The Standard of Heroes could function as a way to provide a slight increase in monster density and difficulty for those level 90 and higher.
“The monsters of sanctuary are enraged from the sight of the Standard of Heroes that you carry. Their strength, numbers and damage have been increased.”
Works like a charm, just keep it in your inventory. (Limit 1 in personal inventory)
It increases monster density, health and damage by 12.5% when monsters are generated.
The percentage stacks with other players in the same area. If 8 players are in the game all with SoH in their inventory, you’re looking at double density/health/damage monsters in addition to the gains from the player count.
Experience and drop rates per monster are unaffected.
Like it? Despise it? Please share your thoughts. Keep it civil please.
you could also place the Standard of Heroes on the ground. and waves of monsters would come to kill you until the standard is broken or you end up victorious. the waves will have an increasing % chance to spawn higher quality monsters over time. and if you make it to the end the diablo clone will spawn.
Yeah but standard of heros req’s level 90. So the only places you’d see people would be in Chaos/Baal… and a lot of those people are mostly interested in boss XP.
If there was a 90 in the game with SoH, then those in the same area would benefit from the increased monster density, but they’d also be subject to the increased health+damage of the monsters as well.
I figured it’d be a way to increase the monster density with the tradeoff of increased risk.
Perhaps they could reduce the level requirement to say 75.
Kinda feel like everyone 96+ would make their games req level 96 though just to keep people outta their games that bring that hehe. Last thing they want is Diablo/Baal having more HP/Damage and more density.
I thought of that as well… I’m sure people would just take it off before the boss fight. Or they could just make it not apply to bosses. It would be kind of funny to see two Baals or Diablos in an 8 player game though. The two 2x health Diablos working in tandem to set up a crossfire with double damage lightning hose… Oooof.
Yeah that could be okay. I’m just curious how they could pull it off with people TP’ing around everywhere as well. Or when the spawn code happens. Ect.
TBH… I do kind of like the thought of something like a Hell+ difficulty you unlock by using the standard of heroes.
Or for the luls… Stardard of Heroes + Wirt’s Leg + TP tomb = UBER COWZ! Come on… tell me Uber Cows wouldn’t be a blast. Absurdly over buffed cows that have random immunities.
maybe it could only work if you enter hell places. in act 4 or those hell portals in act 5. monsters coming to kill you because the standard is seen as an insult or something.