Unless you got that one very good player with you. Mercy can fix mistakes of one player, but not multiple and not too often. Everyone else got their permission to die.
It’s not “high skill”, when you simply need good teammates, it’s high luck.
Still, be so kind as to enlighten us all what your definition of Anti-Mercy is. The public is just dying to know!
Then again, since you’re just going to repeat some nonsense about covering it elsewhere, I decided to go searching for your so called “definition”.
And since your so called “compromise” thread is a rework: The Dodo Mercy Rework v1
That makes you both “anti-mercy” by your own definition, and a massive hypocrite.
While we are all in this one large thread, can we just make up a genuine definition for this silly term, and direct people here any time one of us sees it used? I know it seems like a lot of work, but dodo seems to be doing fine, constantly directing people to other threads.
First off, look, another loop! Second off, you say it’s explained, but you don’t really explain it there either, you just say something akin to this being your attempt at a rework. Which, as you say, is an Anti-Mercy thing.
But your thread is called a Rework in the title, riiiiiiiiight? If you want to call it a compromise, maybe change that title to say as much? Just so you’re “clear and concise” as you’re fond of saying?
After all, there is no one rework idea, so
sounds a bit out of place. Unless you’re talking about your very own rework thread.
The thread includes the term rework in the title because the compromise involved and under discussion would involve a rework, particularly the “use rez on living target option” piece