Same.
Even after fixing the black screen thing (DX 11), if I enable antialiasing game crashes.
Same.
Even after fixing the black screen thing (DX 11), if I enable antialiasing game crashes.
This worked for me also. Using a Vega 56 and DX12.
I get crashes now in dx12 and 11 now so I have to use legacy. I turned off the alpha test as well. AA is off.
Thanks, everyone! Weāre referring MSAA related crashes to this thread. These are the following work around that have been found by Velaisa and a few others on this thread! - Thank you all for testing these workarounds and finding what works!
Hereās a compounding list of what has been working for those running in the MSAA Error#132 crashes:
Directx11/Directx11Legacy does not resolve this issue from what weāve seen so far, but may help reach the character or loading screen long enough to adjust the settings above.
FXAA High
SET ffxAntiAliasingMode ā2ā
CMAA
SET ffxAntiAliasingMode ā3ā
MSAA 2x
SET MSAAQuality ā1,0ā
MSAA 4x
SET MSAAQuality ā2,0ā
MSAA 8x
SET MSAAQuality ā3,0ā
This is only been found on AMD cards so far. If these do not resolve the issue, you are running into a different issue. Please start a new thread to continue troubleshooting and discussing the issue.
Thatās a different issue that weāre aware of, turning off the Shader Cache and switching over to Directx11 are the workarounds available for the issue. Weāre still seeing the issue after the 8.1.5 patch.
For those running into the Shader Error#134 crashes, please refer to this thread.
Letās try and keep this thread linear to the MSAA Error#132 crashes!
Hi Blizz,
Encountered this issue on 2 machines in my home. Error 132.
Report ID#
84D1F3B5-B432-4417-BC6D-498EC7336E7A
Both machines run max settings @ 1440p with 4x MSAA. Common things between them:
-Resolution
-Settings (all sliders, everything max, player & NPC physics, DX12, MSAA used)
-Ryzen processors (gen 1 & 2 chips)
-ram kits (Corsair ddr4-3200, 1 @ stock 1 @ DOCP 3200 MHz)
-HP EX920 m.2 drives
One has a VEGA 64 reference card, the other an Asus STRIX RTX 2060. Everything else hardware is different otherwise.
Initially using compatibility mode based on Google-Fu for windows 7 fixed it one machine but not the other. Scan & repair done on both. no mods installed or present at all (recent windows 10 installs), all updates/drivers, no sfc /scannow issues/etc. Finding this using the googsā and changing from MSAA to jaggy CMAA seems to allow the games to run on both machines with the aforementioned settings.
Is it proper to assume a possible fix in a future patch for our delicious MSAA to return?
Confirmed - also impacted. Running CMAA insteadā¦ /bleh
Thanks for the tip. I was able to log on after doing this. Weāll see how it goes playing. Thank you!
These are only workarounds. As of 8.1.5.29737 this still has not been fixed.
Radeon VII running dx12. Confirmed I was using CMAA as a fix. Just tried turning on MSAA x8 on with MultiSample Alpha Test disabled and everything seems to be working.
Vega 56 here, after the most recent update I kept crashing immediately with msaa on. Will try the fix when I get home from work.
The most recent AMD driver (19.4.1) should resolve the issue with WoW and MSAA.
From AMD release notes:
Fixed Issues
- World of Warcraftā¢ patch 8.1.5 or later may experience an intermittent crash or application hang when MSAA is enabled.
https://www.amd.com/en/support/kb/release-notes/rn-rad-win-19-4-1
Thank you for the update. Appreciate you sharing the information!