Two servers. Two servers bruh.
a lot of players will start - how many will play after a week remains to be seen
emotions, whats even good for.
Klaudia Gawlas - Nature One 2019
It isn’t Nostalgia. Classic is superior in every way to dead Retail that isn’t even WoW. The last version of the game we can even consider WoW was Cata. MoP onward isn’t WoW. Once they changed the core class design and Talent trees it became a different game. One that you couldn’t immerse yourself in or enjoy anymore. Retail isn’t WoW and everyone is excited to play a real version of World of Warcraft again.
Classic easily having 10 mil Subs isn’t far fetched with they hype we have and if any company put out an amazing MMORPG today it would break records. There hasn’t been any good MMO’s released in years though. So Classic dominating a non existent market shouldn’t come as a shocker.
PS- Dam the forums are crashing…
A lot of it is nostalgia and you will realize that after a couple months in when the exodus happens. Classic is not superior in every way to retail, that is simply false. Classic does have things that are definitely better than retail but retail also has things that are better than classic. I get being biased towards your favorite aspect of the game but atleast be realistic.
10 million subs is beyond a pipe dream. Deep down you know it.
will hit that when we get TBC and WOTLK
all night or what?
Here’s a dirty little secret… The reason they are letting you reserve names is to get solid numbers for launch day. As most people will rush to save names they want, it will give them very good statistics for how many realms will be needed.
Its not to really give you reserved names. Its to get solid statistics for Day 1.
Classic might break a million subs for a few weeks- then once the average player realizes it takes thousands of hours to grinding to accomplish anything, the average player- aka, the majority- will leave the game.
WoW Vanilla was an extremely casual unfriendly game- it was meant for hardcores, and the only reason it had any casual appeal at the time was that everything else on the market was far more hardcore centric.
Now- yea, it’s going to definitely attract hardcore players, but that’s only a couple dozen thousand at most. Everyone else will realize the game’s not meant for them fast.
It’s not hitting 10 million, and it’s not going to be above 100k by the end of the year. That’s a fact.
LOL. Vanilla was the most casual friendly the game ever was. Now it’s a job. Log in and Blizzard hands you a checklist of things to do. In Vanilla you had the freedom to just…do whatever. There was no obligation to do your daily routine.
Like many others, you’re confusing casual with entitled. Casuals don’t give a damn about getting decked out in purples. They just want to chill, relax and have a little fun.
I can also state my opinions as facts… I’ll leave it at that for now.
I’ve not met a single casual player that didn’t want to have good gear, not one. Especially not in this game, as WoW has always been about gear.
Most simply have either less time, or don’t have set times each week to play.
The game right now is very casual friendly and has been so for years- you can do just about anything and get gear, you can progress in just about any way.
In Vanilla, which was WoW’s height of being unfriendly for casuals, you either raided or were useless- if you wanted to progress, you needed a lot of time at set periods during the week to raid, and there was no cross sever raiding so sometimes you might have only a few raid guilds on your server, meaning if you’re offhours there might be literally nothing for you.
If you wanted to pvp instead, you needed to be ready to pvp 60+ hours a week just to get epic armour, and far more for months on end if you intended to get to HWL/GM.
If you really think that needing 6 hours, twice a week, minimum to do even non progression raiding for low end epics is casual- then I’d hate to see what you consider hardcore.
I can jump in on a few hours a week and heroic raid right now; and the mechanics in heroic raids now are far more complex than any fight in Vanilla. If I want to do anything now, I can log in and do it. That wasn’t the case in Vanilla at all, there was very little you could do.
I also knew a lot of players who WANTED to raid in vanilla WoW, but simply couldn’t because of how much time it took. By the time everyone’s made it there, been summoned, received buffs and HS- you could be halfway through a BfA raid. Every time you wiped, it’d take up to ten times longer to recover.
And what exactly could you do in Vanilla WoW as a casual that you can’t now? You can’t chill and relax now? Pretty sure there’s far more casual activities now when you include pet battles, collecting and soloing old content.
Your fanaticism with crapping on Vanilla is comical. Keep it up.
Criticizing =/= crapping on. Being a blind fanatic with no footing in reality is far worse.
No, I enjoy Vanilla, I can’t wait- and I’m aware of what made it great, and its flaws. If you are going to come here and lie about what it was, pretend it was a casual friendly game- then you’re the one crapping on it.
Because you’re showing the only way you could enjoy it, is to pretend it was something it never was. People like you are the worst, and I’m just glad you’ll grow to hate the game and leave it soon so I won’t have to deal with you.
Game is more casual compared to EQ 199 and FF XI.
Bingo, Vanilla is far more casual than playing Retail
Think you misunderstand what a casual player is. You could casually play 20-30 hours a week. It’s about being able to casually do what you want. Gearing was far more casual. No mythic + no gear requirements.
You could casually farm gear, you could casually grind PvP ranks. There were vendors you could casually get items from. The game was very casual and you could do what you want.
Retail isn’t like that. You could play for 40 hours a week doing things you don’t want and not progress. You are forced to do gated content. You are forced into X, Y and Z. It’s extremely anti-casual.
Casual isn’t just time spent in game. It’s about how the game is played. Which Classic is far easier for casual players than Retail will ever be.
Well at least the que is like it used to be…LOL.
I wonder what number of layers there are and how many players there are on each. Right now there is about a 1200 player queue. Both populations are listed as “locked”. If this is what existing guilds will face on launch day, there are going to be some seriously angry customers.