Making an alt is great, for a different class. Making an alt to combat the gold sink doesn’t make sense. You would still need to get the same gear and still be under the same pressure of doing raids to get the best gear, while unable to pvp in your pvp spec. How do you honestly think making an alt of the same class fixes the issue?
Dual spec is nothing more than respec. Changes nothing about the game itself, only easing the burden of the original way in which a player changed their talents.
100% all for it.
And summon stones and instant mail to alts/guild
If you can only use Dual Spec at a class trainer, and it costs up to 50g per talent swap, then yes it’d be the same as a respec currently.
If any of that isn’t true (It’s not if you’re referring to SoD or WotLK dual spec), then it’s not the same as a respec at all. It’s a massive gameplay change.
My point was simply, the gameplay isnt changed, only the means in which the talent swap is achieved.
I would argue that of the 3 things I most want in anniv edition, summon stones is the only one that slightly effects gameplay (travel in this case). Dual spec is purely a convenience and economic change. And for that matter, I’d be fine if you could only swap in towns or at trainers or outside of dungeons only etc…
Ya I agree for the cost it can feel restrictive at times, but that is by design.
How would you feel about simply reducing the cost of respecs so then you can respec more freely without going broke, and then dual spec is unnecessary?
I think that’s the least intrusive change to address this issue, if it even needs to be addressed which is arguable. But personally I do sometimes feel it costs a lot.
Can anyone actually come up with a logical reason why dual spec would “ruin the game”?
dual spec literally just qol for pvping and helping your team out in raids.
Of course it does.
︎ People are less likely to roll an alt for farming
︎ People may be more likely to roll on a pvp server, which are already more popular than pve servers, because they can just press a button and go from a perfect pvp spec to perfect pve spec
︎ Some classes have hybrid pve/pvp specs that are good for doing dungeons and good enough for world pvp. Nobody will play those anymore
︎ Heal specs are less likely to group with others if they can just swap specs whenever, for free. I can solo a lot of stuff on a paladin, if I can get into the proper build and gear. Why do I need your help?
︎ It makes the game even more min-maxified, because people are going to be expected to be in the perfect spec for the given content at all times
︎ It removes what is one of the few substantial gold sinks/ inflation reducers that remains after people have bought all their skills, professions, mount, etc.
This has gameplay ramifications too. Have you tried getting to Scarlet Monastery on a fresh pvp server as an alliance toon, with horde running around everywhere? It also minimizes the unique role that warlocks have as summoners.
I agree, give us DUAL SPEC
And Evoker.
stop with this insanaty
Dual spec with limitation functions to only cities (or safe zones) please!
So confused here.
There is a version that offers all these things. Go play that version.
As the kids say.
Go back to retail, barney.
they also didn’t have the new honor system so everyone is rank 14 and yet here it is
I want dual spec because I’d love to easily switch between Holy and Shadow spec on my Priest…but it isn’t going to happen so I’m going to once again level Lock
I agree we need dual spec
yup, there’s tons and tons of little things that change when dual spec is added to the game. it’s hard to quantify them all. the best way to put it is it makes players think about their characters very differently. a character who can change between a PvP and PvE spec at will is inherently a LOT more powerful. all of this changes the way the game feels, and thus removes a LOT (and for me, ALL) of the classic energy I will not, EVER, play a version of WoW that has dual spec.
I don’t mind the cheaper respec but I think it is a worse solution for both players and Blizz. Blizz lose the massive gold sink from respecs/dual spec and players need to keep changing keybinds/bars so its just a bit more of a tedious process. Don’t get me wrong I think it’s a fine solution, I just think dual spec is better.
I also don’t think dual spec actually changes gameplay at all. If you run into someone in a BG or wpvp, you have no idea what spec they are running and if they respec that week for it. If you encounter someone in a PVP spec who cares if they paid for it that week or if they swapped with dual spec. Their potential loss of 100g has no impact on you. The same way your respec costs have no impact on the other player. So the only gameplay it really impacts for players is their own wallet and not having to gold farm as much - which I think is a positive gameplay improvement.
The only argument I can really see for no dual spec is PVErs not wanting to run into PVPers that are in an appropriate spec. But 1, play a PVE server if you care about that, and 2, they will run into people in PVP spec anyway, it’s just whether or not they’ve paid 100g for it.
I mean would you raid in a PVP spec? Some classes can get away with pvping in raid spec but others it’s pretty unplayable. Try playing arcane mage raid spec in PVP, you have no block/barrier/frostbite/cold snap etc. Anyone even looks at you and you die, it’s not very fun and IMO worth the 100g respec. But my argument is that although I’ll spend the 100g every time, I shouldn’t have to.
Another thread with zero logical reasons against dual spec.