I also see nothing wrong with expanding on Follower dungeons into Heroic and Mythic as that will benefit the player base more. It also could help players get into M+ if they so choose.
At the end of the day there are a lot of positives by expanding this format and Delves as well.
Nah, people came to the largest MMO in the world ((at one time)) and started crying for single player content (which there was) but it wasnât enough so they cried more, and now we have delves.
In short, IMO, coming to an MMO for single player content is just selfish & that view wonât change.
Itâs this attitude that makes us not want to play with you. We arenât the selfish ones.
The model for MMOâs is outdated. That market isnât here anymore. People donât want to have Raid schedules anymore or group obligations on their calendar. The next big MMO wonât focus on Raiding/Dungeons. Will WoW catch on and innovate to give us the next big thing? Solo MMO content is a massive step in that direction and then focusing on the open world.
Then why are you here? This games gives the best loot via teamwork which is something you donât seem to be keen on ever doing. I might be wrong, but that is how you are coming across.
Edit - You bore me, Iâm done here. Iâm going to go game with people who enjoy having me around & doing teamwork activities.
No. I think that playing an MMORPG as a solo player and expecting max progression via solo means is the wrong way to play the game.
Letâs not. I know what it is.
Refer to the guy I was responding to who thinks that it makes sense that solo players have access to mythic raid gear without raiding mythic, or at all.
Touching, but irrelevant.
Fine with me. As long as everyone understands theyâre playing an MMORPG and that Blizzard leaning into this solo player mindset is going to do a lot more harm than good to traditional players.
If thatâs the direction they go, okay. Well, I had a great time while it lasted. Fortunately, it seems that isnât the direction theyâre going. I think that people will largely be satisfied with progressing via delves in the great vault if theyâre adverse to group content.
[quote=âDorfpriest-living-flame, post:644, topic:1933210â]
Refer to the guy I was responding to who thinks that it makes sense that solo players have access to mythic raid gear without raiding mythic, or at all.
[/quote].
Best loot? Did someone say they wanted best loot for Solo content because itâs hard to keep track between the breaks and while I am work and how fast this thread blew up at the most LFR equivalent but I agree not the best gear thatâs M+ and Heroic Raid. If people have suggested this I understand why people are upset. Group content will always be harder because humans are more dynamic and unpredictable making encounters harder. LFR is high but I feel is a good spot for people who do finally want to branch out to doing group content.
Yes. Iâm quite happy for solo players to get a means of progression as long as it is line with solo play because that in turns gives me things to do when not doing M+/raid.
To play the new Solo content and hopefully new versions of MMOâs.
The WoW model is antiquated (facts) the next big MMO wonât be like WoW. So WoW has a choice innovate first or donât and let someone else do it. There is a reason why the MMO genre is dying itâs because itâs been the same stale thing for 2 decades. Time for change.
I know change is scary but itâs time to move on.
I agree full heartedly, I feel the same way and I am also hoping guilds get an update/UI overhaul eventually. While I do agree guilds do live and die by there own merits but I also think some new content (New as in not just more raids and stuff or more of the same) for guilds would be really nice. I have ideas for both PvP and PvE but thatâs off topic lol.
there is less of a market for follower dungeons than you make it sound to be and needs to understand its cake wake and doesnât challenge the player enough to warrant a higher reward. if you want higher rewards do harder content (delves, M+, Raids)⌠this is an mmo⌠.stop trying to make it only an arpg
and yes its selfish of the player to demand solo content when the game is really based around the fact you should be interacting with other players. If you want solo games there are PLENTY of arpgâs out there were you donât have to worry about other players.