Dual Spec.. please?

Just like you no changers stuck around when they changed the pally seal, added a boost, and a store bought mount as well as other changes. You’ll stick around too if they add dual spec. I’m just so happy that the dead zone is gone on my hunter. It was the most stupid decision blizzard devs made with vanilla and they made some bone headed decisions with Vanilla. It would have been so much better if they had removed it in Classic. Back then they were capable of seeing their mistakes and making changes. Now you act like they were perfect and classic is a holy relic. It’s just a game created by flawed human beings with good and bad points.

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Lol so you’ve given up on trying to pass these things off as “good” changes and are just going straight for the “well you’ll stick around anyway” angle, eh?

I’m not a no changer, by the way. I don’t trust Blizzard to implement good changes because their idea of what a “good” MMO looks like in this decade is retail. The world buff meta in Classic was, for example, very unfortunate. Blizzard’s solution of adding a way to store these buffs entirely missed the mark.

It’s fairly obvious that the original devs intended these things to add flavor to the game, not have it be an integral part of endgame raiding. The correct solution would’ve been to just make them a once-per-character kind of thing.

So, not opposed to changes-- just opposed to bad or needlessly inauthentic changes. Almost every change Blizzard has made so far has, regrettably, fallen into that category in my opinion. Dual spec would be no different.

Done with this thread so I won’t see your reply, all the best.

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And I like or am not bothered by any of them. Most I think are good changes. I’m especially happy that they banned input broadcasting software and hardware. I spent a lot of time debating on the multiboxer threads and got the exact change most of us on the threads asked for.

You don’t have to respec if you want to do pvp and pve…
You can raid in a pvp spec, you can level a separate character to pvp and pve with, you can pvp in a pve spec.

The game already gives you options, it’s just each of those options has consequences to them, pros and cons, and that’s how choices should work in an mmorpg. It’s why retail feels like an amusements park instead of an mmorpg, because in retail most choices have very little, if any impact on you.

Choices matter in tbc classic, stop trying to take away part of what makes tbc classic feel like tbc classic by adding features that don’t belong.

Your complaining about the opportunity costs of chosing a specific spec or character identity in a game meant to be an mmoRPG. Part of why retail feels bad now is because it slowly moved away from the RPG aspects of the game to make things convenient. Instant teleports, portals everywhere, groups made for you, not needing to talk to anyone to experience the game, everyone is now basically a demigod instead of the raggity adventurer that helps the main heros succeed, exc.

Look at classic and what was born of the inconvenience of no summoning stones. Warlocks selling summons like a taxi service, like people in that world would do for a living. Mages selling portals like a poor adventurer would do because every copper counts, adventurers buying cheap mage food like a Ramen noodle eating broke collage student to save some gold. The inconveniences made it an RPG, they add to immersion and make the world feel more immersing and interactive, having to talk to people to get stuff done, exc.

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I do not believe in dual spec for TBC, and I wanted to add my voice.

A lot of people like to use the “you’re a feral druid so shutup” argument, but that’s actually a good reason for why dual spec is harmful to the game design. Feral druids instantly lose that unique identity as a dps/tank flex if anyone can just spec whatever they want for the activity they are doing. That’s one of the reasons I actually rolled the class, and it would directly harm my gameplay experience to moved further down the desirability scale simply because more people are capable of doing the job easily without considering seriously the cost.

Besides, I remember respeccing all the time back and forth on my Paladin to all three specs back in TBC retail, and that was a 2007 economy (though to be fair that was also with dailies in). In today’s economy where people have literal thousands of gold and can easily make that much in a day, complaining about the respec cost feels incredibly hollow and whiny. 50 gold is not that big of a deal, at all. Neither is 100 gold.

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There are very few tanks and healers in the game and a DPS surplus. Dual Spec would allow us to be flexible in our roles and dungeon/raid/raid progress at a healthy rate.

Right now it is pretty abysmal trying to find healers and tanks with Dual Spec not available.

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I didn’t say every global and are you seriously trying to suggest seal twisting is a dps loss?

They arent gonna change anything. Stop asking

I main boomkin, and I’m one of those that want to heal in pvp and pve, so it goes to say no duel spec is hampering like minded individuals to not pay to swap. I’m busy farming for consumable when i am able to play so i cant be spending 50g to constantly swap back and forth. It would be a welcome change in my mind. The fact we have boosts and store mounts and can’t duel spec is criminal.

so im not the one crying about not affording 50g

They’re the reason classic was made in the first place, your among a sea of ex pserver players. Your ignorance is astounding.

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Keep fighting the good fight, you make me proud haha.

95% of players who could go a tank or healing role right now who are not would not do so with dual spec. We saw this when it became a thing in retail. It was used for pvp spec and pve raidspec, solo spec and pve raid spec, aoe farm spec and pve raid spec, exc.

Very few actually picked up and stuck with dual spec as having tanking or healing as their second spec. We saw what happened with it in retail. It did not fix the tank or healer shortages to the point blizzard added bonus rewards to those who tanked or healed (depending on the one with the most demand at the time and was usually the tank) and it STILL didn’t fix the issue, with dual spec AND bonus rewards for playing the needed role.

Dual spec is not the great fix your painting it out to be. Your just claiming it is for your personally wanted convenience.

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It’s like you would play Poker but get one card less than the others. Who would still want to play under this premise?!

I think we found the greedy players.

True, but being in the optimal spec gives you a better chance of winning, while being in a sub optimal spec increases the chances to lose.

For a lot of classes, PvE spec decreases their chance to win by a minimum of 10%. PvP builds usually have utility and survivability included. Without that, you are just a glass canon.

You can do the math yourself. Increase the damage on the one side by 20% and increase damage reduction on the other side by 20%. Who will win? Exactly. → 1.2 * 0.8 < 1, so the guy with the better defense would win the battle as he takes overall less damage.

We even wanted this in original BC, or a lower Respec cost cap. It would be nice to swap as a healer so I could quest alone now.

It was implemented with Wrath. And nobody said every hybrid would play tank/healer then as off spec. But you said yourself, it still increases the amounts of tanks/healers over all. So you still have more than you would have without dual spec.

It also gives the player the possibility to do some arena/bgs during their raid times. “1 hour left before I need to go to bed? Lets do some arena.” A wonderful scenario, right?

But when the thinking becomes “1 hour left before I need to go to bed. 45-90 minutes needed to farm the respec fee. Nah, I will play another game instead or watch netflix.” it doesn’t help anybody. So dual spec would help indirectly even other people as the queue times drop, people spend more money in the ah (for enchants/gems for their pvp gear) and so on.

So in fact you would actually help out that more people come together and play together.

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You’re not. Changes like this damage the integrity of the game in a sort of covert way such that the damage is hard to see because doesn’t it happen in the actual game space but on the players end by eroding their sense of being able to make impactful or meaningful choices. “QoL” like this is so toxic because it always satisfies the weakest parts of ourselves because it’s instantly gratifying at the cost of a meaningful experience.

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I do as several polls have already proven!

Therefore take a look here:

It doesn’t make a noticeable impact on the tank or healer “shortage”. Wanna know what does? Making friends with tanks and healers. I haven’t had any shortage of tanks and healers while I have played because I spent 2 years making friends in classic. TALKING to people increases your ability to find a tank and healer far more than than dual spec would. Dual spec might add a handfulnof tanks and healers to the list, but we saw from retailnit wasn’t nearly enough to stop 2+ hour que times WITH an automated group finding system, WITH extra incentive for tank or healers to join the que.

Dual spec is not the magical fix your making it out to be, and farming the respec fee does not take 45+ minutes. You can make 100g easily in about 15 minutes. Heck, I made 25g yesterday just from paying attention to the vendor price of heavy neatherweave bandages. If each Neatherweave cloth on the AH is under 15s you can buy it, turn it into heavy bandages (sells for 30s each) and vendor them for a profit and 95% of the time to do it can have you literally afk. I bought the cloth, started the crafting time for 300+ bandages and went and did some chores around the house and got ready for bed with a shower. Got back, vendor’s them and made 25g. With being fully afk for 95% of that time. Came back and jumped and restarted crafting every 10 minutes or so to not be logged off. And that was gold made from litterally being afk. There are plenty of mobs to kill to make gold easily, some daily quests are in the game, professions, exc. If you can’t make 100g in 20 minutes or less your doing something wrong. Noone likes fishing, so it’s a good way to make gold easy. Gold is a lot easier to get than it was in vanilla classic.

And again, you want Dual spec for your personally convenience, stop trying to paint it as the “tank shortage fix” when you have made it clear you want it for pvp spec yourself.

Even when that would be true, which I don’t believe, it still has an impact for everyone that can get use of dual spec, without harming other people. So it benefits the game and the players overall significantly more than it harms them.

The choices you make are still as impactful, you are just allowed to enjoy more content, without being punished for the wish to do so. The fee to change on the of specs can still be high, but to get excluded from a complete content, since you aren’t viable as you were with another spec, isn’t something I would call a great game design.