Transmog costs nerfed in beta

This is much improved. While the new price is still higher than the live price, it will now only take ~1 full equipment replacement to break even with the current system, as compared to ~5 complete replacements at the previous price point. This is much more reasonable, and I’m satisfied with this change.

For max level characters. The people using this system on beta have been reporting that the price point no longer scales in any way with level, which is a major problem. Even if the price eventually evens out over the dozens of pieces of gear a leveling character will go through, the upfront cost makes this price impossible for a new alt to afford off their own gold income for quite a while, let alone for any new player without a preexisting gold stash.

The Blue post relaying these updates mentions nothing about making any such changes, but level scaling is a major QoL issue for alts, and an absolute must for new players.

After that, my only concern is that I’m already outfit capped on a number of my characters, and will have to decide which outfits to delete to make room for the new situational mog sys–

Continuing the discussion from Transmog Beta Updates - November 25:

LET’S BLANKIN’ GOOOOOOOOOOOOOOOOOOOOOO