10 levels and no stronger than the end of BFA

This morning this DH did the Who Devours the Devourers WQ which has those elite ravenous gorger mobs.

They are a level 60 shadowlands elite with around 140,000 health.

Tonight, I am back grinding Nzoth Assults, and I just spent about 5 minutes locked in combat with a level 50 elite BFA mob, Executor of N’zoth who had around 150,000 health.

Not even sure how to explain how all kinds of messed up that is…

EDIT:
And here is something else, High Executor Yothrim BFA level 52 rare shows 434000 health on my level 60 DH and 354000 health on my 51 DH. Almost 100000 extra health because it is scaling when it shouldn’t be scaling past 50!!!

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Scaling has been one of the worst things ever added to the game.

The whole reason of leveling and gearing is to feel stronger. Now it’s designed to make you weaker as you gain levels and gear. Lmao… Man, I dunno anymore.

High health and high levels is confusing!!!111!1111

Better add scaling that makes numbers change all over the place. That’s not confusing or annoying.

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I honestly don’t care what number is displayed as the level. Squishing back to 60 levels doesn’t bother me. What DOES bother me is how they completely botched it (very much like the 6.0 ilvl squish), and made BFA mobs stronger than Shadowlands mobs.

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I can not believe they still haven’t fixed old content yet, its just crazy. All they need to do is buff you at lvl 60 when in content from last expansion backwards.

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Character level and item level only exist to gate which content you have access to.

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I think you are just doing it wrong? learn to play your class bro.

doesnt wowhead update its info whenever the server changes the values?

lol thats more health than most legion mobs.

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IKR and yet there are people swearing black and blue that this “is normal” LOL.

As a point of reference my 47 DH was one shotting WoD end game content (level 40s) yesterday which is her level equivalent for what 60s should be doing to Nzoth assult forces mobs (around 50 to 52 level). But no my 60s are doing full rotations, locked in to 5 minute combat and even dying sometimes too especially due to the pointless AOE cap… another of Ions “fun” little game ruiners :woman_facepalming:t2:

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I’m no expert on this topic, but I will add my voice to those that say something fishy is going on. I was leveling up in Shadowlands, doing alright even though my ilevel was subpar … went back to BfA to unlock the Kul Tirans and got my butt kicked all over the place. Just seems kinda odd.

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Oh, no worries, Ion will show up when subs fall off a cliff and tell us that they dropped the ball on communicating with players but sure will do better with communication from now on!

And a bunch of players will buy it, lol, even though they do that over and over.

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Can anyone Explain me why 50 Levels are Stronger than 60 Levels? I don’t understand it. I thought 60 Levels are Stronger than 50.

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Also that they have learned their lesson well and won’t repeat it in the future.
Except they didn’t and they will.

Example: In WoD a lot of people complained about the bodyguard always getting in your way (ie: clicking on them), so they made a toy that you could buy for gold. Sometimes in SL you get a bodyguard which are just as annoying, and that toy doesn’t work.

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The anima constructs have 30998k health!!! They are non elite mobs and have far more health than most SL mobs! Seriously blizzard!!!

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They have created a sort of inverted scaling system so you can play with anyone between the levels 10 - 50 - 60. People who are level 10-20 are scaled up so much they do double (if not more) the damage of a character in their 40s in LFG.

This means as we level, we get weaker stat wise. I can’t give you the specifics, but stats decrease and our dps decreases overall as we level, especially when scaled with others.

I feel confident this is the same issue throughout the rest of the game, and why people feel weaker at 60 then at 50.

When you hit 60 its like a reset… now you need to get all that gear and borrowed power again to feel strong eventually. But more importantly, scaling is just broken especially in BFA as people have been giving examples of here in these threads.

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Sort of yes and sort of no. They don’t do more damage than you, they do significantly less. You SEE them doing more because you see the mobs at your level. They see the mobs at a much lower level, and they are doing much less damage. It just looks like more to you because you only see the % of the mob health they hit for, the actual amount will be way off.

This is not a problem, I’m totally ok with it. The problem (seems to be) 60’s going back and doing older content. It seems that some mobs are scaling their stats past 50, and gaining enough health to make them stronger than Shadowlands 60 mobs. It’s not everywhere though. It seems, from what I’ve gathered by listening to people here and in-game, to be confined to Mechagon, Nazjatar, and N’Zoth invasions for some bizarre reason.

But yeah, the scaling you described is fine and is how it is supposed to work…that’s not the problem we’re talking about here.

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I wouldn’t be surprised if its all connected, its a new scaling system afterall, probably designed with levelling 0-50 in mind first, and the rest after. I mentioned the scaling seems broken in BFA areas, but people also claim they have less stats as they get to 60, which reflects that inverted scaling system I have witnessed 4 times now as I have been levelling alts and not playing SL lol

I was replying to someone’s question

It’s evident when levelling via questing as well, that as you get closer to 50, mobs take longer to kill and hurt a little more.

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Yeah, definitely possible that there is some kind of bug connected to level 50 content, when done by someone >50. Several bugs have (apparently) already been fixed with that, at least going by what people in-game have told me.

I ran Siege of Boralus heroic with a couple 60’s in 170-ish gear, they tore the place up and took almost no damage. One of them said he was able to solo part of normal Uldir (but was not able to kill G’huun yet). They both told me that all Legion content was cake to solo now. I didn’t get an opportunity to ask them about Mechagon, Nazjatar, or N’Zoth invasions…but they said that they hadn’t had any problems whatsoever in level 50 content. They also said that there had been problems with it, and stuff scaling incorrectly, but they were both confident that it was fixed, and they were able to solo stuff again.

I should be hitting my BFA Pathfinder in a day or two, at that point I’ll be ready to (finally) start tackling Shadowlands, and find out for myself.

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Holy jebeeezus this is completely
Broken.

Anyone defending including the dev team has completely lost it.

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Yeah, that is completely messed up. From what I heard from the level 60’s I was running some older stuff with last night, they thought all the scaling bugs had been recently fixed. I did not, however, get a chance to ask them about N’Zoth assaults.

According to wowhead, those Executor mobs should have 127,000 ish health.

I AM ok with having less power creep during and between expansions…power creep was getting absolutely nuts there for awhile, and that’s why we’ve had to have 3 stat squishes so far (someone posted an example of what Legion items would’ve looked like without any stat squishes and it was beyond insane). So having Shadowlands elites not having a whole lot more health than BFA elites is not the end of the world. But, NOTHING that is in BFA, should EVER scale past 50. So if their stats are increasing as you level past 50, THAT is a bug and needs to be fixed. High Executor Yothrim should have 389,560 at most, according to wowhead.

It seems most of the talk on the bugs with this are on N’Zoth invasions, and Mechagon stuff.

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