Raid gear is largely why Arena died (Long post)

They have all the tools I help them with. Youtube, twitch, etc. You are a CLOWN. Go improve yourself and keep quiet :shushing_face: should be embarrassed the lot of you. You are on the same footing as everyone else.

“Oh, improving myself is too hard its the gear thats the issue. I deserve this gear.” Lmfao

IMO PvP shouldn’t consider gear at all it should be skill vs skill but we don’t want that. We want to stomp people without gear.

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I don’t think this is accurate at all. People who want to play competitive arena are just playing retail and not Classic. The fact that there is still a meaningful playerbase 15 years after the game’s release, and after it being maliciously mishandled for nearly that entire time, is incredibly impressive and a testament to the quality of the fundamentals of the game.

In a world where Blizzard gave arena the respect it deserved, and treated it as an entirely autonomous (within the broader game) entity with its own balancing and reward paths, it would have certainly retained manyfold the current (still decent) playerbase. No other game in history has taken the beating or been treated with the disrespect of WoW arena, and yet you could still probably spin it off into its own game and have it sustain itself. Retail arena, at least. Classic arena, like all of Classic, is a nostalgia trip. Doesn’t mean its playerbase shouldn’t enjoy a better product than what is currently being served, however.

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Lol retail arena has been a joke since MoP ended. I have a friend who is 3400 last season(?) On retail that struggles to get 2k on wotlk. Cata and mop arena are peak wow pvp. I’ve played every retail season top 10-3% until DF, even the bad ones. The gameplay is awful.

People use the word nostalgia wrong. Nostalgia is remembering something being better than it actually was because of fond memories you have of it. This is right here in front of us, so was tbc, and even with blizzard fouling up basic stuff the gameplay is never the complaint lol. Just because you are terrible at it doesn’t mean its nostalgia keeping people playing it lol.

Zoomers don’t play WoW. The playerbase is between 32 and 45 on average, and Classic trends even older than that as Classic is particularly appealing to boomer millenials who want to drug themselves on nostalgia like the dope fiends they are.

Probably for the same reason many people have always played WoW for arena in specific?

What reality did you live in? Because in the actual reality that actually happened people universally despised the impact of PvE gear on arenas unless they were both abusing that gear and also didn’t care about the health of arena. In the actual reality that actually happened my 20-year-old self and his 2v2 partner would infinitely chain CC (until they AFK’d out) war/druid teams that dared to bring a Shadowmourne into the arena as our own small way of righting the wrongs of the game.

I am pretty sure clowns are people who are afraid of answering questions.

In case you missed it.

I did miss it. All these terrible arguments blend together at some point.

You’re saying its not fair having stat differences? Um welcome to a 15 year old pvp system, an xpac that you allegedly wanted to play. If its not for you, admit that.

Play counter-strike, or league, or Gw2 if you want no differences in characters. Pvp templates exist in other mediums. Not sure why you’re playing classic wow if you have an issue progressing your character in an mmo lmao

Gonna call BS on this. If your friend was 3400 last season on Retail he should have no issues on Wrath. I play the game so extremely casually nowadays. I PvP on Wrath maybe once every 2 months and I only go back to retail the very last week of the season to do a glad push if I decide I hate myself for some reason and there is literally 0 way any retail pvper who can pvp to a decent level is struggling at 2k in Wrath.

If he’s struggling at 2k on Wrath he isn’t 3400 and Solo Shuffle is fake CR

He isn’t the only one. I know multiple glad retail players that are around rival range in wotlk. The game is completely different. Imo for the better. Its not like i think wotlk is peak wow pvp tho.

Classic xpacs, tbc - mop arena lets say, your frostbolt etc had DAMAGE behind it. The game was about creating windows to do dmg. Retail is entirely cd trading and if cd isnt up you do noodle dmg. Game plays almost opposite of eachother lol.

Idk man. That seems pretty far fetched. Don’t get me wrong I agree some aspects are different but literally 85% of the arena on retail and Wrath is the same. You take any Rogue/Mage on Retail that plays say above 2.2 on retail rn in 2’s or 3’s and I almost guarentee they make the wrath 2K bracket look like childs play. Especially this late in the season

Edit: I’m genuinely concerned for your friend whats their name on retail bc there is no way

Feels like a much more fitting quote for you lol. Wrath arena gameplay is hot dog excrement. Like, I was actually shocked at how bad it is considering I played so much of it back in the day. The pacing is awful, the kits are so simple a chipmunk could pilot most specs, and composition matters to such an overwhelming degree that warlocks with Spell Lock on autocast (among other baffling things) can contest much better players so long as the comp is in their favor.

In retail even someone on an S tier spec will get stonewalled at very low ratings if they literally throw away entire, critical abilities directly into the garbage. In Wrath you can grind your way to a certain position just based on your comp and literally rolling your head across your keyboard. Even “skill-based” comps like rogue/mage can operate on the “random BS go!” philosophy and comp-check their way to a certain rating.

Yes, it is right in front of us. In all its relative embarrassment. Droll to be sure, but I’m pretty sure Cataclysm is going to give us the first taste of Classic arena that is actually good. Might have to wait for MoP though.

Probably because he’s lying. Anyone who plays both can see the blatant and massive difference in basic skill among the playerbase. Juking Wrath players almost feels like cheating due to how bad and predictable they are. Your average 2.2k TSG from Wrath would likely be hardstuck at 1500 in retail (and that’s with ~1740 being the current median).

You didn’t answer my question. Yes or no, when a soccer team wins a match do they get to use a smaller goal against their next team, or steel-toed cleats, or anything similar?

Reading comprehension skill check: failed. Scroll up

Still not answering my question.

A) Yes, when a soccer team wins a game they get to use a smaller goal (or steel-toed cleats, or anything similar) in their next match.

B) No, when a soccer team wins a game they do not get to use a smaller goal (or steel-toed cleats, or anything similar) in their next match.

Anything other than choosing one of the above options is not answering my question.

The question is answered above you psycho lmfao dont like how its answered thats your problem. I’ll bet you’re a blast irl.

You emphatically did not answer my question. You tried to get ahead of the conversation, but that is not answering the question.

This is the take of someone who doesn’t understand modern arena lol. Basic template is the same as it has always been, but now you have more granular and active control over both your offense and defense. It’s exactly what you would expect from a better version of the gameplay that existed in Wrath.

Every last tiny thing that matters in Wrath arena still matters in retail arena, except in addition to all of that you also have to execute on more complex combos for maximum damage, and you also have to know when you need to full send and when you need to pull punches (and then to that end you need to know how to splice your damage combo so you have the amount you need both now and later), and on the opposite side of that you need to understand which part of your active defenses your need to use and when.

The only thing that exists in Wrath arena that they try very hard to have not exist in retail arena is people just randomly blowing up., which is a very good thing to be different. People randomly exploding though overwhelming rotational damage is poor design. But people are definitely not hitting like wet noddles outside of specific windows every two minutes where all CDs are stacked, and getting hung up on any individual ability no longer chunking by default is idiotic.

Lol this isnt just my opinion. Cdew, hydra, chan, ven, snutz and a few other R1 say the exact same thing on video i did up top about retail cd trading and wet noodle dps outside of it & why classic arena is better. It’s just a different game entirely.

Also you typed a lot just to say the same thing i did. Cd trading is the entire thing and if you dont you randomly explode lol. Look man, you are delusional, move on. If you enjoy retail you should play it.

The arena killed itself by locking everything behind totally unnecessary rating requirements.

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I agree with this so much. When people compare TBC and wrath with PVE gear requirements, it’s clear they did not play TBC.

TBC was FAR worse than wraith in regards to PVE gear.

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Bingo!!!

The mini-game of Arena which most PvP players don’t care about should of never been a focus. Activision had this Esport vision that actually killed PvP via Arena. Why is PvP dead? Too much focus on Arena which doesn’t work for the Genre of game.

If you removed Arena from WoW most PvP players wouldn’t care. We actually might be excited because then maybe they would work on the PvP that matters. Class design in this game is for large scale objective battles and PvP should be too.

Real shame Arena killed WoW but greed did that.

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