If the fight you are doing is 45 seconds long then why on earth would you sim for 3 minutes? That is literally using the tool wrong
Because, simming isn’t to see how well you burst, it’s there to gear for the long haul, making sure you have the best of the best gear to take your dps the whole way through ALL fights.
YES all fights, including the ones that haven’t happened yet and are longer than 45s. Stop arguing, it doesn’t make sense to ever SIM to burst for only 45s. It’s dumb, and you know it.
im guessing most ulduar fights will be lucky to exceed 3 mins.
“if the fight u are doing is 45 seconds long it doesn’t make sense to sim for 45 seconds, u should sim for 3 minutes instead”
comedy
Way to not be an adult and talk through an issue, resort to ridicule. Cool. Anyway, sims are there to carry your dps through all fights, and see how well they perform. If you wanna sim your character for 45 seconds, and complain that ONE class is outperforming the rest while BURSTING, have at it. You look stupid, though.
HIS BURST IS BETTER WAHHHHHHH
when bursting is the entire boss fight its not bursting is it? its just a higher sim lol.
just so you know, “not being an adult” and “resorting to ridicule” came after you said i didn’t play the game and couldn’t read, guess you didn’t like your own medicine, its an odd situation when a guy complaining about you not being adult enough ends his paragraph with “WAAHHHHHH”. Future grey parsing ret for sure
To the full fledged bimbos saying other classes can pull these numbers check those logs again. A fight that lasts a minute because of dks stacking in that raid will make any class that has good burst potential look good.
Remove the dks ridiculous burst dps the fight would last longer and every other classes super high dps would plummet.
If you see speed kills stacking more than 33% of a certain class and it’s extremely consistent amongst raids… something is very wrong.
Now if you’ll excuse me I’ll be putting my feral druid on the shelf to get an unholy DK. You see the awesome dps their pulling? With the brain dead rotations?
Yeah dunno what that guy is talking about swimming for 3 minutes for Naxx bosses. To be fair tho, UHDK is unique in that it’s damage is based around the garg so the shorter the fights become, the stronger they get relative to the other classes. As fights are longer, other specs do run them down.
I think most Naxx bosses have around 13m HP, and die in under a minute.
Ulduar bosses have between 25 and 40m iirc so once prog is finished and the raid’s ilvl ramps, I’d imagine most bosses will be around 2-3 minutes.
Agree and disagree, I do feel there’s a balance that needs to be made for a specs contribution overall. If a specific spec offers very little raid utility and only brings damage to the raid, it being on the bottom would be a bit of a problem. For instance, Fury Warriors offer little to raid utility AND their damage is on the lower end. Where as Feral Druids, who are on the lower end as well, offer the same buff that fury gives, but also Motw, a B rez, a speed boost, ect…
Now granted, we have the priviledge of knowing the future and we know Warriors are going to get massively stronger as the expansion progresses and this is why I agree that they should not be buffed.
I just checked the logs for the number 1 dk
If you go further and check his raid composition
Unsurprisingly they have 8 unholy dks….
EIGHT
They literally took over the entire raid
Oh btw their top gargoyle pulled 3k dps and their top ghoul pulled 1.7
The top army of the dead pulled 1.2
And his melee whites did 1.8 k
This dude literally pulled 7.4K with his MINIONS AND JUST STANDING NEXT TO THE BOSS.
Let’s see what the top fury warrior did
Oh he did 7.4K
Yep
well when you put it that way…
They parsed 99% for speed
And parsed 43% for execution for mechanics
Want to know why they didn’t do mechanics?
Come on go ahead ask me
Why didnt they do mechanics ^^
This entire thread is funny, Paladins are the best tank and healer so it makes sense that their downside would be their DPS. I can’t speak for everyone but my guild brings 1 ret to each raid (we raid twice a week) and while sure, they don’t do as much DPS when compared to other classes they still do decent DPS. On the high end there may be a great disparity in DPS but on average the DPS of a ret is decent.
I don’t know why people are talking about DK’s in this thread just because they do the most damage. If a DK messes up their snapshot they do a fraction of the damage they do now. People stacking DK’s is the same as when they stacked Warriors in Classic, they do a lot of damage and there’s basically no downtime so it makes sense to stack them for speed clears.
Should Arms Warriors get a buff? Currently Arms Warriors are performing worse than Ret Paladins, same with BM Hunter, should those 2 specs also get buffed? There are always going to be specs that aren’t as good in PvE, Frost Mage for instance were only good in Classic and only until AQ40 when they went fire and ever since it’s seen as a leveling/PvP spec.
They fixed a bug and people are saying that it didn’t do much to increase DPS but fail to realize that it’s a bugfix not a buff to the spec.
Fights get longer in WotLK the further we go into it, it’s why Mages go fire, if the fights were still short we’d just stay arcane and as the fights get longer the less DPS DK’s will do because the bulk of their DPS comes from their snapshot.
Sure they could tweek the numbers to buff ret but honestly I think they’re fine, people bring them and that’s all that matters imo.
Naw they called it a relatively large dps gain for retribution . I know its a bug fix but its less than a 1% gain.it doesn’t even make up for the sense undead glyph
I guess they thought it’d do a lot more than it did.
Do you have anything of value to add to this thread besides being negative?
If you don’t care about the situation don’t comment. Commenting shows you care and your continued deaf responses to what I say show your lack of understanding.
DKs ceiling is the highest in the game. Rets is one of the lowest.
They are. With ilvl adjustments in Ulduar.
Forgive me for asking this question if it’s already been answered. I main a healer so I generally don’t know where every class sits in the logs. Where are ret paladins in relation the the other replenishment classes? I believe the competition is shadow priests, destruction warlocks, frost mages and survival hunters. Sorry if I’m leaving anyone out.
Then don’t rets get buffed too, I’m not saying to the same extent but if you call getting better gear a buff then every class gets a buff every raid tier.
If you disagree then that just means you think that even if the gear is better it doesn’t do anything for rets, which to be honest doesn’t make sense.