From what we know from the Exploring Azeroth: Kalimdor book, the MU Stonemaul Clan is “growing their holdings into Feralas in Stonemaul Hold.” I assume this means this isn’t the MU Stonemaul Clan increasing stock value of their outpost.
We also know that the Gordunni have become a bigger presence there, along with other denizens like the Gnolls. The constant warfare there has even lead to the Horde considering another outpost there, which would be called “Camp Rockmaul,” according to Exploring Azeroth: Kalimdor.
And for whatever reason, the Horde didn’t go for Dire Maul when the Gordunni left Feralas in the Traveler book series. I can’t imagine why, since it seemed to be ripe for the taking, but whatever the reason, Dire Maul is owned by the Gordunni again.
The situation in Feralas is a bit busy as a result of that, and it seems like this could be a storyline for either an old world revamp version of Feralas or maybe for a Horde Ogre allied race unlock scenario or a pre-expansion event.
As I’ve mentioned before, there are two main things involving Horde Ogres, the MU Stonemaul Clan in particular, that would need to be addressed and work as in-game events leading to their becoming playable: Dustwallow Marsh (where the MU Stonemaul Clan seem to have their home back now…possibly) and also Feralas with the Gordunni threat.
Thinking about Feralas, assuming there could only be one type of event or unlock scenario, this seems to work very well if the playable Horde Ogre faction consists of more than one of the Horde Ogre clans. You could easily have the AU Stonemaul Clan be sent to assist in Feralas and also have Megs Dreadshredder sent the Dunemaul Clan to help out, maybe having an interest in taking Dire Maul for the Horde and helping run operations there for profit!..and for the Horde, of course.
Seems like there is quite a bit you could do there. You could have questing in the area, of course, but the end of the event/unlock scenario would be attacking Dire Maul. One idea I’ve presented multiple times is having Mok’morokk be the Gordok King, which would explain what he has been up since we kicked him out of Dustwallow Marsh. Have him be forced to clean the Ogre outhouses at the end as a bit of humble pie and potential future storylines as opposed to outright killing him, too.
And the other idea was having one of the MU Stonemaul Clan members (Draz’Zilb because of loyalty and being magically inclined is the best choice IMO) become Gordok King, taking over the Gordunni Clan, and thus having them join the Horde as a result. It makes more sense the more I think about it, since that would give the Horde an upper hand in the area to take on the Gnolls and other threats in the area.
Furthermore, taking over Dire Maul works as a racial hub for all the Horde Ogre clans for players to start at. You can still have the dungeon parts of it, whether it’s timewalking or it’s just assisting to help clear out those areas. Plus, the Horde gets a neat little arena to utilize for fun, as opposed to the Gordunni kidnapping people and forcing them to fight in in.
I know I’ve gone over this idea a lot, but it’s an important idea I feel like it is worth revisiting from time to time. Moreso since several aspects of Feralas was discussed in the Exploring Azeroth: Kalimdor book. I don’t take it as a sign of things to come in the future, but it’s something I feel is worth discussing.
I still don’t have the book yet, though I do plan to get it at some point when it becomes more available. It’s hard to know where we’ll go in the future, but I still hope for Ogres to be on the Horde side of that character creation screen!
Dream big, Ogre fans!