PvP Tuning Changes for June 9

Reminder that you still have time to delete this and make better changes blizzard!

I’m confused as to why people are complaining about the vers nerfs. Even though vers is more effective offensively than defensively up to 50% damage reduction on your target, doesn’t this change make setups more valuable (due to less damage reduction in stun setup comps. Most of my characters will be around 50% vers with procs up) and alts more competitive?

Obviously they need to make lock and mage changes in addition to the list but I thought the versatile change was a good one. Granted, it would probably be better if they hit conflict & strife major instead.

Of course they shouldn’t be in the game. They’re terrible design. To remove them without fixing the class design though? That’s not fair to (in this case) holy priest players. Holy is already not viable in 3’s. If you remove gheal and holy ward you make it not viable in 2’s as well by removing the only things that make it work.

You’re asking someone else to sacrifice their viability for your fun. That’s not right.

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wish there was a way we could all organize a mass boycott of the game until ion hazzikostas is ousted as lead dev. ever since he took over everything has been downhill.


While I understand nerfs are never fun, these changes truly don’t hinder Holy useless.

Holy Ward having a shorter duration just ensures the skillcap increases versus teams that lack a dispel. If the team has a dispel, Holy Ward is usually removed before the 30 seconds are over anyways.

Increasing the skillcap for anyone, is never a bad thing in PvP.

Also, the suggested change doesn’t ask for a nerf to the amount healed by Greater Heal, which is very strong, it just brings the amount of mana more in line with faster game play.

A holy priest simply sitting in the middle of the map spamming very few buttons can extend a game well into dampening. Greater Heal should be redesigned in Shadowlands, true, but until then we need to help stop the dampeners.

I’ve added an adjustment to the OP. We’re also now testing and planning this change:

Azerite Essences

  • Conflict and Strife now increases the defensive benefit of your Versatility by 50% while stunned (was 100%).

Again, these aren’t destro nerfs. :frowning:


Can you stop trolling and nerf destro?


Ah yes: “we have heard your complaints about versatility and choose to ignore the hundreds of complaints about destruction warlocks on this thread and otherwise. nope, nothing we can do to tweak them that won’t affect their PvE viability (mastery tuning, DR tuning, demon armor tuning).”

real slap in the face


With this change the versatility nerf should be reverted. This is a good change otherwise though.

Also why are soul leech, focused chaos, and combust not getting axed hard in PvP combat?


Please consider 25% or less.

Stunning the kill target should not be a detrimental thing to do in PvP.

Can we rework mw? It’s always just at the mercy of blizzards dial to tune mana or hps. No real good cool downs or that much utility. Also, locks??? Lol!

please cntr f destro and try to justify their current tuning

i promise c9 will still win games if you fix destro for the 90,000 players that have to q into it 9 out of every 10 ladder games


Destro is fine :joy: :wink:



C & S, have it give a 5% or 8% damage increase against enemy players.

Remove the double damage reduction effect.

Severely nerf versatility damage reduction scaling.

Also nerf mage/lock.


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You guys have to be trolling right? How are you managing to tune everything in the right direction except Destro Locks and to a lesser extent Fire Mages? I can only hope you guys are keeping your changes to those specs as a close hold but man it would be nice if you could let the community know you are at least working on it.


This shows how out of touch they truely are. Why are you buffing mlx and rmx when those comps have been complained about for the past 3 seasons. Does anyone at blizzard read these forums?


Good change… Despite a lot of crying. Keep the changes rolling!

Also can we address vitality conduit. Conflict and strife is only a small part of the reason people aren’t dying. Vc being on an insane cooldown and absolutely impossible to kill through is a problem.


Rogues are not allowed to be mediocre for more than 2 weeks and destros still dodging nerfs :joy:

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we should be acknowledging this
this is a REALLY good change

however we cant stop speaking out about mlx specifically lock

they backtracked their ineffable change because people talked about it

they NEED to fix destro esp if this season is going to be 40-50 weeks long