Got off work, tried to log in, been in queue for over 2 hours, showing 258 min as a queue time. Blizzard was not prepared!
Canceled my subscription because I got board, stuff was too easy. Came back to play classic, but unable to login due to overpopulation. Blizzard needs to fix this quickly.
Those of us who work but planned our time around the launch got screwed over too… I took off time and made it in right at launch to be shafted later to let everyone else “get a turn”. Grobbulus Mass DC
My issue isnt the que times the issues is server instability i was in the game and the servers crashed and it forced me into que where ive been waiting for 4 hours
Me to been 4 hours in Queue thanks for taking my 14.99 a month for a game I cant get onto to play… I quit a year ago and only subbed for this … so be charged to wait 4 1/2 hours with another 4 hours in queue because I have 522 minutes left!
If they had adequate servers and no wait time how would they get all the free publicity? Every gaming news is covering how many people are trying to logon. When people see how populated it seems, time to resub. Even if it’s only a month if 10000 people resub why not limit the servers for publicity? Not like posting in a forum changes anything for them, they still have our money. Also the new subs from the hype may stick around for BFA, I mean why not play it too when it’s part of the sub?
I see people complaining about 30 minute queue times, I’ve been in queue for Herod for 4 hours and 20 minutes now and still got 2500 people ahead of me…
Not only that but I’ve been watching my position in line and it keeps increasing and then going back down which tells me they probably white listed all these streamers and let them in ahead of us regular folk, activision really is screwing its player base on this one
I literally got off of work, came straight home and waited the entire time i had left to be awake to not even get into the game and look at it, what a great opening to this wonderful experience.
It’s the same story for 90% of MMO launches. However, in Blizzard’s case, it isn’t that they don’t have the tech, know-how, or money. They chose to keep the server count as low as they thought they could get away with. It is just frustrating and unnecessary.
Its simple. Revenue is locked in and new subs are locked in for 3Q earnings report. Thats all it ever was, they really have no expectation of Classic developing into a real, long term player base. The absolute minimum investment was made to launch the game.