Orbital missile strikes have severely damaged your reconnaissance satellites. With the thick vapors seeping through Veridia’s unstable crust, you will need dedicated detection to see your enemies, and the remainder of the Moebius Missile Arsenal, and the Xenon Crystals.
Missile Command - Endless missile bombardments target your structures and must be shot down throughout the mission.
We Move Unseen - All enemy units are permanently cloaked.
Darkness - Previously explored areas remain blacked out on the minimap while outside of player vision.
Missiles [deal 100 damage] at first. However, the size increases, and eventually they launch nuke missiles toward players’ bases. Those ones come with a warning sound.
We can shoot down the missiles [10 HP], but sometimes they launch [Point Defense Drones], so we need to shoot those down first. Also, we cannot stop them from spawning.
Missiles, including nuke missiles are cloaked, and do not appear in the darkness on minimap.
The Xenon Crystals are NOT visible through the darkness, including the minimap. Enemy waves are also not visible on the minimap.
Fairly easy this week. Played as Karax with a good Zeratul as partner.
Cannons around the bases to fend off the missiles, spammed Observers and set them to Surveillance Mode all over the map. Had to fly plenty around to find the crystals, particularly the mid-game ones which could pop up in several places.
Zeratul wiped the map while I fetched the crystals.
Not hard just annoying. Nova and Kerrigan are great CO’s this week as are Swann and Karax since the missile deployment is the only real problem you face this week instead of just a regular Vermillion Problem mission.
Are they trying to engineer mutations to quite the “buff Karax” requests? Of course, still lost as to how Karax in a million years managed to beat Swann for CotW last mutation, seeing as the one run on that mutation I lost it was because my Karax ally was overrun… repeatedly.
It’s because Karax has a way of making inexperienced players feel safe against mutators, not mutations, thanks to his brain-dead cannon spam.
It’s also why a lot of players choose Karax to counter void rifts even though Abathur can counter the entire mutation as a whole by countering void rifts while being able to push at the same time.
A bad Swann player would also be overrun. Just because your ally couldn’t do it, doesn’t mean it wasn’t possible, because either Swann or Karax could both defend well.
In this poll the sample size of voters is fairly small, you can’t really generalise from it, further the difference was I think 21 to 15 votes, so not day and night.
Yes, Abathur can. But players cannot Abathur. That’s why
Karax honestly has quite a long history of getting CotW for mutations he had absolutely no business getting it on, although he was quite good on the previous mutation.
Swann, Stukov even after his nerfs, and especially Zeratul have far better defense than Karax, especially since they all have Static Defensive units or Tanks that are also capable of unleashing amazing offense. Karax being considered the CotW is quite absurd, must be because this is a vote and there is too many people voting that only know karax.
I honestly had my best match as Alarak, despite him being ranked as tier 3. A steady supply of Havocs for detection was all I needed for the invisible stuff. As for the rockets, I built a lot of cannons, overcharged when needed, and also left two Wrathwalkers and a few Slayers at my base.
My expansion was overrun eventually, but I got a lot of money’s worth out of it.
Used the Death Fleet mainly as a measure to deal with waves at our base, while my army was dealing with stuff around the crystals.
My ally was a good Tychus, and we had a swarmy Zerg comp which was great for Alarak, except for the occasional Viper Blinding Cloud which disables my Ascendants. Only had like 5-8 Ascendants. Rest consisted mainly of Supplicants, Slayers, and just a few Vanguards and Wrathwalkers. Got all Death Council upgrades.
I don’t even know why I’m getting “scared” of my main commander being rated tier 3. I did way better as him than as Nova or Karax.
Was a pretty easy one. Did it as abathur with a good tychus ally. Used spores to protect the bases, toxic nests for creep spread, vision next to crystals, and for killing attack waves. Apart from that, me and my ally just a-moved around the map, killing everything.
Definitely a very easy one this week, anytime there is we move unseen it’s Nova’s prime time .
Something that I personally enjoyed was that I remember back when I was starting playing co-op there was a mutation with darkness in VP that had me pausing and checking the crystal spawn map every time they spawned but now I know them by heart. Making progress feels nice.