So you’re a masochist?
I mean, I get it.
So you’re a masochist?
I mean, I get it.
I wish they used nether against me but they just see my execution sentence falling and they use meta. Or vengeful retreat.
Wow invulnerable frames weeee my TWO MINUTE CD BURST was avoided easily and now they begin their pve rotation on me while leeching their hp bar back.
Blur still gives full evasion from the BACK and is still 95% evasion in pvp.
Nitpicking but execution sentence is dog.
The key button here is trinket, not nether.
Oh hey, it’s you again; the DH who has over 1200+ rounds in solo’s and is artificially climbing CR by dropping MMR and then plowing baddies at low MMR wanting to talk to others about being bad.
Nice to see it took you another 700+ rounds to get past 2.1k the last time I clowned on you.
Ima keep it a buck with you bro, there’s no point in going round and round with this clown. He sits in these forums for days at a time trying to justify that Havoc DH isn’t absolutely broken even though people will come in droves with irrefutable evidence and proof. And he just replies with anecdotes of his personal opinion/“experience”; and goes “nah skill issue, get gud.”
Meanwhile he has over 1.3k rounds in solos alone, because he climbs rating by losing games dropping mmr, and then 6/0 plowing low mmr’s and getting slight net gains every day. There’s no point trying to talk sense into his empty head.
Look. Idk you or this guy, but that’s not how that works. We don’t need another solo shuffle conspiracy thread.
He probably just has good and bad games.
No one is “artificially climbing” in shuffles.
That’s where you’re wrong bucko.
But okay have fun trying to white knight for this dude, cause I’m not even gonna begin with trying to explain how CR and MMR works to someone who clearly doesn’t know.
It unfortunately works.
With no loss of MMR for leaving, you can keep dropping games and keep building your MMR higher. This gives you extra padding for your eventual losses.
edit: Just want to add… this works to a point. At some you’re going to hit a wall, though with the extra padding you can likely push up a 100+ CR or more.
Im not white knighting for anyone. We just dont need a 300th post about shuffle mmr when youre not correct.
Ironic.
You described a situation where he is losing on purpose to lower his mmr so he can 6-0.
If you repeatedly 0-6 and 6-0, your mmr stays the same (minus inflation) over a large sum of games.
Yes, you may lose some mmr and get a slightly easier lobby the next time, but its not like there’s an insane gap between a 2100 and a 2200 lobby. No one is sitting 30 minute dh Qs to intentionally lose some rounds for the hope that they 6-0 the next lobby.
No it doesn’t, mmr literally is designed for that to not matter over a large sample of games. This guy has 1300 rounds played. Thats not a small sample.
That player isnt leaving games. Look at his rounds played.
Also, youd get the -150 cr which is MASSIVE and clearly not applying to that guy at 2300.
No dps players are doing this. Mmr is not so volatile that you could just leave a lobby and play absolute rats the next one to guarantee a 6-0.
This is a crackpot conspiracy theory.
How are you still whining about DH rn lol.
They’ve been nerfed into the ground, and you barely see them now. The DH ‘Boom’ is over.
Yeah, they still do damage, and can kill you.
Buuuut a DK can too. Warrior as well.
Melee is nuts rn, it’s just DH. Everyone is blind by ‘OhmahGERD DH! NERF!!’ that all kinds of BS has gotten through.
Warrior up time is 100% unless they mess up.
Dk are basically immortal, and in a 1v1 it’s GG.
Rogue can just global you through trinket.
Ret paladin is a caster melee class.
And that’s just some melee. The list goes. Casters too.
Blizzard really dropped the ball cause DH was overtuned, and completely hyper focused on them.
Take your horse blinders off.
Huh?
Are we playing the same game?
Also, despite you talking about a completely different thing than the guy you replied to, he liked it and then logged on another account with the EXACT SAME MOG to also like it.
If this isn’t a troll, idk what is.
Not really. I did quit a lot of testing on this awhile back. I’m not suggesting the guy is or is not doing that, but having a low CR relative to your MMR can help you push up.
I talked about it some time back.
You can keep dropping down and potentially gain ‘momentum’ on your push back up. The higher your MMR is relative to your CR, your CR basically gets shielded while your MMR stays the same if you leave a match.
It’s really not.
Legitimately not trying to be obtuse or argumentative. 100% saying this because I think it’s a problem and players can exploit it. Not for massive gains, but gains nevertheless.
I noticed it when I was climbing to 2.4 the first time.
Basically you drop back and you can quickly ‘sling shot’ back up and often times hit past where your original high was. Granted, it still means you need to win those games, but again, it’s about building that forward momentum. You could do this a few times, eventually get some ‘lucky’ queues and shoot well past what you might have gotten had you not taken the losses.
Beyond MMR inflation, it’s why making a fresh alt can actually be an easy way to shoot past your main. You get so many successive wins in a row that you can even get rating for a 1-5 match. Kinda silly.
Yep. I play DK rn, UNH is bonkers.
I think we were talking about the same thing. Could be wrong.
It’s a bug in the forums, I recently character transferred my Druid from tich to sargeras, so it sometimes shows the old info, and will consider it to have multiple likes.
Oh! Ive never seen that before. My apologies!
I thought it was some swole/budhee stuff.
You are talking about leaving games.
The other guy said he was intentionally throwing.
Those are ENTIRELY different things.
At low ratings, sure! If your first game is a 3-3 because you have a 0-6 healer without hands then the game will think you’re a 1500 player and place you accordingly.
This caps out EXTREMELY quick, though, and you’ll still be just as likely to 6-0 your next lobbies as you were that 3-3. But by that same token, you are ALSO just as likely to have another healer 0-6 and 3-3 you.
Thats why what your talking about isn’t correct.
If someone intentionally throws games, they are losing both cr and mmr. Even if they 6-0 their next lobby, theyll gain less than they wouldve had they just 4-2d in the first place BECAUSE of the loss.
The DH that he was talking about has over 1300 rounds played. Thats over 217 lobbies. At 30 minutes a Q on average, thats over 100 hours in 8 weeks of the season. There is no way that that guy is in Q for like 2 hours a day every day to lose games.
No one is doing that.
Gotcha. Different, but both can work.
Disagree, but not trying to argue and totally take your points.
The unfortunate side of MMR in RSS is that building forward momentum in any capacity can help you pugh higher. So dropping back and building up a healthy MMR and trying again is better than simply playing game after game.
It’s the same issue with healer MMR and 3:3 matches. You lose your forward momentum and it’s tough to have ‘break out’ matches. Well, you can artificially do this by losing or leaving. Again, not suggesting it AND it means lots of games played, but it can work out.
It has nothing to do with momentum, it has to do with overall win/loss.
Think this through, man.
If you 0-6 a lobby, do you genuinely believe that you are that much more likely to 6-0 your next two as opposed to just playing the lobby how you would normally??
This is so very much not only correct, but incredibly disingenuous to even think of posting on the forums.
The idea that some new player could join, think that they should lose games because “some guy said it is better than climbing normally” is insane.
I’m using the word momentum really loosely here, not literally. What’s literally happening is the degree of change that happens to your MMR is far greater than what happens to your CR. So you can have a positive MMR that is 200-300+ points over your CR or higher. That’s all I mean by momentum. That’s extra padding isn’t immediately depleted even after multiple losses.
I think you’re really mistaking what I’m saying. To say I’m not being sincere as well doesn’t make sense.
I did the work to test this. Even going so far as making an alt to prove the point. The massive swings in MMR work in both directions. You can build padding in your MMR to try and push higher.
That you can lose 150+ rating and recover in a few matches says enough. If you want me to dive more into the numbers I can, but I’m far from the only one who has brought this up.