Not only did they not die, they killed me at full HP after resetting over and over. We really gonna have another XPAC of broken Unholy DK? (No they weren’t blood)
Were they really that broken for the majority of this expansion?
Also it’s prepatch. Remember how bananas a few specs were at DF launch, and how they got nerfed so hard we basically didn’t see them again for a year?
Might have been more to do with dropping turnips in funny places and using shadow step to take flags out of the map or w/e because it has no valid pathing check.
I mean i’m kinda just speculating. I’m not sure what kind of pathing checks turnips had in BGs.
For instance, you can’t heroic leap from the bottom of the WSG flag room up to the top floor, but you used to be able to sticky warp grenade up there (before they nerfed it). You can’t warlock gate over the sides of the map in Twin peaks, but you were able to warp grenade out even with the flag.
So I may be totally wrong, but I would imagine rogues probably put turnips in funny places like maybe cracks in building geometry and taking a flag into places nobody else can get.
They might also just not like the idea of a class using a target dummy to build up modifiers outside of combat or stay in combat to avoid being sapped.
dk is absurd there is no denying that. But 1v1 means little. very few classes can kill a spriest 1v1 playing the right talents before they do atleast 7-10 mil heals