I agree, gathering valuable materials faster than anyone else is actually worse. You have an unfair advantage over others when it comes to professions and gold making.
Exactly, that was a wise solution. Imagine if they treated it the same way they treated Soar, imagine they had nerfed Druid’s flying form to make it impossible to gather materials in flight form.
They should apply the same reasoning here, they should just make Dragonriding available not only in Dragonflight zones, but in the rest of the WoW areas too. Problem solved. Everyone’s happy.
15 min cooldown. Portals/Teleport have a 1 min cooldown.
Not correct. If you go from hated to exalted it’s 85000 rep, Lets say you can get 1000 rep a day from quests, 85 days for non human, 77 days for human, but break it down into minutes spent questing, lets say 30, non human, 106 minutes, and human 96 minutes, its not a crazy advantage.
With Flying just normally for 100 minutes, current soar would save you 30 minutes of time.
As someone who was actively testing it, it was the right call. It just needs its cooldown reduced down to 2min if it’s only usable outdoors. I disagree with the advantages, but I don’t agree that a slower speed is a bad change.
I want to use it more often, speed is nice, but engaging with it more often would be better in the long run.
If the abilities/cooldown didn’t start on landing, it might actually be 100% okay. I don’t mean to use the abilities twice. Just like an incurred 10sec cooldown to “Catch your breath” and off you go again.
Your fun constitutes speedrunning content then raging on every possible form of social media including the forums at how bad the content is because you effectively bypassed it in 30 seconds.
Speedrunner: THERE IS NO CONTENT TO THE GAME GIVE CONTENT
Blizzard: OKAY HERE’S CONTENT develops 30s of trash content that gets speedran anyway
Soar being merc’d into Zen Flight and Forge of Light is only the first “L” we’re gonna take with this expansion. There’s a faction within blizzard product development that is absolutely convinced that games can’t be fun if they don’t tick you off.
Pathfinder. Legiondary acquisition. AoE cap. Azerite armor. Essence unlocks. GCD change. Conduit energy. Covenant cooldown. Rep locks. Again and again and again.
And then, in 10.2.5 when the metrics are in, they’ll acquiesce and make a big apology and release a dev blog called “we hear you” or similar, and we’ll go around again.
Make soar = dragonriding. Make dragonriding usable everywhere. Huge “W” and prove they’re really listening to feedback and not ready to stubbornly die on another hill with their colossal egos.
Exactly, which is why you know it’s going to take them three patches before they actually make this decision–or longer. If they ever do.
Just do it now, Blizz, everyone will thank you. You can work on adding the new flight mechanics to existing mounts (with a toggleable option to keep old flying active) later.
But Soar is not a combat ability, and gives no advantage in ANY current content (which is where most players spend MOST of their time), and Dracthyr can ONLY be Evokers, and if Evokers are NOT meta (or close to it), people will not be bringing four of them to dungeons. And if they ARE meta, it will not be because of Soar.
No one is going to play Evoker in competitive content SOLELY because of Soar. If he ends up with 4 Evokers and a tank, it will be because 1) everyone is playing the new class because it’s new (which many will do regardless of Soar); or 2) because Evoker ends up being OP/meta in general, which again, will have nothing to do with Soar.
Druids already have instant travel form, immunity to polymorph, and four specs across all roles of the game, and you still don’t end up with groups of five druids. I don’t see how a more restrictive class with an arguably slightly better travel ability under ideal circumstances will be any different.
Nobody is going to shelve their current main and play a race and class they do not like in order to fly faster to pet battles and transmog farms in Kalimdor once every 5 minutes. That makes no sense, and if you think it does, then you are the one who has a problem with critical thinking.
I am not saying that everybody won’t be playing Evoker, but I am saying that Soar (whether it is nerfed , not nerfed, or outright deleted from the game) WILL NOT be the reason people are playing Evokers, especially not in dungeons.