Co-Op Mutation #168: Media Blackout

Orbital missile strikes have severely damaged your reconnaissance satellites. With the thick vapors seeping through Veridia’s unstable crust, you will need dedicated detection to see your enemies, and the remainder of the Moebius Missile Arsenal, and the Xenon Crystals.

Missile Command - Endless missile bombardments target your structures and must be shot down throughout the mission.
We Move Unseen - All enemy units are permanently cloaked.
Darkness - Previously explored areas remain blacked out on the minimap while outside of player vision.

Video Replays on Brutal difficulty:

Player 1                                   Player 2
[CtG(Raynor)] Mazso(Tychus)
[CtG(Zeratul)] Mazso(Zagara)
[CtG(Stukov)] Mazso(Alarak)
[CtG(Swann)] Mazso(Stetmann)
[CtG(Vorazun)] Mazso(Artanis)
[CtG(Kerrigan)] Mazso(Han and Horner)

[Reddit Post Link]

Xenon Crystal Spawn Locations:

Notes:

  • Missiles spawn at the very start, [from the edges of the map]. They slowly fly to the players’ bases.
  • Missiles [deal 100 damage] at first. However, the size increases, and eventually they launch nuke missiles toward players’ bases. Those ones come with a warning sound.
  • We can shoot down the missiles [10 HP], but sometimes they launch [Point Defense Drones], so we need to shoot those down first. Also, we cannot stop them from spawning.
  • Missiles, including nuke missiles are cloaked, and do not appear in the darkness on minimap.
  • The Xenon Crystals are NOT visible through the darkness, including the minimap. Enemy waves are also not visible on the minimap.
  • The Xenon Crystals are not cloaked.
  • The first enemy wave [4:00] is cloaked.
  • Missiles target Omega Worms, but not Stetellites.

Commander of the Week: https://www.strawpoll.me/18357546
Mutation difficulty: https://www.strawpoll.me/18283260
Do you like this mutation? https://www.strawpoll.me/18283261

Commander of the Week winner of last week:

Links:
Weekly Mutation Database
Maguro’s Mutation List
starcraft2coop.com
/r/starcraft2coop

9 Likes

Zeratul Solo

1 Like

hu… this week mutation… There are a lot of frame drops… Seriously…
i play Stetmann…

Stetmann+Raynor

#168 Mutation Media Blackout play list…

3 Likes

Pretty ez with nova/kerry

Ironic how despite the mutation hides all these things, it lags like crazy lol.

Lissen gud here is how:
Step 1: Reduce graphics to minimum
Step 2: Pray
Step 3: Get lag anyway

2 Likes

I just played it and didn’t feel any lag. Commander of the week poll is messed up.

1 Like

Fairly easy this week. Played as Karax with a good Zeratul as partner.

Cannons around the bases to fend off the missiles, spammed Observers and set them to Surveillance Mode all over the map. Had to fly plenty around to find the crystals, particularly the mid-game ones which could pop up in several places.

Zeratul wiped the map while I fetched the crystals.

1 Like

Oops I did not notice that. It is fixed now, thanks.

2 Likes

Not hard just annoying. Nova and Kerrigan are great CO’s this week as are Swann and Karax since the missile deployment is the only real problem you face this week instead of just a regular Vermillion Problem mission.

3 Likes

Dang. I won’t be able to do this week’s mutation. Otherwise, I’m a total viking when it comes to Karax and spamming cannons :smiley:

I’d think it would make sense. Cloaked units still eat up computer resources since they’re still there and interacting with everything else.

1 Like

1-base Kerri with an i-def Karax. Wasn’t too bad until I forgot to kill enemy Phoenixes.

1 Like

Are they trying to engineer mutations to quite the “buff Karax” requests? Of course, still lost as to how Karax in a million years managed to beat Swann for CotW last mutation, seeing as the one run on that mutation I lost it was because my Karax ally was overrun… repeatedly.

4 Likes

It’s because Karax has a way of making inexperienced players feel safe against mutators, not mutations, thanks to his brain-dead cannon spam.

It’s also why a lot of players choose Karax to counter void rifts even though Abathur can counter the entire mutation as a whole by countering void rifts while being able to push at the same time.

4 Likes

A bad Swann player would also be overrun. Just because your ally couldn’t do it, doesn’t mean it wasn’t possible, because either Swann or Karax could both defend well.

In this poll the sample size of voters is fairly small, you can’t really generalise from it, further the difference was I think 21 to 15 votes, so not day and night.

Yes, Abathur can. But players cannot Abathur. That’s why :smiley:

1 Like

Karax honestly has quite a long history of getting CotW for mutations he had absolutely no business getting it on, although he was quite good on the previous mutation.

Swann, Stukov even after his nerfs, and especially Zeratul have far better defense than Karax, especially since they all have Static Defensive units or Tanks that are also capable of unleashing amazing offense. Karax being considered the CotW is quite absurd, must be because this is a vote and there is too many people voting that only know karax.

1 Like

I honestly had my best match as Alarak, despite him being ranked as tier 3. A steady supply of Havocs for detection was all I needed for the invisible stuff. As for the rockets, I built a lot of cannons, overcharged when needed, and also left two Wrathwalkers and a few Slayers at my base.

My expansion was overrun eventually, but I got a lot of money’s worth out of it.

Used the Death Fleet mainly as a measure to deal with waves at our base, while my army was dealing with stuff around the crystals.

My ally was a good Tychus, and we had a swarmy Zerg comp which was great for Alarak, except for the occasional Viper Blinding Cloud which disables my Ascendants. Only had like 5-8 Ascendants. Rest consisted mainly of Supplicants, Slayers, and just a few Vanguards and Wrathwalkers. Got all Death Council upgrades.

I don’t even know why I’m getting “scared” of my main commander being rated tier 3. I did way better as him than as Nova or Karax.

(posting the same thing in the other thread)

Was a pretty easy one. Did it as abathur with a good tychus ally. Used spores to protect the bases, toxic nests for creep spread, vision next to crystals, and for killing attack waves. Apart from that, me and my ally just a-moved around the map, killing everything.

Definitely a very easy one this week, anytime there is we move unseen it’s Nova’s prime time :heart:.

Something that I personally enjoyed was that I remember back when I was starting playing co-op there was a mutation with darkness in VP that had me pausing and checking the crystal spawn map every time they spawned but now I know them by heart. Making progress feels nice.