People try to argue against 1.12 AV by comparing it to live which is beyond ignorance. Even in 1.12 AV the BG sometimes lasted over a day. It was still full of PvP and there was often a massive battle at the mid that would rack up hundreds of HKs. I am not claiming that 1.5 AV is superior because I did not play in 1.5 but the comparisons to BC and later AV is a joke and accomplishes nothing. They turned AV into an intentional race that had nothing to do with 1.12 AV in the same vein. There were no 6 minutes AVs back then.
I think the reason theyâre not going with old AV is because itâd be too much trouble to recreate it if 1.12 is what they have. If classic proves to be successful they might be convinced to put in the resources.
Specific strat != Specific strat -just- for PvP to happen. Other BGs do not have a way to successfully play the BG that specifically avoids PvP. Espousing the idea that you need to ârally the groupâ if you want to PvP in a PvP BG is a backward argument that actually -highlights- the problem with the post 1.11 version of AV.
Sure they do, it was not uncommon for people in WSG or AB to give up after an initial bad start. Motivating people to continue after that point is no different than defending against a zerg in AV.
And this is not âsuccessfully playingâ the BG. If you avoid PvP in post-1.11 AV, you have a better chance of winning by committing completely to the final boss. If you avoid PvP in AB and WSG, you will not win the game.
No you are conflating reinforcement values with 1.11 AV values. Playing D or at least breaking the zerg was a very successful strat in 1.11, it didnât become a bad idea until after reinforcements.