacks (that affect the strength of the theme effects) to ludicrously high numbers.
Please can we have the option to remove the weather effects? It really retracts from the game play. The sound effects along with the visuals do not add anything to the experience at all. It’s even worse in multiplayer as each player has the effect occur!?
Just a simple request for devs : STOP GOING LIVE WITH UNTESTED AND POTENTIALLY BREAKING CHANGES !!!
Which means :
Everything must be tested in the PTR, except maybe slight number tweaking
If a PTR initial patch + 1 update patch is not enough to validate the PTR, just extend it.
If the live patch is well tested in the PTR we don’t care to have very few time between the live patch and the season start. That extra week between patch and season was great to fix some things and saved some disaster in the past, but everything linked in a way or another to the season theme cannot be tested until season starts which is just BAD and RISKY
As a dev myself in another industry, I know that breaking a client environment with untested changes can cost me my job. I don’t want you to be in the same kind of trouble, but please, just let us test your changes before they are live, thank you
The point is that what was pushed to live isn’t what we tested on the PTR, in either of the PTR builds that was available.
We also complained that during the PTR, the seasonal theme effects were happening in set dungeons, which could affect their completion, e.g. if a theme caused the kills rather than the player. The patch notes / season 21 anouncement blog said this had been resolved. Well, I’d refer you to this…
Please add an option to disable this horrible seasonal buff, just please if not i will have to wait until this annoying thing goes away before trying to play this game again.
Worst Season ever, by far. Unless Trials of the Tempests is removed, or at the very least, given an option to disable it, i will not play in this season any more, and from what i’ve read, many others will not play it either, IT’S THAT BAD. The annoying Tempests effects, the very annoying sounds from the Tempests effects that drowns out characters when they talk. And the most annoying of all, the graphics from the Tempests effects that darkens the screen to the point that in some areas, you can’t see anything. Neither the area or any monsters that may be around. At that point, i have to use the mini-map to navigate. Good job (being very sarcastic…)!!
The actual seasonal effects (metors, lightning, iceball, etc…) I can take it or leave it, not a big deal to completely ignore an action that is trivial in rifts.
Even the sound isnt a big deal as I play mostly muted to listen to other stuff.
But I cannot deal with the screen special effects. The snow across the screen, the lightning flash, the color change to fire red, and the darkening. All that NEEDS to go. It does not make the game enjoyable for me. I can understand a once in awhile thing like it to happen during a story mode, as it adds to the ambience. But as its implemented now, it happens way too much that its just an annoyance. I dont get motion sick, but these make it hard for me to play this game comfortably.
I’m surprized there’s no official response from them yet regarding the negative feedbacks about S21. Would like to know if they plan on leaving it this way till end of season or make changes soon.
Lamest seasonal buff EVAH! Does next to nothing to boost your progress through a rift or GR, all it does is provide irritating visual clutter on screen and a very annoying sound every 90 seconds. Please get rid of it and give us double bounties, or the new Stone of Jordan legendary effect, or even Blackthorne’s, just something, anything to replace this!
Chiming in to share that we have been reading into comments and feedback related to the Seasonal Theme. Working with the dev team now to prep for some updates to share w/ you. In the meantime, thanks a TON for all the patience. Ill y’all updated.
Could you perhaps work on the balance between the new sets ? One is the best in the game and the other is inarius -tier of mediocrity. Seriously remove the essence cost and triple the damage (7-8 tiers improvement).