For the people asking for max ilvl gear without having to do challenging content

That is what you think but since it has never been done before there is no way to say for certain if that is true.

I’d design a game that people of all stripes could enjoy and progress in rather than catering to an incredibly loud and mouthy but numerically insignificant portion of the playerbase. I don’t see it as a problem that people “lesser” to me can get gear as good as mine nor does it bother me how easy it is for them to get it.

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But I pay the same fee to play, I should get all the things simply for logging in dammit!

/s

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How about Blizz gets rid of the crappy rng, and goes back to Honor/Conquest pts so I can buy the stuff I want instead of having to do chain quests in order to upgrade my gear?

It did early in the season, I mean I got my Keystone master in week 3 IIRC, way before we could overgear that stuff, or buy bis corruption so yeah, that felt good. And realistically it was one piece of mythic level gear a week.

So overwatch with raids?

I’m not telling them what they deserve. I’m telling them what happens when people receive the unearned.

Kind of like why the majority of people who win the lottery end up blowing the money within a few years and end up right back where they started, no happier either.

My guild didn’t get cutting edge by simply investing time.

We all had to improve drastically, and learn our classes and the fights to a whole new level.

I stopped caring about gear when PvP vendors were removed.

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You guys know that the only reason they added WQ was for DPS to have something to do other than hang in the city waiting for the dungeon queue to pop right? That 15, 20, 30 minute window waiting for 2 people to take the responsible roles so DPS can have fun needed some window dressing. So they copy pasted Diablo’s bounty system right into legion. Yes, you can get gear from it if the piece you want/need is up in one of 50 or so locations. I find them a good way to grab offspec pieces. They are also optional content. That is you have a choice. Actual agency! If you find looking at your phone (if you have one) or web browser window while handing in SW/Org waiting for your dungeon to pop then that is on you.

Oh, ya. Almost forgot. Been hit in the head to much. The armor the cool kids get from raiding is a different color! So, enjoy your raiding participation trophy.

https://imgur.com/GxfyILn

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Its not about any specific person, making it about SOMEONE ELSE is ignoring that YOU want the gear, and is ignoring THAT is irrelevant. Its simply terrible progression design (you know, the entire point of this game) to have gear without being tied to progression. You are essentially voting for the game being meaningless.

Secondly, why do YOU need gear if YOU aren’t doing content that NEEDS such gear. I caps things involving YOU because you seem to think it makes your point matter more by trying to appeal to some sense of selfishness when its simply a terrible design philosophy and why Guild Wars 2 bored 90% of its population to tears.

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They’re not wanting it because they want it to feel rewarding.

Most of the people screaming for it seem like the type of folks that sit there and try to ego on people because they have a high ilvl back when WF/TF was a thing.

Funny thing is most mythic raiders would agree with this. As the problem Blizzard claims it adds is something they already had the solution to but removed it because the same type of folks wanting WQ’s to give mythic raid loot got upset when they’d go into PvP and get stomped into the ground by someone with full PvP gear. PvP-centric states were not the absolute best solution, sure. But they were a whole lot better than anything we’ve gotten since

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The issue many times isn’t that peeps don’t want challenging activities, it’s that some of us can’t do the group thing. When the only real added challenge is being able to be on at the same time as 5-19 other people then thats not really player skill. Visions were a great example; you had to have some skill and dedication to complete them solo, and the gear was appropriate. Torghast could have been a similar idea, but apparently to Daddy Blizz RPG means “Requires Playing in Groups”.
:hear_no_evil::speak_no_evil::see_no_evil:

There already is a thread that has been going a while on this (and I actually agreed with the OP).
https://us.forums.blizzard.com/en/wow/t/everyone-should-have-a-path-to-progress-to-max-ilvl-gear-everyone/672208

Deterministic gearing? Oh hell yeah bring it on. And TBH shadowlands is making some really good steps in this direction.

Yeah I’d be fine with solo content rewarding mythic raid level gear on that basis. I think visions were great in that regard.

In the early days, they were a real challenge. Hell my guild had a race to see who could do 5 masks first (I came 3rd iirc) and it was a lot of fun.

People go on about visions being free gear now, but that was only once we outgeared the rewards in the first place.

Imagine agreeing with Ralph. Although yes, that thread is what motivated me to make this one.

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heh heh. lol seriously you just answered your own question.

Yeah, the reality is ILVL is a completely relative concept that is simply balanced around harder content needing said ILVL. The reality is also that since anyone can see any of the bosses it gets you nothing special, so is essentially a pointless time sink. Different colored gear is hardly a “reward” for doing the hard content.

The only way I am trying to even justify trying out harder content this go around is because I am pretending the boss is only actually defeated on Mythic. Like some kind of lore im making up that the game doesn’t actually support. I guess kind of like fighting Goku in his true SS4 Form when LFR is Goku in normal form with no Super Saiyan abilities to speak of.

Its at least… some kind of motivation.

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I just don’t want to be forced to do boring scripted AI encounters to do the fun part of the game that is pvp but it looks like I’ll be doing garbage raids and M+ in shadowlands.

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This is a game. No one’s gear is being taken away and given to a poor player. No one is doing any “work.” They’re playing a game. Please stop with the false equivalencies.

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Agreed. I actually posted early on in that thread noting my state of disbelief at agreeing with the OP in general. I suppose the odds exist in the universe that opinions would match at some point.

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You left out MMO and forgot the genre you are in. Its okay, im sure it was a mental lapse.

Also

Is exactly why Looking for Group tool was added. I raid at 5am or whenever I feel like it, im very casual. This isn’t a “I dont have time” argument, its a “I dont care to try or use the very convenient tools I have” argument and trying to make it look like a “I dont have time” argument.

Im sure this was, again, a mental lapse.

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We can all sit here on this thread and complain about it, but the only real way we’re going to see change is if we get out and vote. Your vote matters.

Socialism is bad.

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As a casual I think the best rewards should go to those that do the harder content.

But I am also willing to look at options for us to get better gear even if it doesn’t reach the highest levels. No matter what some think we don’t deserve the best just because we participated.

Ways we could get better gear would be say tie the weekly quest rewards to completing a certain level of raid or a mythic dungeon level.

You have only done a lfr raid or a normal boss or even a mythic 0 . The reward from doing the weekly quest is equal to which ever one is the highest.

People really need to get away from this participation trophy mentality of it’s not fair I participated why do they get a winners trophy and I don’t.

They got the winners trophy because they did more then participate they actually went and pushed themselves to be better to do more to excel .

The only other people that should have equal gearing are the people that push high end PVP like arenas and Rated BGs . Rest of us just need to step up our game or realize we get back what we put in .

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