An unsurprising amount of players want dual spec- and a far more surprising amount of players staunchly do not want dual spec yet.
To meet somewhere in the middle, I think a PvP only spec would be nothing but beneficial to the game as it stands right now.
Removes the barrier of entry to PvP for most people, injecting the already scant PvP scene with much needed new life.
Would only be changeable in capital cities to prevent abuse like changing talents on the fly in response to different arena comps, for example.
Only enabled in PvP instances; (BGs and arenas.) WPvP is a concern, but taking a quick glance at ironforge.pro, I’m convinced a hauntingly large portion of the folks on PvP servers don’t even get the opportunity to engage in WPvP anyways. [See here: State of TBC Servers] Maybe it gets auto-activated upon engaging in PvP in the open world and deactivates very shortly after leaving combat, to again, prevent abuse.
Make the unlock cost of PvP-Spec free, but have the scaling in price further respecs in that sub-spec similar to the usual cost of resetting talents. This removes a (admittedly minor) goldsink and reason for folks to resort to RMT. This would also let people interested in PvP immediately get into the fray.
Implementing this ASAP- ideally with BT/MH. I would hate to see this be put in very late in the expansion and be something that’s universally enjoyed by the playerbase, but not able to be enjoyed for too long. [cough, Chronoboon, cough]
This keeps the dual spec added in WotLK as a core feature of the next expansion while opening up an entire door of content to those who otherwise wouldn’t consistently participate in it. “Full” dual spec would change the dynamic of TBC entirely, especially in PvE content. (Having shaman all go ele for Hydross, warriors go arms for the debuff for certain fights, the possibilities are endless.)
I’m a boomkin with a full resto set gathering dust in my bank- hybrids are those who are affected most by the possibility of dual spec. Especially druids having a half dozen ‘viable’ specs! But I recognize that as nice as it would be to have a ‘farm’ and a ‘dungeon’ spec, and a ‘healing’ and a ‘tank’ set, and any sort of combination thereafter, it isn’t the time yet.
If dual spec were to be introduced into TBC, it would have to come with a lengthy cooldown for swapping specs to prevent the over-use in raids, and the stipulation of talents only being changeable while in capital cities, similar to the above ideas.
I’m interested in hearing your opinions on this and what other possible options dual spec could have in TBCC.