NERF SHAMANS - Support

Maybe they should keep a tighter grip on the bag that holds their minds so it doesnt come loose, maybe then they wont lose their minds.

I’m not making any argument.

I’m just concerned for your health/mental health…

Bro our boy played video games for one day straight, he didn’t melt away into mush. Relax

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…he’s a Paladin.

:wink:

Tbh if they release feral spirits that heal,

It’s a rap for alliance. Shamans already dominate now, I can’t imagine it being worse.

I don’t think anyone should be able to regularly drop 30-40 kills an AB, but a good shaman can.

Sigh, I just wanted a fun bursty 2h enhance shaman but my choices are 2h auto attack bot with one melee every six seconds or GAS GAS GAS DW monster mode.

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We in the #NerfShamans community stand united with our brothers and sisters :expressionless:
The shaman favoritism has gone too far.

I know it’s fun to meme on certain classes etc but we’ve all played alliance and horde at some point, not matter what faction or class you choose everybody is the same…

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Perhaps it’s best to focus on your own priorities rather than making assumptions about others.

You’re probably one of the only consistent shaman players who openly acknowledge how strong they are! With a busted premade the kill totals can be anything but what the hardest kind of person to argue with is a class player who’s delusional on imbalance (not just sod shaman but all of wow’s pvp history, OG demon hunter per example)

Going to have to stop you right there.
Your post is entirely too wholesome and neutral for this topic.

I made no assumptions. I calculated an average amount of time you played JUST AB in one day based on statistics you provided, and expressed concern. (There is no state where 10+ hour of repetitive digital activity is mentally or physically healthy.)

i already made a post like yours that got 2k+ views and over 200 responses. except in my post i detailed how and why shamans are overpowered in group pvp though only group pvp and attempted to give solutions that would not ruin the class in 1v1 pvp or pve but tone down their game breaking performance in group pvp that has been ruining bgs.

and a lot of the same people trying to hopeless/thoughtlessly defend the broken class they bandwagon who were on my forum post are here. and literally not a single one of them remotely provent me wrong about how and why shamans are in group pvp and yet now theyre here arguing with you. after being scolded/proven wrong.

these guys will literally try to lie and decieve with strawman arguments, they don’t care if they are wrong or right and probably already know that the class is very overtuned for group pvp or are just too deep of a casual classic andy in other words bad to realize how overtuned it is etc. don’t try to argue with them because they don’t even know what they’re talking about.

here it is. read it its. actually eye bleach level of mouth breather responses. and stop arguing with them. they’ve been proven wrong and they don’t care. its like trying to talk to a dog from another country with a helmet on its head.

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In every post, I’ve made it clear that all matches were in Warsong Gulch during WSG weekend. Yet, you’re still making assumptions based on AB games. As a SysAdmin by profession, repetitive digital activity is a big part of my life, and I’m perfectly capable of handling it physically and mentally. However, that’s beside the point and none of your concern. We’re here to discuss the faction imbalance, and you’re attempting to redirect the conversation to something outside of our topic.

I stand corrected on the venue, which drops the average game to about 15 minutes.

I was just making a comment of concern about your health.
Binge gaming is bad.

(And WSG binge gaming is arguably worse than waterboarding or cold room torture…)

he did the same thing in my forum post. he knows the class is busted and doesn’t want to lose it. which is understandable. i for one hope they keep shamans strong in 1v1 format as outside of ele resto they were terrible in classic era. though the amount of utility when there are 5 of them stacked on a team needs tuning.

this can be done via changing maelstrom weapon to proc off abilitiy cooldowns instead of melee attacks which will make lava lash much more mandatory and reduce a shamans ability to go tank spec with instant cast lava bursts. stormwolf has reiterrated to me multiple times over a forum thread that he can easily catch a hunter without needing the use of lava burst so i see this not hurting shamans in 1v1 pvp rather just drastically reducing their brokeness in group pvp as 5 maelstrom lava burst procs from 5 shamans in a team fight is obscene.

this can also be done by removing the attack grounding effect by decoy totem and causing all earth totems to be placed on a 10 second cooldown when decoy totem is activated. as the more shamans that press decoy totem at the beginning of a fight the drastically more damage they negate as well as preventing them from twisting decoy totem and tremor totem at the same time having both fear and freedom immunity which only shadow priest has both a fear and a slow so i don’t see this affecting them in a 1v1 situation mainly group pvp where it is very broken when stacked.

this can also be done by making mana tide totem a lot more needed and a lot more powerful as you will see it so in later expansions such as wrath which gives shamans then the choice between stacking/overlapping disease and poison cleansing totems and having good mana regen.

and this can finally also be done by increasing the cooldown on totemic projection or limiting it to 2 uses before totems need to be replaced as the ability essentiall gives shamans the totemic mastery talent essentiall for free which other than natures swiftness is pretty much half the reason in classic you went ele resto as opposed to pure ele. this will also heavily reduce the blatant damage difference at the beginning of a teamfight as shamans have their totems out immediately and the enemy team must either choose to sacrifice globals to totem stomp or choose to let the totems cleanse their damaging and mana draining abilities all while the shaman team is getting further ahead of them in damage. the way this was prevented in classic was shamans having to waste globals to put down each totem. which here they can simply put down their totems before a fight and instantly move them into the group fight.

the changes are pretty simple. none of them heavily harm shamans in 1v1 pvp. yet i swear by god the majority of the people in here will just cherry pick or purposely misread and misrepresent what you say because they don’t want their bandwagon class nerfed and to go back to their actual mains.

I was really enjoying those battlegrounds after the nerf. Initially, my goal was just 35k, then 45k. Finally, it felt like my class was performing as it should, and I was having a blast in BGs. With the added enjoyment and the free time I had, I seized the opportunity to push further. As a healer, I love the chaos of BG healing, which I had nearly given up on since level 26. Now that it was back, I wanted to experience the fun I had been unable to enjoy since level 25. Again, how I got those stats has zero to do with why I’m here.

Edit: I’m really glad I made the effort, because since then, they’ve reverted back to the old way, where it’s no longer fun and very difficult to earn honor as Alliance.

I was just thinking Hunters need another round of nerfs…

And here you are.

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That’s fair,

Still think that much BG (let alone WSG) in a day is unhealthy- but I am glad you had fun. :slight_smile:

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We are the Horde = Paladin.
Now you know what is like to go up against. Us…

Whine a little more…

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Disrespecter kinda based, I wanted to alt a sham as well until I found out DW was vastly superior to 2H in every way. rets and 2H enhance want the same thing, to have more viable 2h abilities (divine storm is just dead now, so I get to use exorcism, crusader strike, and maintain seal of martyrdom+judgement) and that’s pretty much it for my damage, aside from instant hammer of wrath at execute range which is actually pretty solid despite the big mana cost. but we are optimal with a fast 2h to reset exorcism. kinda lame.

nerf MSW healing and make 2H enhance actually viable, and make divine storm great again. give them another button to press

EDIT also they do 2H enhance enjoyers so dirty by taunting them with a cool STV weapon to farm just to be not only suboptimal, but just bad in comparison to DW

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I’m in favor of this, though here’s a little more information. Taking the healing spells off of MSW would actually help 2H for PvP. For DW, a 5-stack is easier to achieve, heals can come through pretty consistently. 2H would sacrifice a lot of their damage using it for a heal over Lava Burst.

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