Revive Pet Cannot be a 6 second cast in PvP

Maybe you should ask the doctors to put back what they took out if you think BM or Survival are doing any kind of burst without their pet or that Mend Pet is going to keep a pet alive in the large scale team fights that occur in Epic BGs, SS vs TM, or the WPVP that occurs from CTA, Battle for Naz, or chest drops.

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Careful with the haymakers, I mean he’s had brain surgery.

I think we all know that keeping our pet alive and utilizing mend pet almost on cooldown is definitely a thing. No other class has such a depend to their ability to operate normally with a pet like a hunter. Focusing more on the control of the pet should then be compensated with higher tuned hits and damage.

If this remains, there has to be a give somewhere else in our tankiness or damage when pet is up or make pet hard to kill.

(Broken record incoming)

Hunters are already lowest represented class in rated PvP. Making it harder to operate normally as a hunter by increasing focus on pet management will only deepen our divide and dive us deeper into lower representation. No healer is going to want to spend extra mana on a pet due to oom arena strategies and hunters will be a less viable class to bring when we become quite the noodle in damage and ability to survive without a pet that’s very easy to kill.

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And he should probably refrain from wielding it as an insult to to an entire community if he expects to receive any sympathy or consideration.

I agree with the rest of your post.

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And in typical Blizzard fashion, they make the change without explaining why. A problem in M+ does not mean hunters need to become useless in pvp.

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I agree completely, but I am thinking they may have made the change without considering the ramifications toward PvP. However, I am not certain. Whenever I heard about the change, the first thing I thought was “Hunters, except possibly MM, are dead in PvP.”

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This. My Mend Pet used to be off in a corner on my action bar. Now it’s right down in my rotation and I am literally hitting it on cooldown. I use a tanking pet, too.

This is a dumb change, if it goes live it will eventually get changed do to hunter outrage.

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Pet rez can’t be 6 secs…

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Of the Specs that are useless without a pet

Surv. No pet = no focus = no damage
BM. No pet = no damage
MM. Ummm

I don’t see any other class or spec that has to face a 6 sec disruption that shuts down 70% of their dps or all of their resource generation.

No issue keeping mend on CD; that’s easy (if that’s all it takes to counter it), but If they proceed down this path without strengthening pet survivability in SL content, then it’s just funneling folks towards MM.

That’s my plan anyway if they do in the pooch on this

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Mend pet can’t be 6 sec

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No it isn’t, not in the current game.

Pets are necessary for mortal wounds and melee SV needs to keep using KC to begin with, it has to just be in the open with you all the time and they’re really easy to kill if people want to pay attention to them

Mend pet has a 10 second cd and it is a magic buff that’s easily dispellable. If people want to put in the effort you can kill it. The way you could manage pets in the past was just positioning them in safe spots instead of just being in melee range and just moving them when you needed their utility (something you can basically do with other pet classes still like locks/mages).

You don’t have that luxury as a hunter anymore, not since WoD overall and you’ll certainly not have it with melee SV.

There isn’t an active way to keep your pet alive. Mend pet isn’t it. If someone wants to kill pets as is, they will die. Hence 2 sec rez is fine, easy to kill pets easy to get back pets. With hunters the biggest difference between other pet classes is you can’t even pre start summoning a new pet while your other is dying (can do that as a mage, as a warlock, and as an uhdk your pet rez is instant so yeah lol).

You can’t do that as a hunter, can’t even dismiss pets in arena even though they made it so the cds stopped being unique per pet (either one of those would have changed how pet dismiss spamming was in cata/early mop).

Pets are super squishy in PvP, it has nothing to do with poor management they will die if other people want them to die. You have no experience or frame of reference for what you’re talking about.

As far as the topic of the thread I am in theory fine with a 6 second pet rez if we actually have many active ways to keep our pets alive and they are harder to kill baseline so that there is massive punishment if you have negative awareness, but as it stands now they’re easy to kill and in turn easy to resurrect. If they’re still easy to kill (I doubt they’re actually going to change much) and they have a 6 second rez cast this will hurt hunters significantly more than other pet classes like warlocks who can truly move their pets into inconvenient and safe positions and work with their team significantly more to keep them alive (as well as precast pet summons safely if they needed to anyways, can’t do that as a hunter).

And even for warlocks, their pets are still fairly squishy that even good management I do think if people really tried they could prevent you from ever having a pet depending on the compositions.

It’s hilarious you think it’s just as simple as “omg don’t let your pet go behind a pillar” though.

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That is the issue we face. We have a situation where from the outside looking in people just view us as the “huntard” and a class that is so incredibly easy (from previous versions that did hold merit) that of course we gotta manage pets. “It’s been a thing this whole time so why not!?” Or, “If you can’t manage your pet you deserve punishment!” Which I can understand, but they don’t realize we gotta prep and aim our traps, we have to maintain distance due to being decently squishy, we have not too many defensive CDs, and a lot of chores otherwise.

It’s an uphill battle to get folks to see a hunter’s perspective.

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It’s not even that it’s just someone who doesn’t pvp whatsoever trying to talk about it really

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People who don’t play hunter in pvp period speaking on what we should do with our pets and how to manage them is hilarious to me. We shouldn’t even give them replies.

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It bumps the thread either way, and when we correct misconceptions, other people who read the thread but don’t reply can learn something.

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Thank you for commenting in this thread! It certainly helps to have an MvP chime in. :smiley:

It’s nice to get the bump and hopefully we do change their views. It’s just a little frustrating because the thread is full of comments like that and people explaining why a 6 second cast is so bad. It shows those people aren’t reading what’s already been said. Repeatedly. lol

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Yeah, it gets frustrating, but it is a longer thread now. Gotta expect some of that. I mean most of us agree about the change. So it’d be a continuous echo chamber that no one reads otherwise.

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Thank you for commenting on this subject. I watch your stream all the time and, as a survival hunter, I appreciate you shining light on this topic.

what Dillon says is nothing but the truth. I myself play pvp every single day and I can tell you right now:

  1. when your pet dies, it’s already extremely punishing for a survival hunter.
  2. your pet dies to cleave, through mending and your healer healing. even doing the upmost you can do, if the enemy team wanted they could kill your pet, easily.

as dillon has stated, it’s okay for 6 second revive time, but you NEED something for us to sustain our pets better. This needs attention before shadowlands releases. Enough said.

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If this the change then pet survivability needs to be buffed like crazy. Even if it’s something hunters have to actively use to keep pets alive.

Posting again because the thread needs more posts for Blizz to acknowledge it

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This fell out of the immediate top posts so here I am.

Agreed though - need major pet survivabilty buffs or we can’t get interrupted during rez/having incoming damage decreased.

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