I was thinking more on the Horde Ogres and Alliance Furbolg pairing and it reminded me of an expansion idea Iâve toyed around with for many years that has the theme of the Horde and Alliance seeking to recruit as many alllies as possible to face a huge threat to the world (of Warcraft!).
This is far from a perfect idea and likely isnât realistic, given all the playable races involved, but itâs still a fun idea I wanted to try sharing. Itâs also not entirely an original idea, since Iâve had some inspiration from various sources.
Anyway, here is the idea I had:
General storyline involving a new evil Mogu Empire
The expansion idea I had involved a new Mogu empire. One individual Mogu part of one of the evil clans, who have their own continent from long ago, has seem the future of a yet-to-occur threat, and given that the Mogu were created by the titans, they feel that they are the true saviors and protectors of the world (of Warcraft!). Through research and plundering, this Mogu clan manages to take over all the other Mogu clans except one (the Rajani) and they then set their sights on conquering the world (of Warcraft!).
Their goal is to subjugate all living beings into indentured servitude, be it through life and death or upgraded versions of flesh shaping to make stronger soldiers for their empire to take on the upcoming threat to the world (of Warcraft!), and theyâve managed to have the resources to do so. They create a flying citadel in an eternal storm cloud and plot out their plans.
The Mogu threat has gotten so bad, that they even have managed to tear a hole into the Shadowlands and have been siphoning souls from there in order to continue increasing their army. Theyâre also trying to attack areas to take over, as they both want to rule the world (of Warcraft!) and also act as the protectors of Azeroth.
Meanwhile the Horde and Alliance are having trouble fighting against this threat, but they not only need allies against the Mogu threat, they need to unite as many beings on Azeroth for an upcoming threat that the enemy Mogu see, which the Horde and Alliance donât learn about until much later in the expansion. Mogu attacks happen everywhere on the planet, and the Horde/Alliance need to lead an attack on a continent that the Mogu Empire have already taken over from long ago, which the original Mogu clan that started the empire took over long ago, and figure out how to get to the floating citadel to take on the leader and end the new Mogu Empire.
Thus why we get a bunch of new playable races for this idea.
Obviously the story itself needs a lot of fleshing out, but it gives a great excuse to have a bunch of playable races and gives a neat theme of uniting denizens of Azeroth for an upcoming threat in the expansion afterwards.
And for new playable races, if it were up to me, Iâd do the following with their own storylines (which also need fleshing out) that would tie into the whole Mogu and future threats afterwards:
Ogres (Horde) and Furbolg (Alliance)
The idea I had for this pairing, which Iâm still fleshing out on, involves a Satyr trying to make their own army, mostly utilizing demons and other Satyr, to take over Kalimdor. They try to subjugate the Furbolg to attack and keep the Alliance busy while striking a deal with some of Onyxiaâs former minions and an offspring of hers to keep the Horde busy in Dustwallow Swamp. The storyline ends with an assault on Dire Maul, with both races officially becoming full members of their respective factions.
Saurok (Horde) and Rajani Mogu (Alliance)
This is one of the biggest combinations, since Pandaria would be one of the continents most affected by the new Mogu Empire. The Rajani Mogu are one of the biggest resistances to the new Mogu Empire while a Saurok tribe has been able to barely fend them off. Both of them would have an artifact that if combined, would give an advantage over the enemy Mogu, but neither side are willing to work with each other given their history. The Horde work with the Saurok while the Alliance work with the Rajani Mogu and help act as mediation, with both joining their respective factions given how dire the situation is and how they also need allies for their survival.
Sanâlayn (Horde) and Broken (Alliance)
This works as a bit of a throwback to BC and with both races having a curse of sorts. The Mogu Empire tries to attack Silvermoon and the Exodar, where each race helps their respective areas. Silvermoon gets hit with Mogu necromancers causing waves of upgraded undead, which the Sanâlayn are instrumental in helping. At the same time, the Mogu attack the Exodar in a similar fashion, which the Broken help lend their aid. Both sides barely repel the attack, and both races join their respective factions afterwards to help against the Mogu threat and to help protect their kin.
Saberon (Horde) and Arakkoa (Alliance)
This combo involves the Botani threat growing in the Barrens. Some Arakkoa have managed to break through AU Draenor with more Saberon, having put aside their differences in a truce to escape the Lightbound, using the Saberon that originally came to Azeorth during BfA as a beacon of sorts for a focal point to escape to that the Arakkoa developed. The Botani threat eventually grows to something that canât be ignored, which the Horde works with the Saberon and the Alliance works with the Arakkoa to fight against the Botani. Afterwards, the Horde and Alliance mediate between the Saberon and Arakkoa to get them to help work together against the Mogu empire and eventually a future threat when that is learned of, along with learning more about the Lightbound trying to also escape from AU Draenor and getting info for an advantage in case they succeed.
Kelfin (Horde) and Ankoan (Alliance)
This combo comes from an attack on Orgrimmar and Stormwind, where the Kelfin and Ankoan repay the help they got from BfA to help sink Mogu ships. When they realize how serious the situation is and remembering how itâs a similar experience with the Naga, while also remembering that Azshara and her minions are still out there, they join their respective factions to fight against the Mogu Empire and helping to keep an eye out for any threat from Azshara and nagas in general.
Sethrak (Neutral)
This one is neutral because it makes the most sense in making the most people happy. The Mogu Empire attacks the Sethrak in order to gain titan related artifacts they hold and to gain a foothold to lead an attack on the Zandalari from multiple sides as a way to punish them on breaking their alliance with them previously. Horde and Alliance help to fend off the Mogu, while the Sethrak work with both factions to share artifacts and knowledge they have that would help fight against the Mogu Empire.
Again, all of this is far from perfect and definitely needs fleshing out, but the idea of getting a bunch of new playable races in a âuniting of Azerothâ theme for an expansion and then seeing them all assisting in the following expansion sounds like something that would be very exciting and a fun experience all around.
Itâs not likely weâd ever see that many playable races, of course, but itâs still a fun thought to think of. Anyway, just wanted to share this for fun.
-Dream big, Ogre fans!