Maybe it is pretty dead and that saddens me. I blame Season of Discovery for that. My gripe with Wrath Classic is how short lived each patch was (same with original Classic and TBC Classic). But I mainly play Wrath for its PvP scene. I just love the class design. I think that’s what I am most afraid of losing. They killed TBC and Wrath with boosts and emphasizing end game in a game where Classic was supposed to be about the journey all the way to end level and everything the game has to offer in between. It just had such a short life and I am sad to see it go.
I wouldn’t be surprised if it is dead because people know Cataclysm is coming and are either waiting for that to drop and playing Retail/SoD/HC, or they know Cataclysm is coming and thus don’t want to play Wrath because it’s going to be gone anyways.
What?
Ulduar lasted longer than original and ICC is already out for 4 months and 3 more months are expected before prepatch. Wrath is insanely long for Classic.
I think Wrath class design is very mediocre. Its not bad, but by far not peak of wow.
As I said before, it is probably coming back at some point. Just wait until the day comes.
Not the reason no
Well sort of. You’re talking about vanilla. TBC and Wrath, especially Wrath, have a strong late game focus. Wrath introduced heirlooms and rdf to speed up levelling while also adding harder raiding content.
The issue is that you’re missing the old times and those are not coming back. Speedrunning is the current gaming meta.
This is one reason. The main reason (I talked before) is that Wrath goes on for way too long for Classic players. Its been 1.5 years now. It competes with the original release. It was fine back then but nowadays the community doesn’t want to play for that long. Most private servers even skip t7 and t9 and just do ulduar for 5 months and then proceeds with icc until people are sick of it, which is around the 6 months mark.
Okay cool talk. I am hopeful that maybe we will get separate clients for Wrath and Cataclysm. I’d be thrilled.
Also, shoutout to Mcg for being so cool to me and supporting this thread. Thanks a bundle! I keep wanting to reply to her but I have to wait for others to reply to the thread first. Hopefully we will get what we are requesting
I never understood the freakout over this. The boost just created players who didn’t fully understand their class, it did nothing else and probably increased the opportunity to sell more crafted goods and other TBC BoEs. 75% of the things people on these forums want have done or would do more harm to the game than the level boost.
I was able to still find groups for Vanilla dungeons in TBC. Sometimes it took a bit of time though but its not as bad as what I’ve heard from in WOTLK. I think it has to do with the fact that anyone who wanted to level through the old world already did so in Vanilla and TBC.
Even though I don’t actually play Wrath myself. The change from Wrath to Cata was extreme. Wrath to encompasses the original Classic feel. I started in Wrath and have been subbed most the time. I would like the option to go back and play Wrath. I really didn’t like Cata. It changed things way too much.
The overall game design changed much more from TBC to Wrath than from Wrath to Cata. Accessibility skyrocketed. Conveniences flooded into the game. The original Azeroth leveling experience got significant nerfs.
Even Vanilla to TBC had the big shift of classes being able to perform multiple roles, specifically in raid content. In Vanilla it’s pretty much set that only warriors tank. If your class can heal, you heal. And that’s that.
The changes from Vanilla to BC to Wrath were not near as significant as the changes from Wrath to Cata. Cata is my least favorite expansion of all time, even Shadowlands was decent compared to Cata.