No one asking for perfect blance, but if the top is out performing the bottom by over 5% its a problem, and its typically 10%+.
this would require it to be new all the time
No⊠just the new top of the pack.
yeah thats what i mean
They gotta stop sucking off warlocks.
Also, immunities need to be looked at.
what do you mean? Cause your not making a bit of sense.
do you have any clue how often warlock is top of the pack?
This. A SV Hunter could pump out 40k DPS with ease with less downtime meanwhile Balance could pump out damage every 3 mins and hope to rival them back in S4 M+.
Iâm convinced they couldâve done a lot better to balance it out
What is your metric for 5%?
Raids only? What difficulty?
All bosses averaged?
Each boss individually?
What encounter profile? Single target? Spread cleave? Burst aoe? Execute phase?
Mythic+? What key levels? Arena? Battlegrounds?
What gear level? How does boss length align with everyoneâs cool downs? How does boss vulnerable phase (if it has one) align with cool downs (aka sludgefist)?
Thats just an MMO trope, wouldnât be a proper MMO with decent balance.
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The fact is most classes are always within 10% of each other.
In M+?
LOL.
Started tracking this throughout shadowlands. 10% would have been a dream.
Tables donât show up in previews.
DPS per spec for +15 dungeons as of 9/2/21 Spec 25th Avg 1st Avg % RIO DOS HoA MoTS NW PF SD SoA ToP Windwalker 9,317 12,166 100 2884 9,468 10,496 10,284 10,256 8,438 10,527 7,565 7,508 Marksmanship 8,973 12,054 96 2845 8,638 9,774 9,947 9,669 8,093 10,541 7,648 7,476 Elemental 8,951 11,299 96 2831 8,785 10,447 10,067 10,121 8,033 10,146 7,188 6,824 Fury 8,754 11,249 93 2790 8,377 9,617 9,803 9,861 7,944 9,872 7,184 7,374 Havoc 8,699 11,500 93 2884 8,254 8,991 9,555 9,609 8,188 1âŠ
M+ DPS per spec for +15 dungeons as of 1/5/22 Pos Spec 9.1.5 Avg 9.1 Avg %C %T RIO 1 Windwalker(1) 11698 9,317 +25 100 3143 2 Frost Ma(6) 10624 8,695 +22 90 3143 3 Fury(4) 10581 8,754 +20 90 3058 4 Marksmanship(2) 10176 8,973 +13 86 2982 5 Havoc(5) 9967 8,699 +14 85 2993 6 Elemental(3) 9927 8,951 +10 84 3098 7 Affliction(8) 9892 8,367 +18 84 2950 8 Arms(7) 9797 8,508 +15 83 2958 9 Fire(9) 9791 8,348 +17 83 2901 10 Subtlety(11) 9681 8,193 +18 82 3112 11 Survival(17) 9âŠ
M+ DPS per spec for +15 dungeons as of 5/7/22 Pos Spec 9.2 Avg 9.1.5 Avg 9.1 Avg %C %T RIO 1 Survival(11)(17) 17,747 9,459 7,743 +87 100 3671 2 Destruction(20)(18) 16,895 8,296 7,595 +103 95 3681 3 Fury(3)(4) 15,565 10,581 8,754 +47 87 3542 4 Marksmanship(4)(2) 15,478 10,176 8,973 +52 87 3486 5 Demonology(23)(23) 15,329 7,773 6,864 +97 86 3439 6 Windwalker(1)(1) 15,276 11,698 9,317 +30 86 3523 7 Subtlety(10)(11) 15,109 9,681 8,193 +56 85 3683 8 Frost Ma(2)(6) 14,242 10,624 âŠ
The closest balance was the 9.1 sample with the bottom performer only being 28% worse than the best.
The last one I took the time to record had a spread of 44%
I quit doing these things but a quick look at how season 4 ended shows things didnât improve.
Season 4 +15âs DPS
`https://www.warcraftlogs.com/zone/rankings/30#metric=dps&partition=1&class=DPS&bracket=15
Season 4 +15âs Tanks
`https://www.warcraftlogs.com/zone/rankings/30#metric=dps&partition=1&class=Tanks&bracket=15
Season4 +15âs feral
`https://www.warcraftlogs.com/zone/rankings/30#metric=dps&partition=1&class=Druid&bracket=15&spec=Feral
Just Feral, and Iâm sure other specs were down there as well, was getting out DPSâd by tanks and doubled by multiple specs.
They have always attempted but never could because of class diversity . It like balancing a shotgun vs a sniper rile, you just canât until you make every class play exactly the same .
So players care more then Blizz does?
What always happens when players discover an ability/spell combination they didnât test that does WAY more dmg then intended? Do they:
A. Send Blizz an email explaining it and never use that ability/spell combination because clearly itâs not fair and was not intended? or
B. Run around ganking everyone they can while laughing themselves silly, which then spreads like wildfire to everyone who plays that class causing a huge imbalance until hotfixed.
If classes are not balanced then where are all the topics saying âMy class needs fixing because its just too powerfulâ?
I find it difficult to believe that Class developers sit in their cubicles or huddled around the watercooler trying to decide which Class and Specialization to make overpowered next.
I could, however, believe that the developers sit in their cubicles or huddled around the watercooler trying to decide fun and engaging tier bonuses to shake up how someone may play the Specialization.
The argument that Destruction Warlocks and Survival Hunters were slated to be the best Specializations in M+ for both Season 3 and Season 4 of Shadowlands sounds absurd. If you hear hoofbeats, think horses, not zebras. I think itâs just the way the tier played out.
Similarly, in Legion, Brewmaster Monks, prior to Tomb of Sargeras, were completely outlandish once you had Tier 19 and Stormstoutâs Last Keg. Back then, Ironskin Brew (IB) existed, and it didnât have a duration cap. The synergy between the tier, legendary, and IBâs lack of a cap, Brewmasters could soak any tank-busting ability and purify all the Stagger(ed) damage. This was nerfed the following tier. Hunters and Warlocks were also nerfed going into Season 4, and both classes received follow-up nerfs.
From what I can tell, youâre only considering damage as unbalanced. What about Blood Death Knights all throughout Legion? What about Restoration Shamans in Season 1 of Shadowlands? What about the amount of utility provided by the Shaman class? The biggest factor, and itâs been stated both here and by Blizzard, they do not want to homogenize the classes. This is why Restoration Druids donât have a group defensive ability like Power Word: Barrier; and for the longest time we also didnât have an interrupt. However, none of the other healers play like a Restoration Druid.
Thus, I ask you, Xayjin, two questions:
- Would you prefer Blizzard remove Specializations, and all we have are Classes? (This would generate at least 1 new problem, while highlighting some existing ones.)
- Why do you feel Blizzard has never cared about Class balance? (Thereâs a follow-up question here on how far back youâre willing to go to consider balanceâdo you consider only Shadowlands, or do you have more examples?)
I think they said it before that they give other classes a chance to be on top once a new expansion comes out
The âbalanceâ that many seem to want really isnât all that balanced and would be better for games like CoD.
Me either!
perfect balance is impossible. As long as different classes are different, there will be imbalance. Not sayin things couldnât be better, but there will always be room for improvement.
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Incompetence or Intent.
Neither.
Blizz just doesnât care about the game anymore.
This game hasnât even been balanced in the 1st patch of the first initial launch or since.
Aka never has been
Someoneâs always on the up and someoneâs always on the down.