Would Sombra need buffs?

Graviton is an engagement ultimate. No one uses Graviton in a late fight because it requires follow up. It either gets wasted or it was unnecessary.

Also with that video, you show projectiles being landed from 25m in succession, you didn’t use Translocator at all and you didn’t even walk forward.

That video was obviously made with the intention of lying about Sombra’s actual DPS in comparison to other heroes.

And again none of those DPS have utility

Also for the record half of the clips from Fitzy’s video were before the 1.25 patch. The Reinhardt one wouldn’t have happened on Live.

That said, Hack can still appear buggy. But a buggy ability isn’t a reason to ask for ridiculous buffs like an30dmg threshold.

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So you do know when shes going to grav. You just contradicted your original point.

You never know exactly when the opponent is going to engage. 6 seconds is not enough to be able to do that consistently.

She will at least have a niche use case of spawncamping supports.
I might even pick her up for that sole niche use case.

Really, you can get past enemy front AND backlines with her new stealth.
It’s amazing. But she’ll definitely be less involved in team efforts because it takes her such a long time to set up.

to be fair the nerf wouldn’t have hurt her nearly as much as the bugs that came with it did.

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It can be done with proper positioning. Thats all part of the learning curve. Like i said, it only makes things she could already do easier. Nothing new is added.

No. They just buffed her and she will realistically be in the next meta (less burst damage, which was the only reason she was not played in the last meta where she would hypothetically dominate as well) as arguably Hammond’s hardest counter. However, hacking any dive hero gives you ludicrous value.

Whats this utility you speak of. The ability to hide from a fight?

The first hack is never the problem its the next 2 or 3 in a fight. And when your cooldown hack has an 8 second cooldown +2 everytime you got shot or moira’s discord orb happen to breeze by that alot of utility right there.

People think without the 2 second cooldown she would just jack the whole team back to back but there is that 8 second cooldown to prevent that already.

Imagine if on other heroes

  • soldier get shot while running he stops running and cant run for 2 more seconds, thats a dead soldier

  • what if moira got shot by 1 point of damage she could use her heal spray or her orb just stopped mid air

  • what if mei got shot her ice wall instantly shattered

  • what if mercy was hovering and got shot by 1 point of damage and drop straight to the ground

  • what if reaper got shot by 1 point of damage his shadow step canceled.

  • what if roadhog got shot by 1 point of damage mid hook it canceled the hook

i could go on

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Hold on a second, you are saying that because they didn’t address Parkour that they didn’t know about it, when they very well could have known about it but dont support it.

There is nowhere in Sombra’s description, dev comments, or anything else that indicates that their intent for her was to enable Parkour. That was an exploit of the speedboost given to Sombra to cross more space with limited time invis. It was never a supported mode, any more than Reaper being able to port into boxes was a feature of Reaper.

To claim that they must be beholden to an exploit to “know about game balance” is a little disingenuous.

Not on a lot of maps. If you decloak beforehand, you’re much more likely to get scouted if you don’t have good map geometry to hide in.

It makes it consistent. You can’t reliably cancel it with a 6s window no matter what.

Disable a hero’s abilities for 6 seconds.

If you’re getting the 2s cooldown, it’s your fault.

They already tried uncontested mid-fight Hacks. Not only was it dumb, it was also OP.

Its more consistent because its easier. Case in point.

not really before february Buffs (bugs) she was perfectly fine. It was working great mid-fight, the “buffs” in February were supposed to make her stronger cause she was weak then instead they made her weaker (once the 2 second untested hot-fix was added). Her whole kit is literally disabled by 1 point (or less) of damage now, oh im sorry the translocator has a whooping 5 hp. Sniper D.va might have a hard time with that one.

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lmao what.
Movement speed gives you a bigger jump, that’s not a exploit that’s a game mechanic.
That’s like saying mei using ice wall to get to high ground is an exploit, what the hell.

And of course it implies it, geoff straight up saying players are worried because she’s slower and not the many other issues.

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It doesn’t matter if it’s easier or harder. It’s something you couldn’t do consistently before but you can do consistently now. That’s a buff.

Before the .65 second buff Hack was extremely easy to react to. Even if you got the Hack off, your target was much more likely to use their abilities and essentially negate the Hack.

Sombra is not weaker than she wasn’t before the changes began. She was only viable on maps with good healthpacks before. The changes brought her out of that niche, even if the meta isn’t suited to her right now.

You are just rephrasing my point. She can do things she always was able to but easier. Its not new like you claimed.

Its not a playstyle change. There are no new things she can do. Its just easier to do some things, because you dont have to plan ahead anymore at the cost of being less viable overall.

The whole duration management is cut out, which is why this is a buff aimed at new Sombra players who dont know how to play her correctly.

meta or no the old sombra was more reliable in a fight hack wise then this one or the ptr one, the big issue was she had a massive spread before. in February they reduced the spread AND decreased hack time, but they didnt test it thoroughly and she was hacking people behind walls which is a bug. They fixed the bug the hot-fix still stands though, WHY!?!

It’s an older topic but it was made before the new sombra was announced and people in a mass majority agree the 2 second hot-fix killed her effectiveness in battle completely

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Exploits arent necessarily bad, it is simply making use of a condition. That condition, however has no evidence of design intent.

The helix rocket jump on soldier is an exploit then. We should remove that. No where does it say soldier is supposed to jump higher by shooting the ground.

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The easiest thing for them to do is go back to pre-February Sombra and try again. There’s only 2 changes they’ve made in the entire time since then that I’d keep (button press passive hack, bar Crossfade, and the 2 second penalty cooldown).

Her changes pre nerf were all positive. She went from a EMP bot to actually useful mid fight.

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