In Before âitâs just serralâ.
That said, while I know that this point was likely made in response to a post made about Protoss earlier, the biggest reason that Protoss players donât win tournaments is, at this point, legitimately because they donât have the skill to do so. HerO and MaxPax are arguably the two best protoss players currently.
MaxPax doesnât compete offline, which immediately eliminates him from any potential offline championships.
HerO does compete offline, but is absurdly inconsistent to a fault and makes some of the most bizarre decisions both in the heat of the moment and outside of them that directly cost him games and series. Decisions that frankly, nobody in their right mind would make because it would be stupid to do so.
Stats, seemingly, is finally coming back to form, with GSL last season, but we have to take that with a grain of salt, because we havenât seen enough of him to really be certain of that return to form.
But perhaps the most damning evidence for Protossâ lack of skill is that weâve actively seen things players used to do disappear from the meta over the years. Things like consistently keeping oracles alive - which only Stats seems to do these days.
Things like pairing Storm with warp prisms, which used to be a common thing for protoss players to do at pro level, nobody does until Nightmare started doing it again recently. Literally only within the last couple of weeks.
Nothing changed to stop these things from happening either. EMP getting buffed (and then nerfed) didnât make any difference whatsoever to stop Prisms from protecting templar.
Nothing made it harder to keep oracles alive. They didnât get weaker, and their counters didnât get stronger. Protoss players just started throwing them away for one or two extra drones or SCVs. They didnât think to keep them alive for the utility that they provide; stasis wards, and revelation are two of the most powerful abilities in the game arguably. The ability to freeze half your opponentâs army, and the ability to see where your opponentâs army is or is made of for a full 20 seconds is not small.
Late-game DTs stopped being a thing in TvP literally out of the blue despite being one of the most powerful base-sniping tactics in the game, for literally no reason. The ability to blink in, kill a base in 2 swipes and then run away/blink away is huge. And neither Terran nor Zerg (Iâm aware it was never used against Zerg, but why???) really have the ability to deal with that as effectively, because neither race has recall to bring their army back fast enough to defend a literal 2 swipe kill. Terrans got better at defending it, sure, but that doesnât make it bad to do, nor does it make it impossible to do either. Planetaries and DTs are both the same strength as they were when the tactic started being used. And people just stopped doing it.
I really, really donât like saying it, but from where Iâm standing⌠Pro Protoss players have just gotten worse.