Void Elf-High Elf Customization Thread

Must be such a burden to know how everyone feels so you can speak for them.

I like how you left humans out of that.

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Oh, I certainly agree that pre-existing assets are a lot easier than building a new race essentially from scratch, which is why we got these guys here.


Right?

But more seriously, Iā€™m aware why ogres arenā€™t being added at this moment, but Wildhammer and high elves are or already have been.

But you could say the same with adding forest troll skins, since a unique green skin for them already exists on the updated playable model used by Darkspear.

But Iā€™d rather that all these races should be added as separate races, or in the case all of them minus ogres, I would certainly take sub-race provided a proper system is added. But on no day of the week will I take nothing ever over just the skin even without the proper stuff like unique druid forms and class options added.

Thatā€™s speaking realistically for modern day at least. When we look at this from the past, thereā€™s not a good reason as to why ogres havenā€™t been added yet. All recycled arguments people use against them (most notably the ā€˜not in Hordeā€™, ā€˜too bigā€™, ā€˜no one will play them because uglyā€™) have all been proven incorrect or are just opinions rather than proper arguments. I feel the same about the other races.

I canā€™t tell if you donā€™t know thereā€™s forest trolls who arenā€™t Amani, or if youā€™re specifically asking for Amani.

In the former case, thereā€™s numerous other forest troll tribes, most notably the Revantusk, whoā€™ve been with the Horde since Classic.

In the latter case, you should ask for Amani alongside Revantusk.

If this refers to a proper sub-race system as I mentioned above, then Iā€™d love that. If itā€™s just customization with headcannon, Iā€™ll only take that if Blizzard comes out and says weā€™re never going to get a sub-race system or proper race for forest trolls.

If weā€™re going the sub-race route, we might as well add all trolls under a single troll race, rather than keep the Darkspear and Zandalari completely separate as we are now.

Ā­
With that out of the way, sorry if some of this ends up not really being clear, Iā€™m not in a mood to agonize over every bit of wording to make sure thereā€™s no holes in what Iā€™m saying like I ordinarily do.
Also, my sub ends in a little under nine hours, so if I end up unable to respond, you can see my full thoughts on the forest troll ordeal here.

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I mean, we 100% should. No matter how you dice it, there are just some weird omissions with the systems already in play.

I mean thatā€™s the eternal question. Do you push for a race to be added as customization, or do you wait it out until they are made into an Allied Race?

The reason why we donā€™t get all the races that the lore supports really boils down to the amount of resources they are willing to spend on, specially contrasted to the popularity theyā€™ll receive.

Even tho ā€œexpanded customizationā€ is still the most efficient way of adding more racial fantasy, I do think AR have a place for races like Vulpera; distinct enough in concept, yet reuse many of the already existing assets. Same could be true for Ogres, starting from the Kul Tiran model.

Just using Amani as shorthand for Forest Troll.

Isnā€™t that the intrinsic problem of basing present choices on future events tho? You really canā€™t predict what systems will be implemented in the future, the fact that 2 out of 3 Allied Races could really just have been customization options. Lightforged Draenei and Highmountain Tauren the most egregious cases.

Thereā€™s no way of guaranteeing, and while I think there are far more better customization options, I simply think itā€™s more feasible to make new races and ideas work within the already established systems rather than pitching a completely new system as fanwork. I just donā€™t think that our feedback is more likely to enact a new system than to change the already existing ones, we simply do not have that kind of leverage.

Coincidentally, I think thatā€™s my end goal/want. The way I see it, if the customization system keeps growing, it might lead to a better reorganization and tabulation of it: sub-races. races being organized according their origin (Human, Dwarf, Troll, Gnome, Elf, Orc, etc) With both customization and ā€œARā€™sā€ becoming ways to customize your characater, including stuff like totems, druid forms and racials.

But I have no way of knowing if thatā€™s ever going to happen. So, a bird on the hand is worth two in the bush, so Iā€™d rather see how the already existing systems can be made to work to enhance the player experience.

If that leads to a better re structuration of assets, all the better.

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I play them quite happily.

There are plenty of folk who love their little mechagnomes with quite the passion. Just because you donā€™t doesnā€™t mean no one else does.

I disagree with this sentiment, however I will definitely agree its kinda hard to get people to play them when theyā€™re hard to unlock in the first placeā€¦ even without the rep requirements.

Kulā€™tirans have a bit of an issue on the same lineā€¦ so many dungeonsā€¦

Really wish all ARs were just unlocked now. Maybe keep the heritage armor from being acquirable until you get the main story quests done? I donā€™t know.

They should have been added years ago. :angry:

They should be a full AR. :angry:

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I think the main reason they are so hated is because the only way for the mechagnome race to actually be good is if they were a full race with plenty of customization. The whole appeal of a cyborg race is being able to do all kinds of unique and cool customization combinations, thatā€™s not a great matchup for the Allied Race system where races are given very limited customization.

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I think the main reason is people were widely hoping for a different raceā€¦ one I was at the time also hoping for.

Iā€™m going to mention what you say after this and I agree its a part of it but mostly when mechagnome fans get attacked on the whole its either people who far too quickly buy into the diaper gnomes meme or its Sethrak fans who really were hoping to see them playable on the Alliance.

(No shade to Sethrak fans. Theyā€™re my most requested race. I get it. Just donā€™t think they should take it out on mechagnome players who had no choice over the Sethrak race not being picked.)

To the rest of your point.

I agree.

We need a lot more customization with mechagnomes to increase the wider appeal and the limited capacity of ARā€™s in general is a major hamstring to that.

We need more cyberization options for them and more flexibility in what we can already do as well.

Oh, and more color options for their metal bits. While theyā€™re adding that in the future I hope they give us the missing silver and copper heritage colors as well.

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I totally agree here. Thereā€™s some races that are just one deal, but some races pack some more.

The way I see it, when you click on a race with numerous variants, a dropdown lists pops out to the side and has the variants of the race there and you can select which you roll with.

What I can think of off the top of my head would be something like:

Orc: Orgrimmar, Magā€™har, Fel, Mokā€™nathal
Taurahe: Kalimdor tauren, Highmountain tauren, Taunka
Dwarf: Wildhammer, Dark Iron, Bronzebeard, Frostborne
Gnome: Gnomerganian, Mechagonian
Goblin: Bilgewater, Gilgoblin
Troll: Zandalari, Darkspear, Revantusk
Human: Stormwindian, Kul Tiran, Gilnean
Draenei: Exodarian, Lightforged

etc.

It would allow for different racials, heritage, druid forms, shaman totems, that whole deal, but it would certainly help organize the creation screen to be less cluttered.

Oh and btw, fel orcs do exist on the Horde, theyā€™re down in Blasted Lands near the portal.

If it were already in place, I imagine there probably wouldnā€™t be this weird gap between races like Draenei/LFD and Kalimdor/Highmountain tauren with things like tail and foremane lengths, but thatā€™s pure speculation and weā€™ll never really know, not that it particularly matters now thatā€™s itā€™s been announced stuff like that is finally getting transfered over.

I also feel it would help with faction racial balance. If we added everything separately, every race for Horde would require something added on Alliance, and vice versa, and I donā€™t see that being an issue if we start putting some together in this sort of way. To give an example, Iā€™d like to see more types of trolls tossed onto Horde, but every new troll requires something new on Alliance, but if we make them sub-races, there would be less worry about adding an entirely new race to Alliance for every new type of troll, since it would be adding more variation to a race rather than an entirely new race. But thatā€™s a very personal opinion, and with how dead set Blizzard is on maintaining an equal amount of classes on both factions, I doubt this would play out, especially since itā€™d less just adding new options and more halfway adding a new race.

Oh I see.

Thatā€™s a mild pet peeve of mine.

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Oh yea, most definitely people wanted something else. Personally I always thought that Sethrak was too unrealistic for an AR considering their model but it was a cool idea and there were plenty of other options. What also probably doesnā€™t help is that the shorter races aside from maybe goblin and vulpera get a bad rap.

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Aye.

I disagree of course on the Sethrak being unrealistic model wise, wowhead had an aritcle disproving most peoples issues with it, but it wasnā€™t gonna go Alliance very likely back then lorewiseā€¦ like we donā€™t do anything with themā€¦

Definitely there were other requests at the time that could easily have gone over well too. Jinyu/Ankoan strike me. Plus theres always the outliers that werenā€™t directly involved in BfA.

This most definitely.

Honestly it was 9/10ths the reason I wasnā€™t thrilled back when Mechagnomes were initially released.

Thankfully I got over it. Now Mechagnomes are among my most favorite races in this game. I wouldnā€™t trade anything for them.

(Though that in no way means I donā€™t support more additions.)

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Iā€™m late as heck to this but thank freaking goodness itā€™s finally happening. I felt like that Antonio Banderas laptop gif:

https://i.imgur.com/QONVIyz.gif

Thank you to every single person who contributed graciously to this to make it happen!!! This request went on way longer than it needed to. Itā€™s been a long strange trip indeed.

With the ear options and normal colors, one can truly make a high elf/half-elf on the Alliance now!

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Iā€™ll be honest if they ended up as only brown for the ā€˜natural hair colorā€™ I wouldā€™ve been happy enough :rofl:

You can ask for more ALWAYS because then youā€™re guaranteed to get just a bit less than asked :stuck_out_tongue:

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Much appreciated friend!

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This is going to be Ionā€™s best troll yet.

I promised Iā€™d use my TL3 to help when I could. nods

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Now I can rest like Arthas did on the Frozen Throne at the end of WC3 and slumber.

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:thinking: :face_with_raised_eyebrow:

Doesnā€™t thatā€¦ imply youā€™re going to return in like 5 years to kill everyone?

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Only if I wasnā€™t using a simile.

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Basically all of this is what I also would want. Nothing much to add to that.

Like can you imagine? Things like Racials, Voice Sets, Druid Forms. All of it being a part of customization, it would just be awesome.

Specifically about racials, I think some very fun things could be done, letā€™s say, each ā€œbaseā€ race (letā€™s say, elf) has access to a shared pool fo 2 racials, one active, and one passive, and your specific origin (say, dark iron) gives you one or two exclusive racials.

So you could make a Night Elf, so you choose your passive and your active traits.

Passive Elven Trait: Nature Resistence
Active Elven Trait: Shadowstep (Think of of the VE Spatial Rift, but with a wider fantasy about the elves ability to quickly move from one point through the other through shadows)

Specific Kaldorei Traits: Shadowmeld and Grace of Elune

Something like that. Could be 1 Active 2 Passive traits, but the core idea is about allowing a level of choice when it comes racials, while still keeping 1 or 2 specific tied to a certain origin; origin that is still chosen through customization of the wider base race, so it would still be changeble.

You could end up with entirely different loadouts through customization, either maximizing performance or focusing on immersion.

As a bit of an addendum, I think your ā€œracial tagā€ say, Forest Troll, would be linked to their specific racial traits and locks some customization options, in the case of, say, elves, it would faction lock you, as well as model locking you.

For example, the ā€œNight Elfā€ Origin would give you the Shadowmeld and Grace of Elune traits, lock you the alliance, and lock you to the current NE + NB models.

Yeah, itā€™s just shorthand. Amani is shorter than Forest Troll, and in terms of ā€œdescendants of the Amani Empireā€ is still accurate, but I get it.

Honestly my blue haired half elf mage is just living since the first announcement. AND he also already has a very suitable hair style! But this shorter ear is just perfect for him.

But yeah, the real dish is the hair colors here, and if we at least get black, white and blonde, Iā€™m set on all my Void and High Elves that needed updates, save for my main, whoā€™s hair colors I know we wonā€™t ever get XD.

The next want IMO is more hiastyles, but thatā€™s really an across the board effort and less dire.

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Blue fits surprisingly well and looks ā€˜normalā€™ to me actually. Might just be how well it goes with the rest of the Alliance themed colors maybe!

For sure, this will probably one of the things given later on, prolly next expac or so.

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