That’s vanilla- you raid or you can’t progress. You can raid for dozens of hours and not get a single upgrade- and the only place you get upgrades is in the raid. Your entire little speech there has made it abundantly clear you’ve never played vanilla.
To be fair, most Vanilla players never raided.
It’s why they are unable to grasp that Classic may not have much staying power as people reach the level cap.
Exactly this. I mythic raided in Legion but retired from it once my wife and I had a child. Now, I don’t have time to do really any instanced content. I could be interrupted at any time. So in Classic I may be very limited. Very quickly at max level I’ll need to do dungeons to get any gear, and there’s only raids after that. But in BfA? Benthic gear is my jam. I can chip away at that and still, eventually, have better than Normal raid gear. Classic is far far more hardcore.
You clearly have no idea what you’re talking about.
BFA is the worst gearing expansion to date. It’s the most unrewarding game ever created.
I fully know what I am talking about.
Classic is a sand box and very casual friendly.
Classic is the Future of WoW
Those are two different concepts. Worst gearing expansion? If you’re saying Azerite gear sucks, I fully agree. But as far as keeping up to speed casually? It’s been one of the best. Going into 8.2 I was 403 ilvl with zero raiding or M+. Now with Benthic gear I’m close to 420 and still have a crappy weapon. It’s been fantastic for gearing as a casual.
Your Classic sandbox funnels into dungeons and raids. That’s the end. Nothing else. That is not casual friendly.
They better be if they want pathf…
…wait
Azerite gearing is one of the worst things they’ve come up with. Otherwise, gearing is extremely casual friendly.
Vanilla has never been casual friendly, it’s hardcore friendly.
Vanilla also has never been a sandbox MMO, look this up before you start talking nonsense.
The definition of “Sandbox MMO”
The term “sandbox MMO” is defined as a virtual world or society within a game, that has no direct impact on real life. Plenty of social opportunities exist for players within the community-like setting, usually in the form of organizations like guilds, cities, or clans. Players in sandbox MMOs can join those groups, or perhaps none at all choosing the be a mysterious stranger type of character.
Sandbox MMOs offer the freedom of choice. Characters explore the game on their own terms, and for the most part enjoy open-ended goals that allow them to explore all the sandbox MMO has to offer at their own pace. Whether a low-level tradesman or a high-ranking combatant, people-pleasing politician or eager explorer, all characters fit a social niche within the community. Encouraging players to live and work with each other in a sandbox MMO provides goals that involve interacting with the community. Sure it’s possible for players to grind their characters to the highest attainable levels, but those who do miss the point of the game. Roleplay is paramount to the success of a sandbox MMO.
Now that we covered the definition you see how Vanilla was a great Sandbox MMO? You literally can do what you want. Vanilla literally is the definition of Sandbox MMO! You don’t even have to ever hit max level. You pick and choose your own path. Some people Twink, some people trade, some people love professions some like to RP. Vanilla was an amazing MMORPG and a true Sandbox MMO.
So please stop
Considering the fact that the stress test has been down for an hour, apparently not.
After today im not too sure… But you guys do realise it would be 10times worse without layering right?
You say you’re thinking about this logically, but you’re not. Blizzard is owned by Activision, who controls how Blizzard invests their money. Do you think Activision told Blizzard to open 300 Classic Chinese servers, because obviously, with no empirical data, Classic will be a large success? No, they have to start small, and open more as the flood gates open.
How are you going to defend your statements when, by phase 2, Blizzard has quadrupled the number of servers in each region? And again by phase 3? (See what I did there?)
LOGIC says WoW has been dying for a decade, but especially in the last 5 years.
LOGIC says there are more people that have quit WoW in the last 7 years than are current playing today.
LOGIC says those players have quit because Blizzard strayed away from their original game design.
LOGIC says the entire MMORPG genre is suffering, and the masses are extremely unsatisfied with the current pool of games to choose from, as game developers have tried to cater the genre to casuals which is completely contradictory to the concept of RPGs.
LOGIC says a large portion of said people that have left WoW, and are unhappy with the state of MMORPGs, will come back to play Classic because it will be the single best MMORPG on the market.
It’s hard to understand why someone like yourself is so passionate about such a poor game, that you come to a different game’s forums (yes Classic WoW is a different game you logic monkey) to try and debate people about how successful the game will be.
At the end of the day, no one really knows what will happen when Classic launches, but literally all of the numbers support Classic will eventually outperform the dying version of retail WoW.
I will make sure to open a post with this quote, asking for your apology in a few months time. I expect you will be conveniently missing from the forums at that time.
I hated almost everything about BfA until patch 8.2. The only things I truly liked were the detail they put into the graphics and the world as well as the music which has always been great. I’m not a blind, nostalgic fanboy and the fact that people like yourself are so out of touch with reality is beyond disappointing to me.
I wouldn’t get too excited. After it inevitably has less players due to stagnation, they’ll have plenty of excuses.
I expect #1 to be old man yells at cloud griping about today’s entitled gamers.
Nice retort. Pretty much expected though, after I debunked all of your ‘logic.’
I’m not sure why you think people who are excited about Classic are nostalgic fanboys. People have played pservers for 10 years, and beta alone proved that the hype of Classic is a lot more than nostalgia, it’s a downright better game.
You’re literally part of the minority in the WoW/MMORPG community. Who is out of touch with reality?
You debunked nothing.
I didn’t say that, don’t twist my words. I think people who refuse to look at the evidence and continue to claim that Classic will destroy BfA despite all the evidence to the contrary, are nostalgic fanboys.
Answer this freaking question that all the trolls dodge. How many Classic servers do you think there will be in the NA region after layering is removed?
Dreaming lul
Trolling lul
yawn.
another boring regurgitation.
Right, your logic of only 8 servers on launch being a clear indicator of success, or lack thereof, being a logical fallacy because of how businesses invest their money wasn’t debunked at all. It’s pretty clear why you keep responding to me with zero content.
What evidence are you looking at? You have none, as Classic isn’t out yet. Yet, all of the evidence that does exist, which proves WoW and MMORPG’s are a dying breed because the games on the market are god awful, points to the likelihood that Classic will bring back a huge player-base being the only game of its kind on the market.
I think retail fanboys like yourself that ignore all of the evidence and claim Classic will fail are casual gamers that want an easy game with everything spoonfed to them.
Here’s another piece of evidence that works against you:
Literally every single retail streamer that streamed beta had 4-5x the viewership of normal. Where do you think these viewers came from? Asmongold had 80-110k every stream, compared to his usual 15-20k. Why do you think that is, genius?
And to answer your entirely hypothetical question that has absolutely no merit or place in a debate like this, I’d think by phase 2, Classic NA will have conservatively 75 servers.