But really, the game has no shot at long term sustainability. It’s going to get boring. Raiding in 2006 got boring once you got everything, and it’s going to get boring even faster the second time around.
To continue to go down this money for nothing route, they have to do BC Classic and WOTLK Classic.
What they really SHOULD do (but won’t, because it’d actually cost money) is make a new MMO. People are sick of WOW. The fundamental gameplay loop is played out. People want a next generation MMO.
We don’t actually know how big the layers are.
They’ve never given concrete numbers on server pops or layer pops.
About half of the servers still have layers too.
And? An medium unlayered server is still about the same as a medium vanilla server now (though there is some speculation as to whether vanilla servers were 2500 or 3000, we know layers are around 3000 though)
I have no reason to believe you, I haven’t seen ANYTHING about exact numbers.
I provided a link to a post where they discuss population levels, you’re refuting that statement.
At this point in time, what you’re stating is hearsay at best.
No, not really, it’s blizzards own statement that each layer is the population of a vanilla server, not my fault if you didn’t pay attention to blizzcons, presentations and interviews pre launch
Nah. A LOT of people are going to quit when they realize all that’s left is PVP grind or Naxx grind.
People seem to forget that WOW’s always had massive turnover rates. The problem is that they just stopped getting an influx of fresh players at a certain point and so switched their model to milking whales (cash shop) who never quit.