You don't want Genji or Doom changes because you don't like them

You arent adressing that he is a tanky mobile flanker that dominates the game when unnerfed, and such an issue isnt solvable by just nerfing rocket punch and buffing everything else.

The reason why Blizz keeps buffing RP and nerfing the rest is because RT has clear counterplay and weakness windows. When you center DF around the rest of his kit, he becomes this 250+ hp tanky flanker with CC and an annoying escape tool that doubles as team wiper when comboed.

DF has identity issues AND suffers from a lack of real mobility counters in this game that isnt just CC+burst.

I really want DF to be viable, but I can understand why Blizz keeps him half broken and half too nerfed.

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Doomfist and Genji are so freaking tilting to play…

Like, it’s either I get poked to death and my healers ignore me, or I get spammed to death by a Soldier or Mccree.

Either way, Genji are Doom are both trash, and it’s a shame because they’re my 2 favorite heroes in the game.

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I find it hard to take any comments on doomfist seriously when you think that “big hitbox” is doomfist’s only weakness.

You forget the fact that he is a melee ranged hero???

Melee ranged hero, tank sized hitbox, HP pool of a squishy, and little to no survivability to ACTUALLY help with this fact. YES, he has his shield passive, still does not stop him from being the only hero in the game to average double digit deaths.

Tanky???

TANKY???

Also doomfist has NEVER dominated overwatch, NEVER.

The one time has even a VIABLE PICK, was because of double shield, because it literally made EVERY OTHER DPS useless. ONLY doomfist could reliably get past shields. That wasn’t a “doom being too strong” issue, that was a “the meta got rid of everyone else” issue.

NO weakness windows in his combo and only rocket punch has that?

How about when he’s locked in his slam animation? When he’s locked in his self stun from uppercut? When he’s floating in the air after uppercut? THE FACT HE’S IN THE MIDDLE OF THE ENEMY TEAM???

They sound like CLEAR weaknesses to me…

Anything that has CC (that includes even baby CC such as boops), EVERY ranged hitscan, and anyone who has the ability to escape his counters.

Since you apparently need some assistance in the who counters doomfist department.

With mobility and the ability to close distance in ways that inmobile melee heroes could only dream of.

Mobility is the best survivability in this game.

Again, I am not saying that DF is an sleeper broken OP right now. I am just pointing out his massive design and identity issues, because a tanky flanker with high damage potential and CC is not balanceable. Look at how they nerfed Dva for being close to that.

Did you miss the months where he was meta that got him nerfed? Peak DS was him and other 250hp heroes being meta, even if it lasted little.

His combo involves burst and CC with near no charge up, which RP has, actually.I am not saying its an ok state to be in, but I can see the why.

None of that matters if the player being combo’ed has near zero agency on the counterplay. Needing team effort to counterplay enemy team effort is fine, but depending entirely on your team to punish a single DF is not good design.

CC burst kills immobile heroes easier that it kills mobile ones, that is a fact.

My overall point is that DF needs massive changes, but those changes wont be done as long as OW2 keeps the actual game with an skeleton crew, and as long as DF mains refuse to look at the massive issues DF has.

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Imagine letting a video game character affect your mental health.

It’s OK, child. Genji’s not real. He can’t hurt you.

:eye::lips::eye:

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But I wanted a double cheeked up asian robot ninja boyfriend :pensive:

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get your s/o to dress up as one :wink:

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Meanwhile, I just be giving with my gf who is essentially Mei. XD

Even more adorable tho

Please show your work to the class.
:eye::lips::eye:

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you mean boosted to platinum before he becomes one of the easiest heros to counter?

This does NOT change the fact that he is still is melee ranged hero. He is still susceptible to ranged attacks.

You know doom can’t just fly in straight at people… right?

He’ll get melted before he touches the ground, thanks to the “no big deal” big hitbox he has.

Doomfist, again, has been meta… ONE TIME.

ONCE.

Double shield.

There was hackfist but that literally only happened in pro play and NEVER saw the light of day in ladder play.

There’s no charge up specifically, there is still travel time and things like the self stun from uppercut.

So again, there are still CLEAR weakness windows.

There are a multitude of heroes who can solo counter doomfist.

Okay you’re making doomfist sound like he has a negative second TTK.

You’re acting as if people have zero time to react to doomfist…

That’s the thing though.

All the issues he has affect him negatively.

The only problem I can really see and say yeah sure, “fun” issue is just everything he does is CC (btw, the healthiest form of CC there is) but that’s literally it.

He isn’t tanky, he isn’t some person who can kill in less than a millisecond, in fact that’s ONE of his issues.

His combo is slow and unreliable, his punch is about his only viable option for kills, he has no survivability that is necessary for his playstyle, his ultimate is a joke, etc.

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This is the case for every hero though. People only want their mains viable, since someone has to be top.

I want Widow to have no grapple cd and for bodyshots to one-shot tanks.

Headshots are an accessory.

:eye::lips::eye:

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I want Sym to summon a giant laser beam.

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BUT CAN EVEN REINHARDT SURVIVE THE FULL, CONCENTRATED POWER OF SYMMETRA?!!

FIRE!!!

:eye::lips::eye:

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How can a mortal compete with a goddess?

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I am reminded this every day by my gf.

:eye::lips::eye:

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I like genji, you are correct about doom though, I don’t enjoy facing him or having him on my team. Genji is cool, if he wasnt such a blade bot, the character would viable. Doom only pisses me off because he has the health of a tank, the hitbox of one but the mobility of some crazy dps, his kit feels off. More often than not, dooms on my team will always get a kill but end up dead just as fast, they tend to feed a lot too as soon as the enemy starts switching to CC. If Im facing the doom then it feels cheap to die by him dropping out of nowhere or get stunned by every single hit I take from him. Doom should be a tank and everyone knows this, I don’t mind him having his one shot punch if he was a tank, the rest of his kit should be overhauled though.

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Agree, give Sym the ability to put laser beams on teammate’s heads.

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