It’s probably a bridge too far for me personally though.
The person I responded to was asking if we wanted “everyone who wants dual spec” to unsub. That is obviously hyperbole. I doubt anyone would unsub on the basis of not having a feature they already knew coming into the game wasn’t their.
It’s a double standard you’re applying, you apply absolute claims to my side and then protest that your side is “nuanced”. My side has done similar - but the truth is we’re at an impasse, We are two different markets who want different things from the game.
I do think you are less willing to compromise though. I want the cost of respects to be higher - however I don’t want to force that on a lot of players which I know don’t want that. So I don’t push for it. No change is actually a compromise to my own preferences.
Also I don’t think I’m entitled to have the game meet my own preferences. Above all I want it to closely resemble the game I remember as much as is feasible on a modern context - that’s what the game is meant to be - a classic recreation of an old expansion.
I know what you’ll say next - “isn’t wanting the game to resemble the original your own preference”. Well yes but this is where the argument keeps going around in circles and why it is absurd to make people arguing against change to prove why - because it’s arguing a negative. It’s not me imposing my personal preference - I’m not proposing a change.
All I need to do is demonstrate why the change you are proposing is not needed or might be undesirable. I don’t need to prove why my non change is needed - it’s the status quo and the game we’ve already all bought into.
Ah…someone who sets up a number of complete strawmans and misrepresents every angle of the counter arguments to dual spec…I’ve definitely never seen this happen before…
Making an argument based entirely on vague, subjective, emotionally-charged statements IS an appeal to emotion.
“you must be forced to only play one spec, because…you just should, okay?”
No thanks.
Not an argument.
Moving the goalposts.
Talent choices are not “meaningful” when:
you can change them any time you want
everyone just runs cookie cutter specs anyway
And certain parts of the “outdated gameplay” are still hated by people who enjoy the older game.
Stop treating Classic as if it’s some kind of flawless perfect game that needs no changes whatsoever.
And if I look at the other dual spec threads, the majority of people agree with me here. There is a common sentiment that it’s such a high cost, that people don’t do it very often.
/shrug
“my slippery slope argument isn’t a slippery slope because it WILL happen!”
This isn’t slippery slope to assume that without a definition of scope for change that changes could occur that that in aggregate make the game unrecognisable.
So with that in mind what then is the scope for changes to TBC?
I know what I think is an acceptable scope - popular changes that stay within the known design intent of the original TBC game.