As title says.
Early stim just makes all the terrans press T and amove allin with marauder 2 rax and transition WHILE hitting with the 2 rax to 5rax. Protoss cant hold there NATURAL expansion because of this idiotic buff. and auto losses. If you want to hold it, you will lose lategame because you havnt expanded at all because if you do, you wont have your first immortals out wich btw, do nothing when theres multiple marauders.
Carrier ‘buff’ isnt a buff, the unit is still terrible.
Carriers are useless in pvt because of thors’ splash damage.
And Carriers where never good in PvZ. Z just needed to adapt wich they have with spamming winfestors again.
Ghost emp buff literally caused terran to be extremely favoured lategame. Storm was the last bastion protoss could go to after the collosi nerf.
You have taken apart every protoss unit one by one during the LotV expansion because of the terran favoured QQ that infests these forums.
Lets make a comprehendable list what has been nerfed from hots to lotv up to this point;
stalker blink research time increased,
collosi damage nerfed to nothing,
mothership core removed,
feedback nerfed from ht,
carrier nerfed to uselessness,
tempest nerfed to uselessness, (remember that they added this unit to COUNTER BL winfestor)
oracle dps nerfed,
chronoboost halved,
immortals more expensive,
warpprism more expensive,
What has been buffed?
Sentry hallu,
charge,
obs cost,
immortals barrier (eventho this could also be called a nerf because now they cant face tanks anymore as they could)
automatic warpgate?
dt blink?
What has been added?
adept, wich has been nerfed timeless times because either it overlapped with zealots because of WEAK unit design. Or it was too strong at alllinning.
Yoloball, Because disruptors simply said suck at what they should do. Theyr a gamble unit wich has no place in this game at all. Making them vurnerable while shooting makes them basically useless versus any terran that can press T. And any Z that can amove broodlords. any winfestor that can neural prisms.
shield battery, the only thing that is somewhat usefull that was added for a macro toss. But cost for cost with the low energy they have when you build them you better make sure the opponent is attacking you soon. Because they are expensive the later the game goes.
Whats the counter to mass marauders from T? do i need 5 robos pumping immortals that have extremely slow buildtime? whats your thought process on this blizz? Or am i supposed to just automatically lose because thats game design?
Macro protoss is dead. Protoss is forced to allin every game with some cheap trash gimmick. Goodjob you went full activision.
0 vision.