You are way too exited about your very own class.
There are thousands of player that also enjoy other classes, they get love first, deal with it!
DH’s can be placed as a RGK in a good group, DH’s might not clear 150 GR but 135+, so join as a RGK if you want.
DH’s have the best speed builds, they are superior for farming and bounties.
DH are well internaly balanced, but simply not as good as other…which will change, but DH are not dead, like you seem to act.
I play DH for like 90% and believe me…i really want the DH to be even more good in that what he does, but i guess we have to wait 4 more months, so?
Really?
The next season could be an “intelligence-season” for me.
WD Spirit barrage and hydra changes seem to be pretty nice.
The wizzard set seem to be a bit underpowered, In comparison to the much more adjustable LoN, the set only brings duration for the hydras and a bit more toughness, IF you don’t get it.
Will be interesting to see, how this feels in action.
The biggest things we have been clamoring for is communication. This week I have to say the communication has been improved.
They published the balance blog clearly showing they understand DH and Necro are under performing. No pretending they are not.
They gave us the PTR notes with 3 new sets instead of two. Knowing those are done, and one done “early”, we know what the next focus is. DH and Necro.
We don’t have to LIKE the communication we get. We don’t have to like that those classes are not in this patch. I do appreciate the acknowledgement of the problem though and clarity on what is, and what is not, going to happen.
The bonus granted by this item now occurs 1 second after channeling has begun.
Deathwish
The bonus granted by this item now occurs 1 second after channeling has begun.**
This part makes me a bit sad, I have a custom build I enjoy that is based around channel and this clips the wings on it a wee bit. I guess I won’t be getting rid of the versions I have anytime soon so I don’t get the nerf.
Whooooooa whoa whoa, that’s now how any of this works. It’s still three total cube powers - you can just pick those 3 from any category, instead of having to have one from each. If I need to make this clearer for future versions of the patch notes, I absolutely will! Apologies for any unintended confusion.
Yes and no. We have a lot of work to do on both Demon Hunter and Necro, and we’ve known this for some time. But that work also takes time (as does the art assets related to their upcoming sets; sometimes art happens faster than design necessitates and vice-versa). Part of the reason the order of class sets have come out in the order they have is because the art, rigging, and implementation graphically was ready first.
There has been no change to Spirit Barrage or its interaction with Ring of Emptiness. However, utilizing Ring of Emptiness with the new set might be a bit challenging, in terms of juggling which skills you want to use to benefit from it.
We’re going to see how it plays out for now, but we’ll keep an eye on it throughout PTR testing to see if any changes need to be made. As always, we’ll prioritize the health of the game first. Great question!
This is a very astute observation and accurate assessment. Balance does take time, as well as a lot of research. We’re also adding new content on top of that with the new sets. So it’s going to be a bit of back and forth, and it’s going to take time. We’ll do our best to always continue moving forward, as much as we can at a time.
If that’s what you really wish, I can accommodate. I understand your frustration; it’s hard when you don’t have stuff for your favorite or preferred class coming up, especially when you’re really passionate about it. Barbarians went through this for many patches before we got to them, and Necromancers haven’t had significant changes since they were added to the game.
We are addressing as much as we can, as fast as we can. If that incenses you beyond the point of wanting to participate constructively and help us start planning for that future (rather than being hostile and attacking people needlessly), I’m more than happy to fulfill your request. For now, though, I think you just need to take a break to collect yourself, and probably outside the confines of these forums.
In this case the fault is mine, I simply jumped into conclusions based on the first post of this thread before properly reading the patch notes. As the post says:
Dude, you need to chill obviously your passionate about the game and while the PTR news may not be to your liking Season 19 was for most the best Season ever. Season 20 may or may not be but at least were getting something new, I still don’t understand why we forget that Blizzards level of support for an ancient game now is still way beyond what a lot of others have provided. Glass half full or half empty i suppose. Some of us just enjoy the game for what it is a way to have some fun.
So nev, can you answer quickly if the barb 2 piece actually doubles all the powers of shouts, both the one affecting allies (war cry), or the one indirectly buffing your teammates by debuffing enemies (threating shout)?
Just asking so it wasn’t overlooked or anything. Cause it may work as an unintended boost to the already strong zdps barb.
Jeez it is only 3 months before net ptr hits… not the end of the world. I dont like the wd set skills as a mostly wd player. The hydra and barb looks fun though so i will shift to one of those.
Looking forward to play the theme! Also, great choice for Barb and Wiz sets’ skills. But why Spirit Barriage? It’s top tier already… Zombie Bears or other rarer skills would have been more interesting.