This is a thread to ask for Ogres as an incoming allied race for the horde, and explain how they could join in the halls of playable races and why they should be playable.
this thread will serve also as suggestion for WoW DEV team, since they asked for feedback and suggestions on the upcoming Allied Races to be introduced.
The old thread was confined int he other forum so i decided to do another one, with no images sadly, not even links cause i can’t yet, hopeful i can edit it later.
This topic carry the desire and expectations of a forgotten player base who is ignored since Vanilla WoW, it is shame that so many races are added to the horde but ogres didn’t have their chance yet.
Shoutout to Rickflairwoo, this topic will have his points as well to make it more rich, is a megathread and i hope we can share all our thoughs, ideas and support about the Ogres
First, before you come here to bash the idea, say a big no about ogres, with a lot of headcanon, misconception and errors about our big boys, go to the second post of the topic it is the FAQ, it work a bit like a TL:DR.
But please have a bit of empathy and try to understand the desire
Content of this post:
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- Why Ogres? and why horde?
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- Why Now?
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- Why Not Something Else?
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- Ogres, a brief history
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- How and from where they could join the Horde
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- Possible Ogres Classes
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- Possible Racials
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- Possible racial Leader
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- Ogre racial Mount
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- Heritage armor
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- Ogre Starting Area
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- Customization
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- Conclusion
- 14 FAQ
The answer is simple, there is rather large history of their cohabitation.
Ogres and their lore have been a part of the Horde since before the first war and have been involved as recently as the Legion Invasion.
You might be surprised to find out Ogres were originally recruited into the Horde by Blackhand in exchange for Shelter from their Gronn Masters. They participated in the war against the Draenei and were even involved in the infamous assault on Shattrath.
During the Second War Ogres were used widely in the Horde as enforcers, keeping infighting between the clans to a minimum.
There are still Ogre clans that are a part of the Horde:
- Dunemaul — Found in Tanaris. Recruited into the Horde by Megs Dreadshredder.
- Mok’Nathal clan — A clan consisting of half-ogres, ogres and orcs, found mainly in Blade’s Edge Mountains. Led by Leoroxx.
- Stonemaul clan — Found in Feralas and Dustwallow Marsh. Recruited into the Horde after Rexxar killed their former chieftain, Kor’gall.
- The Gorian empire - potential candidates to join our horde, since they are allies of the iron Horde, who now sided with the Horde in the form of maghar orcs and now came into our world in the amghar recruitment scenario.
To be blunt, it’s overdue. Take into consideration other races that were added to the game that have little to no pre-existing Lore behind them that were thrust into the game.
One of the most important reason is aesthetic, the horde barely feels horde, and is not about elves, is about how blizzard portrait the horde.
we need go back to our roots, at least a biit, to feel the tribal and barbaric characteristics of the horde once again, and the perfect boys to the job are the Ogres.
And why precisely now? the allied race system allows to the dev team work in anything who have 2 legs to make then possible in a easy, practice and iterative way.
They also can occupy the niche of the giant and the Cyclops race this game lack of.
3. And Why Not Something Else?
Besides the previously mentioned lore reasons the answer is logistics.
Ogres are not the most popular choice thats true, but they are one of the most popular and desired races among horde players, This is actually important. If a new race was placed on solely one faction (say a new species of Elves) this could throw off a very delicate Horde to Alliance ratio. Similar to how Blizzard brought some sort of balance to the factions with Blood Elves
Ogres are a classic Horde race, long asked and waited, but they will not disrupt population ratio between horde and alliance since mostly already horde players will want play then, unlike vulpera, that both factions want.
And simple because its their time already, i think other races can wait a bit, since ogre waited for more than 10 years
4. Ogres, a brief history, the Children of Stone
Ogres can trace their lineage back to Grond, the enormous stone giant created by the titan Aggramar to defeat the Evergrowth and the plant-like Sporemounds, they are large, brutish humanoids of notable strength native to Draenor, which they refer to as Dawgar (“the Known Earth” in their language). The ogres were originally enslaved by their progenitors, the ogron. Eventually, the ogre hero Gog the Gronnslayer showed that it was possible to kill the gronn, which both ogres and ogron revered as godlike beings, and he became the founder of the Gorian Empire that would come to rule much of Draenor for centuries
- Grond Facing the Evergrowth
5. How they could join The horde.
Actually there are ogres living in Azeroth, outland and AU Draenor, Ogres playable could come from all those places, The best shot is with the Gorian ogres so lets stick with then for a bit.
- DRAENOR OGRES, THE GORIAN EMPIRE JOIN THE HORDE
-This is my favorite suggestion, i know many dislike WoD, but i liked, and i loved the Gorian ogres, they have an amazing and unique culture, similar of the old roman and gladiator styles, no other race share this kind of culture.
Just imagine how amazing would be, if the horde go to AU Draenor and bring their ogres to be playable, the chain quest would be helping the ogres to rebuild the fabulous Gorian empire.
With the maghar of Draenor joining the Horde this open a path of a lot possibilites to do with the planet.
the maghar, when they were iron horde, were allied with the Ogres, they could help us to recruit then once again.
This became even more easy with the recruitment scenario of the maghar orcs, since when they escaped the planed they bring a lot of ogres and grons to our world, they are already there ready to be playable we just need a good chainquest, who could be traveling back to save more ogres or even save the emperor of Goria.
HOW THEY SHOULD JOIN:
Basically with the help of the maghar or even another ogre Hero ( who could ascend to the emperor position), you would help the ogres to rebuild the Gorian empire here in Azeroth, rally the ogres of this world and found another potency.
6. Ogre classes:
Warrior, Hunter, Priest, Mage, Shaman, Warlock, Monk, Paladin, death knight and Rogue
- Reasons: for the classes
Warrior, Hunter, Priest, Mage, Shaman, Warlock are general classes of ogres and almost all other races, is a go-to-go.
Monk: the pandarens have plenty of time to train some ogres, and they are brewmasters by nature.
Rogue: a bit odd, but they do exist…and one of then is your follower in the Garrison ( if pandarens and kul’tirans can, ogres can too)
(i bet you didn’t saw him)
There are also the pirate ogre from bfa dungeon, perfect exemple of rogue outlaw
Death knight: only if the ogres come from azeroth, the Draenor ones would not be DKs, but its worth the mention.
Paladin: is just a idea, you don’t need to be angry, ogres have a wargod, the ogres paladins could work like roman gladiators of Goria in the faith of their war god, only if needed, not a big deal.
7. Possible Racials
Craftsman of the Titans
- Increases mining and enchantment expertise
with the magic of aggrammar, the the Avenger, ruining trough the ogres body, they have the ability to craft and enchant beyond expectations
Grond Inheritance
- Increases resistance to physical and arcane damage
- Increases all physical and arcane damage dealt
Ogres trace their linage back to Ground, the enormous stone giant created by Aggramar to defeat the Evergrowth and the plant-like Sporemounds to save Draenor, with this bloodline they have an strong body and a grand connecion to the arcane magic
Gladiator’s Dexterity
- Versatility increased by 1%
Ogres are master of the arena, such as , Highmaul Coliseum, the Stonemaul Arena, the Maul, the Ring of Trials, the Ring of Blood and the Circle of Blood. they are born fighters and duelists, their experience in this style grant then advantage against his foes.
The scream of the Giant
- Horror everyone in an small area around the Ogre for 1s
The ogres are giants, their merely presence terrify lesser foes, but when he unleash his haunting battle-cry, no one can stand
( i though about a stun, but everyone seem to have a stun…maybe something different would be cool).
8. Racial leader
- The new ogre emperor or empress of goria
. Racial mount
- updated armored boar
Or an armored lion, to resemble the roman empire, would be cool
11. Ogre hub/starting area
- The Highmaul in Draenor
https://i2.wp.com/wowinsanos.com.br/wp-content/uploads/2014/12/7.jpg
The customization will not include the 2-heads options, some feedback and myself decide that we should not go for this route, since it will be a lot hard to implement, and would be a factor against then
12.1. Skin Color
12.4 - Hair option
i dunno, this and the others i let for blizz to decide, or someone with good skills (unlike me, who did the lame work above)
12.6 - Scar/features options
12.7 - Tattoos
Cause every allied race from now on will have tattoos
13. conclusion
Metzen himself had said they (Blizzard developers) almost introduced Ogres during Cataclysm. Everyone knows that Ogres belong in the game, even if they are not the most popular race, So give the big boys a chance.