Refuting the common arguments against Dual Spec

Weak strawman by putting your own twisted meaning on anothers post. Much like all your posts.

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My 70 tanking/healing Druid will continue to run 41F/20R & make due with that in both roles if dual spec isn’t implemented into TBC Classic. At least Feral does have a few talents that benefit the healing role as well (+20% INT, +3% All Stats, & whatever total AGL score you do have as bonus +healing). Plus, full Resto spec just gimps you into a one-trick-pony raid-logging healer 100% & makes farming leather, soloing, questing or whatever out in the open world a huge pain - so not having a convenient dual spec is a no-go for being full Tree-form Resto spec for me. Constantly having to respec is just too much of a hassle & gold expense (not everyone is a gold buying cheater or gaming addict that farms all the time).

I’m aware of that. As I said, it’s the lesser of two evils.

That said, it’s clear that a lot of the people on these forums didn’t really want TBC. Not in its entirety. They wanted The Burning Crusade: Good Times Only Edition. But that’s not the game. Or at least it wasn’t. Apparently having to put in the time/effort to do things, or dealing with the consequences of playing a faction based game are deal breakers for the 2021 gamers.

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HvH doesn’t do anything except fix the game. Mad?

Yeah, very good way of putting it.

FYI, Profits, Shivana is in full favor of players buying gold. He basically said so during WoW Classic.

Thing is, GDKP got so huge during WoW Classic because people were incentivized to buy gold to compete in the auctions.

Shivana basically said he had no problem with this and said GDKP was still necessary regardless.

Him talking about things being “cheap” is a laugh considering he basically admitted he made his gold off the backs of people who bought it.

Yes, they do.

It changes how the player engages with any given boss with said difference in talents where without dual spec that difference wouldn’t occur.

Consider the scenario where thanks to dual spec, you are able to change your spec on the fly to better suit a particular boss.

You are now a wholly different variable in the following pulls than you would be if you had not been able to respec to something else.

This is about as “character mechanics”-affecting as it could really be, and we know that a vast majority of people will use dual spec specifically for this purpose (especially if they aren’t hybrids, and double especially if they aren’t the hybrids who preach to donate consistently offer their tanking/healing services to the LFG pool simply because they have dual spec).

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You wanna prove this? you’ve said this a number of times now, and yet, you never back it up ever.

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Not it doesn’t.

You mean like telling someone to go out, respec, and come back? Something players can do right now?

Nope, because respeccing already exists. Players can and already do this. You have a Warrior in your own guild who has shown logs that people have come into an instance utlizing differing specs.

You are a liar.

Nope, nothing is affected except a 50g respec and the time it takes to travel to a trainer to get the respec.

Already made these points several times. You just keep on making up problems that don’t exist.

You are a liar.

You are once again confusing dual spec with retail specs :slight_smile:

No I’m not. I have access to retail, and have played retail with the current iteration of specs. Do me the relative favor of assuming that I understand video game interfaces and mechanics well enough in this case to know the difference between how dual spec worked, and how current retail specs work. I am not “confusing” anything. You, however, seem to love falsely accusing other people of being confused a lot even though all it serves is to mitigate the actual momentum of the discussion.

Due to the amount of talent points available, you really only need 2 builds to cover all variations of things you might need across different encounters, because in both builds you’re already going to have a lot of overlap.

I remember when we still had dual spec through WOTLK and Cata, that this was it’s primary usage for most people (myself included).

There’s very, very, very few situations in which a third build would be needed to cover all the bases, and I only say that to show humility despite the fact I cannot think of a single scenario in which it would be, but I had not played every class throughout the dual spec period. Two builds will pretty much get the job done with all classes I am familiar with.

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You clearly don’t understand the difference if you think dual spec allows you to change your spec on the fly.

Switching between two predetermined specs is not changing your spec on the fly. And that’s assuming you even have two relevant specs in the first place and you aren’t as most people do using them for different things, IE pve/pvp or tank/heal/dps.

You’re taking a very flexible phrase, “on the fly” and using that in an attempt invalidate the point I’m making, arbitrarily.

Swapping specs in-between pulls, is very much “on the fly” to me.

It may not be that to you, but it definitely is to me.

Obviously I’m not referring to changing specs in the middle of combat or whatever it is you might be referring to, I haven’t a clue.

On pretty much all of my characters, once dual spec released, I never needed to respec ever again, because the two available pages given allowed me to have everything I could ever need that isn’t covered by 1 spec, which is why they eventually eliminated the fee in favor of “retail-spec” anyway, because it was redundant at that point.

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So according to you apparently everyone only has two talents and dual spec would allow them to do everything they are capable of.

You not only don’t know how dual spec worked you have no idea how the basic game mechanics work. There are at least 4 classes that would need three specs to even fill every role possible for their class. And that’s without even getting into the nuance of people who might want to do what you’re suggesting and have multiple specs for the same role, and completely ignoring people who want a pvp spec.

Actually? You don’t understand.

Nobody has 3 fully desirable PvE specs other than potentially tri-hybrids, and even that is arguable if we’re talking about Paladins (Holy and Ret Paladins are pushing it to be called “desirable”). Most people barely even have a 2nd viable PvE spec at this point.

HvH battlegrounds are in so there is zero reason not to add dual spec now. The flood gates have been opened.

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Weird it’s almost like it’s more nuanced than everyone has exactly 2 pve specs and that would be the sole use of dual spec.

Irrelevant.

It doesn’t matter how evenly the benefit of dual spec applies, it still becomes an available function that is not needed in TBCC, and thankfully remains un-implemented with not a peep from Blizzard as to whether they’re even considering it.

Also, as Blizzard stated back in TBC, and is very easily extrapolated in to TBCC based on the abysmal PvP numbers, the amount of people who simply want a second spec for PvP and would all the sudden PvP more as a result is vanishingly near-insignificant.

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It’s okay that you have a very poor understanding of the game.

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Ad hominem but OK. Carry on troll.