It’s really not. I’m tired of everyone cracking jokes about how easy the content is and in the same breath complaining that it’s expensive to get flasks.
But since layers themselves were the size of vanilla realms, when they collapsed realms down to one layer we’re left with realms that are the same size as vanilla realms.
And ultimately doesn’t change the point that it was never intended for everyone to be flasked every raid in vanilla.
Yea I don’t care about this. This content is not hard enough to waste gold on flasks. we have gear min/maxxed to the point we can kill anything as long as we execute strats correctly. Flasks don’t do anything but increase parse epeen. Those into that can have it.
Yea but there is nothing about decreasing it. Just the removal of layering and queues were only really bad for the over populated realms. So I don’t see how 4x Vanilla pop servers didnt have massive queues too. I was on two different medium pop servers and the queue was not bad after layering was removed. Non existent most times I logged on.
That just doesn’t make sense. if we had Vanilla caps we would have had queues this entire time when layering was removed…
Doesn’t mean they reduced the cap. Especially since there is nothing saying they did. Only Ion’s wish that they reach Vanilla caps.
How? Let’s say the cap is say 10k and has 4 layers with 2500 in each but reduce to one layer and the cap is still 10k. Unless they reduce the cap. Which we have nothing saying they did and until this lock down we didn’t see queues except on the over packed servers. Grobb has been medium to high for a long time with no queue. That can’t be a Vanilla cap if medium is 4x Vanilla cap.
Only on the full realms though. Medium didn’t have a queue and if medium is 4x Vanilla full realms then medium would have queues if the cap was at Vanilla levels.
Queues came back because the country is in lock down. the full realms have had queues for a long time now.
But that’s not the case, originally they were using retail metrics to calculate low/medium/high/full etc… which do have higher concurrent login caps, caps which were only being reached because of layering.
If anything I’d argue that all resources should probably have been upped to compensate, not just black lotus. Either that or just don’t allow triple the population on the server.
Then again in a lot of ways I don’t really think the server population would impact the availability as much as people would like to believe it would. With enough people being informed on how good that stuff is you don’t need that many people targeting them to make an impact.
If you think about it tripling the server population was changing something.