🛠 That Standard of Heroes... Wish there was a use for it. :D

Other than just leaving it on the ground… Hahahaha :smiley:

I desire higher difficulty…

:slight_smile:

12 of them in cube adds 1 character slot

3 Likes

ROFL!

Why not? (max 30)

I mean it’s already in the name

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Rock on!

:sunglasses:

I agree, maybe you can craft it with different gems to open portals to new dungeons.

I’m curious, where do you stand. Do you think D2R should be adding more substantial content to the game? (Act 6, End Game systems like Maps etc, New Class) or do you think that is a bad idea.

Progression… … . Moving forward.

BUT we must ALL work together…

:+1:

The “rabbit hole” is deep.

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Just delete it devs.

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The Standard was proof that the player has completed the Pandemonium Event.

Today is nosense becous now it rains torchs. Back in the days it was something.

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The past doesn’t exist…

Or does it?

What if the future predicted the past? Or… The past nurtured the future? OMG… :closed_book:

Infinity. :smiley:

Im a fan of the 3x + Torch + Cube = Re-rolled Torch suggestion!

hot take:
with how build limiting the uber mephy fight is… it doesn’t deserve a use.

In term of SOH use….

Better than:

the current nothingness

Inferior idea to:

And

And in term of Difficulty buff…

Better than: Terror zones

Inferior to :

Still props for suggestion changes to the staleness of the game

I disagree on mlvl and density buff tho

Because they are both highly detrimental to melee builds

Monsters should just be harder by %
And make them a high % of being champions and elites

could be use instead of soj in the socket recipe

Transmute in cube, depending on act its transmuted, terrorizes the whole act for 1 hour.