it used to be that way, and it is that way now. they were only separate for an expansion or two, and they lost subs from people like me when they did that
you dont have to run bgs at 111 with crap gear, wait until you are geared instead or just hit 120
The old days are long gone, gear disparity is and should be a thing of the past.
Blizzard is clearly aiming for balance for all within BFA instanced PVP gearing.
Contrary to what the masses would like to believe,
the greatest brackets are the most balanced.
Balance/ Accessibility create a healthy competitive PVP environment.
110 and 111-119 are not like the other brackets in terms of Balance and Access.
We all deserve competitive games! right??
Gear barely matters from 10-109. It has some effect, but a good player can still handle themselves and games are competitive.
More than gear, itâs specs that are the problem in low levels but thatâs a blizzard problem.
Iâm saying that the 110 and up twinking is not done to be competitive. If it was, youâd almost want your own bracket for balanced teams.
Once a player hits 110, bgs go from competitive while leveling to just stupid damage from players who are literally running current content for gear but donât want to pvp at max level. Thatâs not competitive.
I have no intention of twinking at 119 because I donât see any fun in one shorting people or just deleting them because Iâm massively op. I want healthy competition and games where skill>gear. That exists even with twinks in every bracket below 110.
Iâm against separating queues but for some sort of balancing so the upper brackets are more competitive. It just sucks to level through bgs and have good games only to hit 110 and itâs âwho has more twinksâ wins.
So interestingly enough I just did an experiment (you can check the thread on templates) where I dumped gear into void storage and played bgs at sub 230 ilvl (worse than almost any fresh 120 and worse than even 110 twinks).
I did surprisingly ok. On a warrior it wasnât great, but I never got stomped. On my boomkin I was top 5 damage with no issues either.
120 has some sort of defensive scaling to make playing smoother between fresh and geared 120s. Sub 120 doesnât handle this well.
It was drastically different than my experience in 111-119 or even 110 bgs with a 210 ilvl. There I got deleted in a few global with no chance at survival. At 120 I could survive and fight even if I still lost.
I literally used a gurthalak (cataclysm raid weapon) and did over a million damage at 120.
Fresh 120 can barely do 1M damage. Ur competing with players with the best azerite traits, 60+ neck and better gear, you can die less but becoming competitive is another story. And in low level battlegrounds you die in some global cooldowns, right. Comparing the two situations, still not fun in both cases. And add premades to the problem list, your fun is completely ruined. If there is a change in low level battlegrounds, it should apply to 120 also, equal rights to all.
I literally ran bgs with entire pieces of gear missing, at a 228 ilvl and did significantly better than an even remotely undergeared 110 or 111-119 can do in those brackets.
120 is definitey more balanced in terms of scaling than the bracket below it.
The scaling of 110 and 111-119 is either non existent or completely out of wack by people twinking to 300+ ilvl.