In the gutter is a subjective opinion. Do you understand that?
What you think it is and what I think it is are entirely different. What I see, from my actual experience, is a spec that is very much lagging behind in development. When the CC nerfs happened, hunter’s were hit the hardest. We lost 2s off our main CC chain even after accounting for the reduced CC being removed. Then… they ‘buffed’ healer trinkets and now our window to get kills is even shorter. Do you get that? Do you get that was a really big nerf? When I might have been landing a kill at 2 minutes, the healer is already back in the game.
As I said earlier, at the start of the expansion the 3 specs were very much on par in rep. Since though, SV has steadily lost players overall. Either to the other 2 specs or just quitting entirely.
SV doesn’t excel at any one thing. It does a bunch of things decently well, but there are lots of specs now that also do those things… and they do it better. Better control. Better damage. Better mobility. Better defensives. All that. The 4 set we got forces us into melee more often and the damage is extremely global heavy.
chakrams > explosive > fury > bomb > bomb > bomb > flanking > and then kill command and mongoose spam. It’s some of the most telegraphed damage in the game. Unlike a ton of specs now, we don’t have access to any big hitting abilities outside of explosive crits. The sustained is good, but tons of specs have spot healing they can do to negate our goes.
Ignoring all of that though, mobility in the game has changed. With arms picking up Blademasters Torment this season, it’s extremely tough to kite them or peel them. Then you have extremely high mobility specs like DH or specs like UHDK and I simply can’t get breathing room, so I flop. I don’t think you get how lopsided these matches are.
So yea, the spec is in the gutter. It doesn’t need damage buffs, have said that many times. But it does need more effective tools or better ways to live.
Edit: Just want to say this again… In the last few tournaments, we have watched hunter’s dying in turtle, just as they use turtle, or dying with turtle available but no trinket. RoS hasn’t been good since the crit changes in PVP and lots of spells continue to crit regardless. SOTF does nothing when half the offensive CDs in the game last twice as long and at 40%, quite a few specs will just kill you through it.