I can buy glad with my credit card, and there’s over 5000 glad players rn because Blizzard nerfed PvE loot forcing PvE players to PvP while also putting in a rating locked system knowing that it will encourage WoW token sales and further boosts.
Gladiator means nothing anymore, you can’t even tell who got it legit or not.
The people paying are buying from people that put in work and are at the top of the game, and they’re buying a catch up … they aren’t beating the people they buy carries from.
If anything, this has been an incredibly rewarding xpac for those top players that earned the ability and take the time to sell carries.
Hes giving attention to a huge issue in WoW, while your post is trolling/trying to shut down a discussion about it. Almost sounds like you are a benefiter of the boosting economy.
His concerns are legit and its true, WoW has become P2W to a large extent with PvP boosting and M+/Raid sells. Not even speaking of the BoEs in the AH available. Even if we are looking besides all the design issues the game currently has (which are a HUGE list), the boosting/botting problem alone is reason enough to not play this game anymore. Stop defending bad business practices.
The current mobile game market has proven you can make much more money on a p2w game, than you can with subscriptions, especially over a shorter period of time.
I believe Blizzard has been trying to go this direction very slowly. Finding that balance where they can get away with making money from whales/sales, and not offending too many subscribers to flee.
Rating locked gear for one, they only made it so they can nerf PvE loot which forces PvE players to basically PvP for mythic-level gear that can be earned at 2.1k rating.
Guess what though, most PvE’ers have zero interest nor the skill to hit that rating so the boosters that have existed long before SL now have a massive market to sell services to and COINCIDENTALLY they don’t ban gold trades for carry services but will ban RMT.
They create a situation where you need gear, they provide the solution via in-game gold tokens and voila, the community works like clockwork and generates Blizzard more revenue than subscribers ever did.