It's over for Protoss in PvT

Yeah they aren’t used yet to not a-move their army into powerful spellcasters.

I can make the same video to “show” that storms are OP.

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you can ‘make’ a WCS fall challenger game? Please just stop talking. You are already low league, you dont understand the impact at all. Why are you even talking here?

If you cannot see how every high templar thats trying to hit the centre of the bio ball gets EMP’d then what can i show you?

You cannot make high templar do the same to ghost no matter how good you are.

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Wait, can we see ur profile and league? If u talking about league and blaming someone for low league, u you will not hide your profile like a coward? Your profile linked to “YamiYuuki”, who even havent a league, so u probably even not played ranked?

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Protoss is the most cucked race in starcraft

whether it’s BW or SC2

in sc2 everything that gave them a modicum of strength was nerfed into oblivion.

i feel bad for protoss players lol

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I don’t know man, it seems to me the balance team doesn’t know how to solve the TvP issue. Acting against the shields was good on paper in order to not touch TvZ, but the radius is really huge. Maybe tone it down a little bit. Or give back to HTs the feedback damage with enhanced range, this could help against infestors too.

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There is no TvP issue and there hasnt been for a long time. TvP being protoss favored is a myth.

Terran players have won code S’s at the expense of the greatest protoss players of all time in almost the entirety of LotV. Protoss legends like Zest, Hero, Parting, and sOs…we are talking about the greatest protoss players of all time here mind you…are now referred to as joke players/B-class players by casual players/viewers. All that is left is stats and classic winning the some minor premier tournaments in the sc2 scene, and neeb farming NA.

TvP was an issue many years ago where it was protoss favored but that era is long gone.

and yet Protoss just sees ridiculous nerf after nerf

Protoss has slowly lost everything…and then people get mad at the cheese protoss are forced to do to even stand a chance

this is why protoss cannot win premier tournaments. their race has been nerfed so hard that solid macro play is borderline unviable and all that is left are cheese and timings…and how many of those can you use in a Bo7

then when you have an outlier like 2019 ST where protoss is overrepresented they receive the full might of the nerf hammer

then you still have clowns trying to remove charge damage

this emp buff is one of the most idiotic changes ive seen in sc2

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Balance patching says otherwise.

Will you ever 1v1 someone to prove that you actually play SC2?

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Sure thing, are you still pretending that you are terran? Maru winning 4 GSLs = Terran was fine. Ah the fallacy, that’s like calling Z OP because Serral, Reynor and Elazer are just best in WCS.

What pissed me off w the protoss posters even in t he years protoss was OP( HotS blink stalker and the last year 2018 specially first half) - not in a single time anyone admitted they are too strong.

Look i will admit EMP may be too powerful but nerfing it so soon, what was the point in bringing it. This was much better change than nerfing your beloved storm, at least it gives a way for Terran late. Now they got the early stim and protoss nerfs, then yes it may be too much for Protoss. But knowing the ignorants of this forum for last year, cant feel sorry

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And with that kind of attitude i hope you never become a balance designer

The point of balance is to make things fair. Not skewed in favour of 1 race over the other.

Also your predicament of saying blink allin was broken has always been false. Anyone who played back then knows that if the terran scouts it, makes marauders and mines they will always hold.

The nerf came too soon, noone was adapting to the blink allin, only after it had been nerfed.

back then i also told most terrans what i will terrans now, get out of your comfort zone and learn howto play new builds.

The biggest problem with terran players is that they lack vision and creativity. They do the same thing over and over again and expect results. If they dont get results by doing the same thing over and over they cry they cant beat it with the composition theyve been using for years.

Instead of adapting like other races do. terrans QQ and it gets nerfed.

The reall issue is what you see in these forums now, saying they want EMP to remain as is in the game. Eventho even they can see its broken.

Then look at the threads about Terrans whining about protoss eventho theyr the favoured race.

THATS what makes you lot extremely toxic.

You openly admit you think EMP is broken, YET you want to keep it in the game because it was just implemented. THAT kind of mindset will ruin starcraft 2. If there where counterplays to the EMP and ppl could actually adapt, sure.

But when its clear entire deathballs of protoss just get emp’d and lose all effectiveness and get stim +amoved and you want to keep it? Thats true favouritism. Thats what makes sc2 more imbalanced.

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I don’t really care about the balance aspect of the match up (means I don’t have a strong opinion, I enjoy watching and playing it).

But you can’t disregard Protoss achiviement with “stats and Classic winning some minor premier tournaments”.

Classic won : GSL super tournament 2-2018 + GSL super tournament 1 - 2019 + Runner up for GSL Season 1 2019
You forgot Trap on your list : Runner up GSL Season 2 2019 + qualified for season 3 quaterfinals (he looked really strong winning against TY). Trap is, atm a top tier Protoss.
SOS who you called a joke was a runner up for GSL super tournament 2-2018, loosing against Classic + he did pretty well Blizzcon 2018
Stats, despite being defeated today had a lot of deep runs recently, he is doing pretty well, just not wininng.

Once again, I don’t think TVP is balanced / Patch is good / etc.

Just saying you can’t make those kind of statements.

P.S : We can check WCS standings, Protoss are doing well so far in Korea (not so true for the rest of the world). Doesn’t mean the patch won’t change that.

100/100 Blink + faster WG research time(even more so with CB) caused blink all-ins and timings to hit so fast that you don’t have enough stuff out in time.

The only other alternative playstyle Terran has in TvP is Mech, and that is severely crippled because of Hellbats having a bio tag(should be removed).

EMP is fine, Protoss needs some buffs. Like HT feedback range and maybe buffing the Adept so it can be used with your army. Also maybe buff Stalkers somehow such as increasing vs armored damage so that they can fight more evenly with marauders.

I’m open to buffing Protoss, but buffing it in the right way that increases unit comp variety or unit vs unit relationships without breaking too many other things.

Disruptors and Colossus make EMP play far less effective. Which is why you don’t only go HT’s. You tech switch frequently between AOE sources or mix them into your army.

LOLOL buffing gateway units and not nerfing their aoe??? Just stop

Gateway units are terrible in big fights. AOE is the only thing that reduces the enemy unit count enough so Gateway units are actually somewhat effective.

The only gateway unit that doesn’t have this problem is the Zealot.

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If with “the same thing again and again” you mean bio + lib/mine/ghosts, it’s just because zealots and immortal cut away tanks so hard (mech). There was this resurgence of mech with a cyclone-centered style but it seems to be good only against stargate openers. I wish there was an incentive by Blizzard into playing mech against P.

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Considering it does more damage, affects units that move into it after it casts, and often does the same or more damage (EMP may deal up to 100 damage, but most Protoss units only have 40-80 shields and don’t take any damage from additional EMPS); yes storm often is better.

There’s also the fact that most Terran units have less health than similar Protoss units. The Battlecruiser is one of the only exceptions.

That upgrade is fine. EMP is mostly an anti-caster ability, not a damage ability. In the one case where it does damage (Protoss shields), it is often overkill or wasted if the units took any damage first.

EMP isn’t a killing spell like Storm, and it cannot be spammed in the same way to kill or zone entire armies.

To be blunt, mech does a lot better in TvP when it has enough firepower (Liberator+Tanks, Thors, etc) that it doesn’t need Hellbats (or more than a handful) to help buffer for it. The problem with that is all of the units you need for that are very gas-intensive, so you either need to use walls or Hellbats while you are building them up.

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So let’s talk about Stats vs Maru shall we ?
Stats deflects all of Maru’s stuff perfectly, has upgrade advantage, more tech units, a better income UNTIL Maru has the same amount of SCVs + MULES, doesn’t have to do anything because he wins in every engagement so he just has to wait. Tempests are useless, templars are useless (did you see Stats use any when ghosts were on the field ? No because they are sh1t and putting them in prism they’d get EMPed or killed by vikings that are here to counter either tempests or collosus)

TvP late game is impossible to win against a terran that just doesn’t a click into your disruption zone or just doesn’t play retardedly bad, thus TvP is unplayable past Master 1. But as usual the terran apologist would consider it normal for a terran to play terrible for the first 20mn of a game and comeback because they are better at every stage of the game due to OP spellcasters, imbalanced bio units and liberators having no counter from protoss but tempest (which are trash these days if you didn’t notice)

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Yeah, that was pretty gross.

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Continue to exaggerate pls. If Stats played so perfectly why did he lose to Solar without winning a single game in a single match? he went into his loss period again

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