Thank you. I actually came out of my forum “retirement” to write it.
But if there was one sentence to quote above all others, you picked the perfect one. Because it is not like the senior developers are all new. Ion has been there for a decade now so it is not like institutional memory has been lost. He, and a few others, have seen this stuff.
The thing they never seem to learn is that once they let these genies out, they will not go back into the bottle. And all their attempts to do so serve no purpose except to antagonize the people who are paying them. They need to really think things through before they implement certain things. And once they implement those things, they need to leave it alone unless it actually breaks the game. Removing it, especially at this stage in the expansion without warning, just alienates paying customers.
And throwing it onto the Black Market Auction House is just pouring salt in the wound. Because it ensures that people who play casually, do not buy $100s in WoW tokens, and so forth will never be able to get this mount. Because now instead of it costing 5,000,000 gold, it will now cost 9,600,000 which is the theoretical max bid (Can anyone confirm this?).
One example I forgot to mention was the removal of the Plagued and Black Protodrake mounts from the Tier 7 “Glory of…” raiding achievements. A month or so after their removal, with the opening of Ulduar, they reversed the policy of removing those achievements but they never put those mounts in. Sure the Plagued one is on the BMAH but, like the Brutosaur, it now will cost them twice as much gold to get it.
As RuPaul would say, the library is open
No, they have done it before. When Mists of Pandaria launched, they said that the Challenge Mode Dungeon meta achievements were going to become Feats of Strength when 6.0 rolled as was the “… of the Black Harvest” title for Warlocks who completed the Green Fire quest. The same thing for WoD when 7.0 rolled. The Mage Tower was also advertised as limited-time content. The key difference is that these time limits were announced upon release.
The other key difference, something I forgot to mention in my original post was that the CM dungeons, Warlock Green Fire Quest, and Mage Tower also had systemic nerfs to them as the expansion progressed. Gear upgrades, class buffs, etc. all factored in.